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  Categories    > >     Data Type Utilities     > >     Object
Object-Accessor
Per object accessors
Object-Accessor-XS Object-Array
array references with accessors
Object-AutoAccessor
Accessor class by using AUTOLOAD
Object-Boolean
Represent boolean values as objects
Object-Botox
simple object constructor with accessor, prototyping and default-settings of inheritanced values.
Object-By Object-Capsule
wrap any object in a flavorless capsule
Object-Composer
Simple helper to load classes automatically and instantiate them
Object-Container
simple object container
Object-Deadly
An object that dies whenever examined
Object-Destroyer
Make objects with circular references DESTROY normally
Object-eBay
Object-oriented interface to the eBay API
Object-Episode
manage series of asynchronous events
Object-Event
A class that provides an event callback interface
Object-Generic
A generic base class that allows storage of key/value pairs.
Object-GlobalContainer
A global singleton object container
Object-ID
A unique identifier for any object
Object-InsideOut
Comprehensive inside-out object support module
Object-Interface
allows specification of an abstract base class
Object-Iterate
iterators for objects that know the next element
Object-Lazy
Object::Lazy - create objects late from non-owned classes
Object-Lexical
Syntactic Sugar for Easy Object Instance Data & More
Object-LocalVars
Outside-in objects with local aliasing of $self and object variables
Object-Method
attach method to objects instead of classes.
Object-MultiType
Perl Objects as Hash, Array, Scalar, Code and Glob at the same time.
Object-Pluggable
A base class for creating plugin-enabled objects
Object-Previous
find the instance of the object that called your function
Object-Prototype
Prototypal Object Model a la JavaScript
Object-Realize-Later
Delay construction of real data until used
Object-Simple
Create attribute method, and provide constructor
Object-Tiny
Class building as simple as it gets
Object-Tiny-Lvalue
minimal class builder with lvalue accessors
Object-Tiny-RW
A date object with as little code as possible (and rw accessors)
Object-Tiny-XS
Class building as simple as it gets and FAST
Object-Trampoline
delay object construction, and optinally
Object-Transaction
Transactions on serialized HASH files
OOTools
Pragmas to implement constructors and accessors

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