| AcePerl documentation | Contained in the AcePerl distribution. |
Ace - Object-Oriented Access to ACEDB Databases
use Ace;
# open a remote database connection
$db = Ace->connect(-host => 'beta.crbm.cnrs-mop.fr',
-port => 20000100);
# open a local database connection
$local = Ace->connect(-path=>'~acedb/my_ace');
# simple queries
$sequence = $db->fetch(Sequence => 'D12345');
$count = $db->count(Sequence => 'D*');
@sequences = $db->fetch(Sequence => 'D*');
$i = $db->fetch_many(Sequence=>'*'); # fetch a cursor
while ($obj = $i->next) {
print $obj->asTable;
}
# complex queries
$query = <<END;
find Annotation Ready_for_submission ; follow gene ;
follow derived_sequence ; >DNA
END
@ready_dnas= $db->fetch(-query=>$query);
$ready = $db->fetch_many(-query=>$query);
while ($obj = $ready->next) {
# do something with obj
}
# database cut and paste
$sequence = $db->fetch(Sequence => 'D12345');
$local_db->put($sequence);
@sequences = $db->fetch(Sequence => 'D*');
$local_db->put(@sequences);
# Get errors
print Ace->error;
print $db->error;
AcePerl provides an interface to the ACEDB object-oriented database. Both read and write access is provided, and ACE objects are returned as similarly-structured Perl objects. Multiple databases can be opened simultaneously.
You will interact with several Perl classes: Ace, Ace::Object, Ace::Iterator, Ace::Model. Ace is the database accessor, and can be used to open both remote Ace databases (running aceserver or gifaceserver), and local ones.
Ace::Object is the superclass for all objects returned from the database. Ace and Ace::Object are linked: if you retrieve an Ace::Object from a particular database, it will store a reference to the database and use it to fetch any subobjects contained within it. You may make changes to the Ace::Object and have those changes written into the database. You may also create Ace::Objects from scratch and store them in the database.
Ace::Iterator is a utility class that acts as a database cursor for long-running ACEDB queries. Ace::Model provides object-oriented access to ACEDB's schema.
Internally, Ace uses the Ace::Local class for access to local databases and Ace::AceDB for access to remote databases. Ordinarily you will not need to interact directly with either of these classes.
# remote database
$db = Ace->connect(-host => 'beta.crbm.cnrs-mop.fr',
-port => 20000100);
# local (non-server) database
$db = Ace->connect(-path => '/usr/local/acedb);
Use Ace::connect() to establish a connection to a networked or local AceDB database. To establish a connection to an AceDB server, use the -host and/or -port arguments. For a local server, use the -port argument. The database must be up and running on the indicated host and port prior to connecting to an AceDB server. The full syntax is as follows:
$db = Ace->connect(-host => $host,
-port => $port,
-path => $database_path,
-program => $local_connection_program
-classmapper => $object_class,
-timeout => $timeout,
-query_timeout => $query_timeout
-cache => {cache parameters},
);
The connect() method uses a named argument calling style, and recognizes the following arguments:
These arguments point to the host and port of an AceDB server. AcePerl will use its internal compiled code to establish a connection to the server unless explicitly overridden with the -program argument.
This argument indicates the path of an AceDB directory on the local system. It should point to the directory that contains the wspec subdirectory. User name interpolations (~acedb) are OK.
Name of user to log in as (when using socket server only). If not provided, will attempt an anonymous login.
Password to log in with (when using socket server).
An Acedb URL that combines the server type, host, port, user and password in a single string. See the connect() method's "single argument form" description.
AcePerl can use the Cache::SizeAwareFileCache module to cache objects to disk. This can result in dramatically increased performance in environments such as web servers in which the same Acedb objects are frequently reused. To activate this mechanism, the Cache::SizeAwareFileCache module must be installed, and you must pass the -cache argument during the connect() call.
The value of -cache is a hash reference containing the arguments to be passed to Cache::SizeAwareFileCache. For example:
-cache => {
cache_root => '/usr/tmp/acedb',
cache_depth => 4,
default_expires_in => '1 hour'
}
If not otherwise specified, the following cache parameters are assumed:
Parameter Default Value
--------- -------------
namespace Server URL (e.g. sace://localhost:2005)
cache_root /tmp/FileCache (dependent on system temp directory)
default_expires_in 1 day
auto_purge_interval 12 hours
By default, the cache is not size limited (the "max_size" property is set to $NO_MAX_SIZE). To adjust the size you may consider calling the Ace object's cache() method to retrieve the physical cache and then calling the cache object's limit_size($max_size) method from time to time. See Cache::SizeAwareFileCache for more details.
