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| Distribution | SDL-Tutorial-3DWorld [Download] |
| Author | ADAMK [ Adam Kennedy ] |
| Version | 0.33 |
| Abstract | Create a 3D world from scratch with SDL and OpenGL |
| Released | 18 Jan 2011 |
| Size | 2.8 MB |
| MD5 Checksum | f0d81c04123d35530c3660532a4bba9f |
| Additional Files | README | META | Changes | Makefile.PL | |
| Links | search.cpan.org | CPAN::Forum | AnnoCPAN | rt.cpan.org | Rating | CPANTS | CPAN testers | Dependencies | Testers matrix | Prerequisites | File::ShareDir | File::Spec | IO::File | List::MoreUtils | OpenGL | OpenGL::List | Params::Util | SDL | |
| SDL::Tutorial::3DWorld [source] [v 0.33] | Create a 3D world from scratch with SDL and OpenGL |
| SDL::Tutorial::3DWorld::3DS [source] [v 0.33] | Support for loading 3D models from 3DS files |
| SDL::Tutorial::3DWorld::3DS::Chunk [source] [v 0.33] | |
| SDL::Tutorial::3DWorld::Actor [source] [v 0.33] | A moving object within the game world |
| SDL::Tutorial::3DWorld::Actor::Billboard [source] [v 0.33] | |
| SDL::Tutorial::3DWorld::Actor::Debug [source] [v 0.33] | |
| SDL::Tutorial::3DWorld::Actor::GridCube [source] [v 0.33] | A grid-snapping 3D wireframe cube |
| SDL::Tutorial::3DWorld::Actor::GridPlane [source] [v 0.33] | |
| SDL::Tutorial::3DWorld::Actor::GridSelect [source] [v 0.33] | |
| SDL::Tutorial::3DWorld::Actor::Hedron [source] [v 0.33] | |
| SDL::Tutorial::3DWorld::Actor::MaterialSampler [source] [v 0.33] | A demonstrator for MTL files |
| SDL::Tutorial::3DWorld::Actor::Model [source] [v 0.33] | An actor loaded from a RWX file |
| SDL::Tutorial::3DWorld::Actor::Sprite [source] [v 0.33] | |
| SDL::Tutorial::3DWorld::Actor::SpriteOct [source] [v 0.33] | |
| SDL::Tutorial::3DWorld::Actor::Teapot [source] [v 0.33] | A moving teapot within the game world |
| SDL::Tutorial::3DWorld::Actor::TextureCube [source] [v 0.33] | Crates, companions and more... |
| SDL::Tutorial::3DWorld::Actor::TronBit [source] [v 0.33] | An attempt to create "Bit" from Tron |
| SDL::Tutorial::3DWorld::Actor::TV [source] [v 0.33] | |
| SDL::Tutorial::3DWorld::Asset [source] [v 0.33] | Abstracts a directory of model resources |
| SDL::Tutorial::3DWorld::Bound [source] [v 0.33] | |
| SDL::Tutorial::3DWorld::Camera [source] [v 0.33] | A movable viewpoint in the game world |
| SDL::Tutorial::3DWorld::Camera::God [source] [v 0.33] | A "God Mode" flying person camera |
| SDL::Tutorial::3DWorld::Console [source] [v 0.33] | A text-mode overlay for the world |
| SDL::Tutorial::3DWorld::Fog [source] [v 0.33] | |
| SDL::Tutorial::3DWorld::Landscape [source] [v 0.33] | The static 3D environment of the world |
| SDL::Tutorial::3DWorld::Landscape::Infinite [source] [v 0.33] | An infinite ground plane |
| SDL::Tutorial::3DWorld::Light [source] [v 0.33] | A light source in the 3D world |
| SDL::Tutorial::3DWorld::Material [source] [v 0.33] | |
| SDL::Tutorial::3DWorld::Mesh [source] [v 0.33] | |
| SDL::Tutorial::3DWorld::Mesh::VBA [source] [v 0.33] | |
| SDL::Tutorial::3DWorld::Model [source] [v 0.33] | Generic support for on disk model parsers |
| SDL::Tutorial::3DWorld::MTL [source] [v 0.33] | Support for loading material libraries from MTL files |
| SDL::Tutorial::3DWorld::OBJ [source] [v 0.33] | Support for loading 3D models from OBJ files |
| SDL::Tutorial::3DWorld::OpenGL [source] [v 0.33] | Utility package for initialising OpenGL |
| SDL::Tutorial::3DWorld::RWX [source] [v 0.33] | Support for loading 3D models from RWX files |
| SDL::Tutorial::3DWorld::Skybox [source] [v 0.33] | Better than a uniform sky colour |
| SDL::Tutorial::3DWorld::Texture [source] [v 0.33] | A texture API simple enough for mere mortals |
| No results found [ppm-request] |
| Problems, suggestions, or comments to Randy Kobes. | Questions? Check the FAQ. | |
| Enable installations using PAR::WebStart. |