By default AcePerl will use its internal compiled code calls to establish a connection to Ace servers, and will launch a tace subprocess to communicate with local Ace databases. The -program argument allows you to customize this behavior by forcing AcePerl to use a local program to communicate with the database. This argument should point to an executable on your system. You may use either a complete path or a bare command name, in which case the PATH environment variable will be consulted. For example, you could force AcePerl to use the aceclient program to connect to the remote host by connecting this way:
$db = Ace->connect(-host => 'beta.crbm.cnrs-mop.fr',
-port => 20000100,
-program=>'aceclient');
The optional -classmapper argument (alias -class) points to the class you would like to return from database queries. It is provided for your use if you subclass Ace::Object. For example, if you have created a subclass of Ace::Object called Ace::Object::Graphics, you can have the database return this subclass by default by connecting this way:
$db = Ace->connect(-host => 'beta.crbm.cnrs-mop.fr',
-port => 20000100,
-class=>'Ace::Object::Graphics');
The value of -class can be a hash reference consisting of AceDB class names as keys and Perl class names as values. If a class name does not exist in the hash, a key named _DEFAULT_ will be looked for. If that does not exist, then Ace will default to Ace::Object.
The value of -class can also be an object or a classname that implements a class_for() method. This method will receive three arguments containing the AceDB class name, object ID and database handle. It should return a string indicating the perl class to create.
If no response from the server is received within $timeout seconds, the call will return an undefined value. Internally timeout sets an alarm and temporarily intercepts the ALRM signal. You should be aware of this if you use ALRM for your own purposes.
NOTE: this feature is temporarily disabled (as of version 1.40) because it is generating unpredictable results when used with Apache/mod_perl.
If any query takes longer than $query_timeout seconds, will return an undefined value. This value can only be set at connect time, and cannot be changed once set.
If arguments are omitted, they will default to the following values:
-host localhost
-port 200005;
-path no default
-program tace
-class Ace::Object
-timeout 25
-query_timeout 120
If you prefer to use a more Smalltalk-like message-passing syntax, you can open a connection this way too:
$db = connect Ace -host=>'beta.crbm.cnrs-mop.fr',-port=>20000100;
The return value is an Ace handle to use to access the database, or undef if the connection fails. If the connection fails, an error message can be retrieved by calling Ace->error.
You may check the status of a connection at any time with ping(). It will return a true value if the database is still connected. Note that Ace will timeout clients that have been inactive for any length of time. Long-running clients should attempt to reestablish their connection if ping() returns false.
$db->ping() || die "not connected";
You may perform low-level calls using the Ace client C API by calling db(). This fetches an Ace::AceDB object. See THE LOW LEVEL C API for details on using this object.
$low_level = $db->db();
$db = Ace->connect('sace://stein.cshl.org:1880')
Ace->connect() also accepts a single argument form using a URL-type syntax. The general syntax is:
protocol://hostname:port/path
The :port and /path parts are protocol-dependent as described above.
Protocols:
Connect to a socket server at the indicated hostname and port. Example:
sace://stein.cshl.org:1880
If not provided, the port defaults to 2005.
Connect to an RPC server at the indicated hostname and RPC service number. Example:
rpcace://stein.cshl.org:400000
If not provided, the port defaults to 200005
Open up the local database at /path/to/database using tace. Example:
tace:/~acedb/elegans
Same as the previous.
You can explicitly close a database by calling its close() method:
$db->close();
This is not ordinarily necessary because the database will be automatically close when it -- and all objects retrieved from it -- go out of scope.
The ACeDB socket server can time out. The reopen() method will ping the server and if it is not answering will reopen the connection. If the database is live (or could be resurrected), this method returns true.
Once you have established a connection and have an Ace databaes handle, several methods can be used to query the ACE database to retrieve objects. You can then explore the objects, retrieve specific fields from them, or update them using the Ace::Object methods. Please see Ace::Object.
$count = $db->fetch($class,$name_pattern);
$object = $db->fetch($class,$name);
@objects = $db->fetch($class,$name_pattern,[$count,$offset]);
@objects = $db->fetch(-name=>$name_pattern,
-class=>$class
-count=>$count,
-offset=>$offset,
-fill=>$fill,
-filltag=>$tag,
-total=>\$total);
@objects = $db->fetch(-query=>$query);
Ace::fetch() retrieves objects from the database based on their class and name. You may retrieve a single object by requesting its name, or a group of objects by fetching a name pattern. A pattern contains one or more wildcard characters, where "*" stands for zero or more characters, and "?" stands for any single character.
This method behaves differently depending on whether it is called in a scalar or a list context, and whether it is asked to search for a name pattern or a simple name.
When called with a class and a simple name, it returns the object referenced by that time, or undef, if no such object exists. In an array context, it will return an empty list.
When called with a class and a name pattern in a list context, fetch() returns the list of objects that match the name. When called with a pattern in a scalar context, fetch() returns the number of objects that match without actually retrieving them from the database. Thus, it is similar to count().
In the examples below, the first line of code will fetch the Sequence object whose database ID is D12345. The second line will retrieve all objects matching the pattern D1234*. The third line will return the count of objects that match the same pattern.
$object = $db->fetch(Sequence => 'D12345'); @objects = $db->fetch(Sequence => 'D1234*'); $cnt = $db->fetch(Sequence =>'D1234*');
A variety of communications and database errors may occur while processing the request. When this happens, undef or an empty list will be returned, and a string describing the error can be retrieved by calling Ace->error.
When retrieving database objects, it is possible to retrieve a "filled" or an "unfilled" object. A filled object contains the entire contents of the object, including all tags and subtags. In the case of certain Sequence objects, this may be a significant amount of data. Unfilled objects consist just of the object name. They are filled in from the database a little bit at a time as tags are requested. By default, fetch() returns the unfilled object. This is usually a performance win, but if you know in advance that you will be needing the full contents of the retrieved object (for example, to display them in a tree browser) it can be more efficient to fetch them in filled mode. You do this by calling fetch() with the argument of -fill set to a true value.
The -filltag argument, if provided, asks the database to fill in the subtree anchored at the indicated tag. This will improve performance for frequently-accessed subtrees. For example:
@objects = $db->fetch(-name => 'D123*',
-class => 'Sequence',
-filltag => 'Visible');
This will fetch all Sequences named D123* and fill in their Visible trees in a single operation.
Other arguments in the named parameter calling form are -count, to retrieve a certain maximum number of objects, and -offset, to retrieve objects beginning at the indicated offset into the list. If you want to limit the number of objects returned, but wish to learn how many objects might have been retrieved, pass a reference to a scalar variable in the -total argument. This will return the object count. This example shows how to fetch 100 Sequence objects, starting at Sequence number 500:
@some_sequences = $db->fetch('Sequence','*',100,500);
The next example uses the named argument form to fetch 100 Sequence objects starting at Sequence number 500, and leave the total number of Sequences in $total:
@some_sequences = $db->fetch(-class => 'Sequence', -count => 100, -offset => 500, -total => \$total);
Notice that if you leave out the -name argument the "*" wildcard is assumed.
You may also pass an arbitrary Ace query string with the -query argument. This will supersede any name and class you provide. Example:
@ready_dnas= $db->fetch(-query=>
'find Annotation Ready_for_submission ; follow gene ;
follow derived_sequence ; >DNA');
If your request is likely to retrieve very many objects, fetch() many consume a lot of memory, even if -fill is false. Consider using fetch_many() instead (see below). Also see the get() method, which is equivalent to the simple two-argument form of fetch().
$object = $db->get($class,$name [,$fill]);
The get() method will return one and only one AceDB object identified by its class and name. The optional $fill argument can be used to control how much data is retrieved from the database. If $fill is absent or undefined, then the method will return a lightweight "stub" object that is filled with information as requested in a lazy fashion. If $fill is the number "1" then the retrieved object contains all the relevant information contained within the database. Any other true value of $fill will be treated as a tag name: the returned object will be prefilled with the subtree to the right of that tag.
Examples:
# return lightweight stub for Author object "Sulston JE." $author = $db->get(Author=>'Sulston JE'); # return heavyweight object $author = $db->get(Author=>'Sulston JE',1); # return object containing the Address subtree $author = $db->get(Author=>'Sulston JE','Address');
The get() method is equivalent to this form of the fetch() method:
$object = $db->fetch($class=>$name);
$count = $db->aql($aql_query);
@objects = $db->aql($aql_query);
Ace::aql() will perform an AQL query on the database. In a scalar context it returns the number of rows returned. In an array context it returns a list of rows. Each row is an anonymous array containing the columns returned by the query as an Ace::Object.
If an AQL error is encountered, will return undef or an empty list and set Ace->error to the error message.
Note that this routine is not optimized -- there is no iterator defined. All results are returned synchronously, leading to large memory consumption for certain queries.
$cnt = $db->put($obj1,$obj2,$obj3);
This method will put the list of objects into the database, overwriting like-named objects if they are already there. This can be used to copy an object from one database to another, provided that the models are compatible.
The method returns the count of objects successfully written into the database. In case of an error, processing will stop at the last object successfully written and an error message will be placed in Ace->error();
$object = $db->parse('data to parse');
This will parse the Ace tags contained within the "data to parse" string, convert it into an object in the databse, and return the resulting Ace::Object. In case of a parse error, the undefined value will be returned and a (hopefully informative) description of the error will be returned by Ace->error().
For example:
$author = $db->parse(<<END); Author : "Glimitz JR" Full_name "Jonathan R. Glimitz" Mail "128 Boylston Street" Mail "Boston, MA" Mail "USA" Laboratory GM END
This method can also be used to parse several objects, but only the last object successfully parsed will be returned.
$object = $db->parse($title,$text);
This will parse the long text (which may contain carriage returns and other funny characters) and place it into the database with the given title. In case of a parse error, the undefined value will be returned and a (hopefully informative) description of the error will be returned by Ace->error(); otherwise, a LongText object will be returned.
For example:
$author = $db->parse_longtext('A Novel Inhibitory Domain',<<END);
We have discovered a novel inhibitory domain that inhibits
many classes of proteases, including metallothioproteins.
This inhibitory domain appears in three different gene families studied
to date...
END
@objects = $db->parse_file('/path/to/file');
@objects = $db->parse_file('/path/to/file',1);
This will call parse() to parse each of the objects found in the indicated .ace file, returning the list of objects successfully loaded into the database.
By default, parsing will stop at the first object that causes a parse error. If you wish to forge on after an error, pass a true value as the second argument to this method.
Any parse error messages are accumulated in Ace->error().
$object = $db->new($class => $name);
This method creates a new object in the database of type $class and name $name. If successful, it returns the newly-created object. Otherwise it returns undef and sets $db->error().
$name may contain sprintf()-style patterns. If one of the patterns is %d (or a variant), Acedb uses a class-specific unique numbering to return a unique name. For example:
$paper = $db->new(Paper => 'wgb%06d');
The object is created in the database atomically. There is no chance to rollback as there is in Ace::Object's object editing methods.
See also the Ace::Object->add() and replace() methods.
@objects = $db->list(class,pattern,[count,offset]);
@objects = $db->list(-class=>$class,
-name=>$name_pattern,
-count=>$count,
-offset=>$offset);
This is a deprecated method. Use fetch() instead.
$count = $db->count($class,$pattern);
$count = $db->count(-query=>$query);
This function queries the database for a list of objects matching the specified class and pattern, and returns the object count. For large sets of objects this is much more time and memory effective than fetching the entire list.
The class and name pattern are the same as the list() method above.
You may also provide a -query argument to instead specify an arbitrary ACE query such as "find Author COUNT Paper > 80". See find() below.
@objects = $db->find($query_string);
@objects = $db->find(-query => $query_string,
-offset=> $offset,
-count => $count
-fill => $fill);
This allows you to pass arbitrary Ace query strings to the server and retrieve all objects that are returned as a result. For example, this code fragment retrieves all papers written by Jean and Danielle Thierry-Mieg.
@papers = $db->find('author IS "Thierry-Mieg *" ; >Paper');
You can find the full query syntax reference guide plus multiple examples at http://probe.nalusda.gov:8000/acedocs/index.html#query.
In the named parameter calling form, -count, -offset, and -fill have the same meanings as in fetch().
$obj = $db->fetch_many($class,$pattern);
$obj = $db->fetch_many(-class=>$class,
-name =>$pattern,
-fill =>$filled,
-chunksize=>$chunksize);
$obj = $db->fetch_many(-query=>$query);
If you expect to retrieve many objects, you can fetch an iterator across the data set. This is friendly both in terms of network bandwidth and memory consumption. It is simple to use:
$i = $db->fetch_many(Sequence,'*'); # all sequences!!!!
while ($obj = $i->next) {
print $obj->asTable;
}
The iterator will return undef when it has finished iterating, and cannot be used again. You can have multiple iterators open at once and they will operate independently of each other.
Like fetch(), fetch_many() takes an optional -fill (or -filled) argument which retrieves the entire object rather than just its name. This is efficient on a network with high latency if you expect to be touching many parts of the object (rather than just retrieving the value of a few tags).
fetch_many() retrieves objects from the database in groups of a certain maximum size, 40 by default. This can be tuned using the optional -chunksize argument. Chunksize is only a hint to the database. It may return fewer objects per transaction, particularly if the objects are large.
You may provide raw Ace query string with the -query argument. If present the -name and -class arguments will be ignored.
This is an alias for fetch_many(). It is now deprecated.
@objects = $db->keyset($keyset_name);
This method returns all objects in a named keyset. Wildcard characters are accepted, in which case all keysets that match the pattern will be retrieved and merged into a single list of unique objects.
@objects = $db->grep($grep_string);
$count = $db->grep($grep_string);
@objects = $db->grep(-pattern => $grep_string,
-offset=> $offset,
-count => $count,
-fill => $fill,
-filltag => $filltag,
-total => \$total,
-long => 1,
);
This performs a "grep" on the database, returning all object names or text that contain the indicated grep pattern. In a scalar context this call will return the number of matching objects. In an array context, the list of matching objects are retrieved. There is also a named-parameter form of the call, which allows you to specify the number of objects to retrieve, the offset from the beginning of the list to retrieve from, whether the retrieved objects should be filled initially. You can use -total to discover the total number of objects that match, while only retrieving a portion of the list.
By default, grep uses a fast search that only examines class names and lexiques. By providing a true value to the -long parameter, you can search inside LongText and other places that are not usually touched on, at the expense of much more CPU time.
Due to "not listable" objects that may match during grep, the list of objects one can retrieve may not always match the count.
$model = $db->model('Author');
This will return an Ace::Model object corresponding to the indicated class.
$obj = $db->new($class,$name);
$obj = $db->new(-class=>$class,
-name=>$name);
Create a new object in the database with the indicated class and name and return a pointer to it. Will return undef if the object already exists in the database. The object isn't actually written into the database until you call Ace::Object::commit().
$r = $db->raw_query('Model');
Send a command to the database and return its unprocessed output. This method is necessary to gain access to features that are not yet implemented in this module, such as model browsing and complex queries.
@classes = $db->classes(); @all_classes = $db->classes(1);
This method returns a list of all the object classes known to the server. In a list context it returns an array of class names. In a scalar context, it the number of classes defined in the database.
Ordinarily classes() will return only those classes that are exposed to the user interface for browsing, the so-called "visible" classes. Pass a true argument to the call to retrieve non-visible classes as well.
%classes = $db->class_count()
This returns a hash in which the keys are the class names and the values are the total number of objects in that class. All classes are returned, including invisible ones. Use this method if you need to count all classes simultaneously. If you only want to count one or two classes, it may be more efficient to call count($class_name) instead.
This method transiently uses a lot of memory. It should not be used with Ace 4.5 servers, as they contain a memory leak in the counting routine.
%status = $db->status;
$status = $db->status;
Returns various bits of status information from the server. In an array context, returns a hash of hashes. In a scalar context, returns a reference to a hash of hashes. Keys and subkeys are as follows
code
program name of acedb binary
version version of acedb binary
build build date of acedb binary in format Jan 25 2003 16:21:24
database
title name of the database
version version of the database
dbformat database format version number
directory directory in which the database is stored
session session number
user user under which server is running
write whether the server has write access
address global address - not known if this is useful
resources
classes number of classes defined
keys number of keys defined
memory amount of memory used by acedb objects (bytes)
For example, to get the program version:
my $version = $db->status->{code}{version};
my $title = $db->title
Returns the version of the current database, equivalent to $db->status->{database}{title};
my $version = $db->version;
Returns the version of the current database, equivalent to $db->status->{database}{version};
$style = $db->date_style();
$style = $db->date_style('ace');
$style = $db->date_style('java');
For historical reasons, AceDB can display dates using either of two different formats. The first format, which I call "ace" style, puts the year first, as in "1997-10-01". The second format, which I call "java" style, puts the day first, as in "01 Oct 1997 00:00:00" (this is also the style recommended for Internet dates). The default is to use the latter notation.
date_style() can be used to set or retrieve the current style. Called with no arguments, it returns the current style, which will be one of "ace" or "java." Called with an argument, it will set the style to one or the other.
$timestamps_on = $db->timestamps(); $db->timestamps(1);
Whenever a data object is updated, AceDB records the time and date of the update, and the user ID it was running under. Ordinarily, the retrieval of timestamp information is suppressed to conserve memory and bandwidth. To turn on timestamps, call the timestamps() method with a true value. You can retrieve the current value of the setting by calling the method with no arguments.
Note that activating timestamps disables some of the speed optimizations in AcePerl. Thus they should only be activated if you really need the information.
Sets or queries the auto_save variable. If true, the "save" command will be issued automatically before the connection to the database is severed. The default is true.
Examples:
$db->auto_save(1); $flag = $db->auto_save;
Ace->error;
This returns the last error message. Like UNIX errno, this variable is not reset between calls, so its contents are only valid after a method call has returned a result value indicating a failure.
For your convenience, you can call error() in any of several ways:
print Ace->error();
print $db->error(); # $db is an Ace database handle
print $obj->error(); # $object is an Ace::Object
There's also a global named $Ace::Error that you are free to use.
$datetime = Ace->datetime($time); $today = Ace->datetime(); $date = Ace->date($time); $today = Ace->date([$time]);
These convenience functions convert the UNIX timestamp given by $time (seconds since the epoch) into a datetime string in the format that ACEDB requires. date() will truncate the time portion.
If not provided, $time defaults to localtime().
$debug_level = Ace->debug([$new_level])
This class method gets or sets the debug level. Higher integers increase verbosity. 0 or undef turns off debug messages.
$db = Ace->name2db($name [,$database])
This class method associates a database URL with an Ace database object. This is used internally by the Ace::Object class in order to discover what database they "belong" to.
Get or set the Cache::SizeAwareFileCache object, if one has been created.
$obj = $db->memory_cache_fetch($class,$name)
Given an object class and name return a copy of the object from the in-memory cache. The object will only be cached if a copy of the object already exists in memory space. This is ordinarily called internally.
Store an object into the memory cache. This is ordinarily called internally.
Delete an object from the memory cache. This is ordinarily called internally.
Completely clears the memory cache.
$obj = $db->file_cache_fetch($class,$name)
Given an object class and name return a copy of the object from the file cache. This is ordinarily called internally.
Store an object into the file cache. This is ordinarily called internally.
Delete an object from the file cache. This is ordinarily called internally.
Internally Ace.pm makes C-language calls to libace to send query strings to the server and to retrieve the results. The class that exports the low-level calls is named Ace::AceDB.
The following methods are available in Ace::AceDB:
Connect to the host $host at port $port. Queries will time out after $query_timeout seconds. If timeout is not specified, it defaults to 120 (two minutes).
If successful, this call returns an Ace::AceDB connection object. Otherwise, it returns undef. Example:
$acedb = Ace::AceDB->new('localhost',200005,5)
|| die "Couldn't connect";
The Ace::AceDB object can also be accessed from the high-level Ace interface by calling the ACE::db() method:
$db = Ace->new(-host=>'localhost',-port=>200005); $acedb = $db->db();
Send the query string $request to the server and return a true value if successful. You must then call read() repeatedly in order to fetch the query result.
Read the result from the last query sent to the server and return it as a string. ACE may return the result in pieces, breaking between whole objects. You may need to read repeatedly in order to fetch the entire result. Canonical example:
$acedb->query("find Sequence D*");
die "Got an error ",$acedb->error() if $acedb->status == STATUS_ERROR;
while ($acedb->status == STATUS_PENDING) {
$result .= $acedb->read;
}
Return the status code from the last operation. Status codes are exported by default when you use Ace.pm. The status codes you may see are:
STATUS_WAITING The server is waiting for a query.
STATUS_PENDING A query has been sent and Ace is waiting for
you to read() the result.
STATUS_ERROR A communications or syntax error has occurred
Returns a more detailed error code supplied by the Ace server. Check this value when STATUS_ERROR has been returned. These constants are also exported by default. Possible values:
ACE_INVALID ACE_OUTOFCONTEXT ACE_SYNTAXERROR ACE_UNRECOGNIZED
Please see the ace client library documentation for a full description of these error codes and their significance.
This method may return true after you have performed one or more read() operations, and indicates that there is more data to read. You will not ordinarily have to call this method.
1. The ACE model should be consulted prior to updating the database.
2. There is no automatic recovery from connection errors.
3. Debugging has only one level of verbosity, despite the best of intentions.
4. Performance is poor when fetching big objects, because of many object references that must be created. This could be improved.
5. When called in an array context at("tag[0]") should return the current tag's entire column. It returns the current subtree instead.
6. There is no way to add comments to objects.
7. When timestamps are active, many optimizations are disabled.
8. Item number eight is still missing.
Lincoln Stein <lstein@cshl.org> with extensive help from Jean Thierry-Mieg <mieg@kaa.crbm.cnrs-mop.fr>
Copyright (c) 1997-1998 Cold Spring Harbor Laboratory
This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself. See DISCLAIMER.txt for disclaimers of warranty.
| AcePerl documentation | Contained in the AcePerl distribution. |
package Ace; use strict; use Carp qw(croak carp cluck); use Scalar::Util 'weaken'; use vars qw($VERSION @ISA @EXPORT @EXPORT_OK $Error $DEBUG_LEVEL); use Data::Dumper; use AutoLoader 'AUTOLOAD'; require Exporter; use overload '""' => 'asString', 'cmp' => 'cmp'; @ISA = qw(Exporter); # Items to export into callers namespace by default. @EXPORT = qw(STATUS_WAITING STATUS_PENDING STATUS_ERROR); # Optional exports @EXPORT_OK = qw(rearrange ACE_PARSE); $VERSION = '1.92'; use constant STATUS_WAITING => 0; use constant STATUS_PENDING => 1; use constant STATUS_ERROR => -1; use constant ACE_PARSE => 3; use constant DEFAULT_PORT => 200005; # rpc server use constant DEFAULT_SOCKET => 2005; # socket server require Ace::Iterator; require Ace::Object; eval qq{use Ace::Freesubs}; # XS file, may not be available # Map database names to objects (to fix file-caching issue) my %NAME2DB; # internal cache of objects my %MEMORY_CACHE; my %DEFAULT_CACHE_PARAMETERS = ( default_expires_in => '1 day', auto_purge_interval => '12 hours', ); # Preloaded methods go here. $Error = ''; # Pseudonyms and deprecated methods. *list = \&fetch; *Ace::ERR = *Error; # now completely deprecated and gone # *find_many = \&fetch_many; # *models = \&classes; sub connect { my $class = shift; my ($host,$port,$user,$pass,$path,$program, $objclass,$timeout,$query_timeout,$database, $server_type,$url,$u,$p,$cache,$other); # one-argument single "URL" form if (@_ == 1) { return $class->connect(-url=>shift); } # multi-argument (traditional) form ($host,$port,$user,$pass, $path,$objclass,$timeout,$query_timeout,$url,$cache,$other) = rearrange(['HOST','PORT','USER','PASS', 'PATH',['CLASS','CLASSMAPPER'],'TIMEOUT', 'QUERY_TIMEOUT','URL','CACHE'],@_); ($host,$port,$u,$pass,$p,$server_type) = $class->process_url($url) or croak "Usage: Ace->connect(-host=>\$host,-port=>\$port [,-path=>\$path]\n" if defined $url; if ($path) { # local database $server_type = 'Ace::Local'; } else { # either RPC or socket server $host ||= 'localhost'; $user ||= $u || ''; $path ||= $p || ''; $port ||= $server_type eq 'Ace::SocketServer' ? DEFAULT_SOCKET : DEFAULT_PORT; $query_timeout = 120 unless defined $query_timeout; $server_type ||= 'Ace::SocketServer' if $port < 100000; $server_type ||= 'Ace::RPC' if $port >= 100000; } # we've normalized parameters, so do the actual connect eval "require $server_type" || croak "Module $server_type not loaded: $@"; if ($path) { $database = $server_type->connect(-path=>$path,%$other); } else { $database = $server_type->connect($host,$port,$query_timeout,$user,$pass,%$other); } unless ($database) { $Ace::Error ||= "Couldn't open database"; return; } my $contents = { 'database'=> $database, 'host' => $host, 'port' => $port, 'path' => $path, 'class' => $objclass || 'Ace::Object', 'timeout' => $query_timeout, 'user' => $user, 'pass' => $pass, 'other' => $other, 'date_style' => 'java', 'auto_save' => 0, }; my $self = bless $contents,ref($class)||$class; $self->_create_cache($cache) if $cache; $self->name2db("$self",$self); return $self; } sub reopen { my $self = shift; return 1 if $self->ping; my $class = ref($self->{database}); my $database; if ($self->{path}) { $database = $class->connect(-path=>$self->{path},%{$self->other}); } else { $database = $class->connect($self->{host},$self->{port}, $self->{timeout}, $self->{user},$self->{pass},%{$self->{other}}); } unless ($database) { $Ace::Error = "Couldn't open database"; return; } $self->{database} = $database; 1; } sub class { my $self = shift; my $d = $self->{class}; $self->{class} = shift if @_; $d; } sub class_for { my $self = shift; my ($class,$id) = @_; my $selected_class; if (my $selector = $self->class) { if (ref $selector eq 'HASH') { $selected_class = $selector->{$class} || $selector->{'_DEFAULT_'}; } elsif ($selector->can('class_for')) { $selected_class = $selector->class_for($class,$id,$self); } elsif (!ref $selector) { $selected_class = $selector; } else { croak "$selector is neither a scalar, nor a HASH, nor an object that supports the class_for() method"; } } $selected_class ||= 'Ace::Object'; eval "require $selected_class; 1;" || croak $@ unless $selected_class->can('new'); $selected_class; } sub process_url { my $class = shift; my $url = shift; my ($host,$port,$user,$pass,$path,$server_type) = ('','','','','',''); if ($url) { # look for host:port local $_ = $url; if (m!^rpcace://([^:]+):(\d+)$!) { # rpcace://localhost:200005 ($host,$port) = ($1,$2); $server_type = 'Ace::RPC'; } elsif (m!^sace://([\w:]+)\@([^:]+):(\d+)$!) { # sace://user@localhost:2005 ($user,$host,$port) = ($1,$2,$3); $server_type = 'Ace::SocketServer'; } elsif (m!^sace://([^:]+):(\d+)$!) { # sace://localhost:2005 ($host,$port) = ($1,$2); $server_type = 'Ace::SocketServer'; } elsif (m!^tace:(/.+)$!) { # tace:/path/to/database $path = $1; $server_type = 'Ace::Local'; } elsif (m!^(/.+)$!) { # /path/to/database $path = $1; $server_type = 'Ace::Local'; } else { return; } } if ($user =~ /:/) { ($user,$pass) = split /:/,$user; } return ($host,$port,$user,$pass,$path,$server_type); } # Return the low-level Ace::AceDB object sub db { return $_[0]->{'database'}; } # Fetch a model from the database. # Since there are limited numbers of models, we cache # the results internally. sub model { my $self = shift; require Ace::Model; my $model = shift; my $break_cycle = shift; # for breaking cycles when following #includes my $key = join(':',$self,'MODEL',$model); $self->{'models'}{$model} ||= eval{$self->cache->get($key)}; unless ($self->{models}{$model}) { $self->{models}{$model} = Ace::Model->new($self->raw_query("model \"$model\""),$self,$break_cycle); eval {$self->cache->set($key=>$self->{models}{$model})}; } return $self->{'models'}{$model}; } # cached get # pass "1" for fill to get a full fill # pass any other true value to get a tag fill sub get { my $self = shift; my ($class,$name,$fill) = @_; # look in caches first my $obj = $self->memory_cache_fetch($class=>$name) || $self->file_cache_fetch($class=>$name); return $obj if $obj; # _acedb_get() does the caching $obj = $self->_acedb_get($class,$name,$fill) or return; $obj; } sub _acedb_get { my $self = shift; my ($class,$name,$filltag) = @_; return unless $self->count($class,$name) >= 1; #return $self->{class}->new($class,$name,$self,1) unless $filltag; return ($self->_list)[0] unless $filltag; if (defined $filltag && $filltag eq '1') { # full fill return $self->_fetch(); } else { return $self->_fetch(undef,undef,$filltag); } } #### CACHE AND CARRY CODE #### # Be very careful here. The key used for the memory cache is in the format # db:class:name, but the key used for the file cache is in the format class:name. # The difference is that the filecache has a built-in namespace but the memory # cache doesn't. sub memory_cache_fetch { my $self = shift; my ($class,$name) = @_; my $key = join ":",$self,$class,$name; return unless defined $MEMORY_CACHE{$key}; carp "memory_cache hit on $class:$name" if Ace->debug; return $MEMORY_CACHE{$key}; } sub memory_cache_store { my $self = shift; croak "Usage: memory_cache_store(\$obj)" unless @_ == 1; my $obj = shift; my $key = join ':',$obj->db,$obj->class,$obj->name; return if exists $MEMORY_CACHE{$key}; carp "memory_cache store on ",$obj->class,":",$obj->name if Ace->debug; weaken($MEMORY_CACHE{$key} = $obj); } sub memory_cache_clear { my $self = shift; %MEMORY_CACHE = (); } sub memory_cache_delete { my $package = shift; my $obj = shift or croak "Usage: memory_cache_delete(\$obj)"; my $key = join ':',$obj->db,$obj->class,$obj->name; delete $MEMORY_CACHE{$key}; } # Call as: # $ace->file_cache_fetch($class=>$id) sub file_cache_fetch { my $self = shift; my ($class,$name) = @_; my $key = join ':',$class,$name; my $cache = $self->cache or return; my $obj = $cache->get($key); if ($obj && !exists $obj->{'.root'}) { # consistency checks require Data::Dumper; warn "CACHE BUG! Discarding inconsistent object $obj\n"; warn Data::Dumper->Dump([$obj],['obj']); $cache->remove($key); return; } warn "cache ",$obj?'hit':'miss'," on '$key'\n" if Ace->debug; $self->memory_cache_store($obj) if $obj; $obj; } # call as # $ace->file_cache_store($obj); sub file_cache_store { my $self = shift; my $obj = shift; return unless $obj->name; my $key = join ':',$obj->class,$obj->name; my $cache = $self->cache or return; warn "caching $key obj=",overload::StrVal($obj),"\n" if Ace->debug; if ($key eq ':') { # something badly wrong cluck "NULL OBJECT"; } $cache->set($key,$obj); } sub file_cache_delete { my $self = shift; my $obj = shift; my $key = join ':',$obj->class,$obj->name; my $cache = $self->cache or return; carp "deleting $key obj=",overload::StrVal($obj),"\n" if Ace->debug; $cache->remove($key,$obj); } #### END: CACHE AND CARRY CODE #### # Fetch one or a group of objects from the database sub fetch { my $self = shift; my ($class,$pattern,$count,$offset,$query,$filled,$total,$filltag) = rearrange(['CLASS',['NAME','PATTERN'],'COUNT','OFFSET','QUERY', ['FILL','FILLED'],'TOTAL','FILLTAG'],@_); if (defined $class && defined $pattern && $pattern !~ /[\?\*]/ # && !wantarray ) { return $self->get($class,$pattern,$filled); } $offset += 0; $pattern ||= '*'; $pattern = Ace->freeprotect($pattern); if (defined $query) { $query = "query $query" unless $query=~/^query\s/; } elsif (defined $class) { $query = qq{find $class $pattern}; } else { croak "must call fetch() with the -class or -query arguments"; } my $r = $self->raw_query($query); my ($cnt) = $r =~ /Found (\d+) objects/m; $$total = $cnt if defined $total; # Scalar context and a pattern match operation. Return the # object count without bothering to fetch the objects return $cnt if !wantarray and $pattern =~ /(?:[^\\]|^)[*?]/; my(@h); if ($filltag) { @h = $self->_fetch($count,$offset,$filltag); } else { @h = $filled ? $self->_fetch($count,$offset) : $self->_list($count,$offset); } return wantarray ? @h : $h[0]; } sub cache { my $self = shift; my $d = $self->{filecache}; $self->{filecache} = shift if @_; $d; } sub _create_cache { my $self = shift; my $params = shift; $params = {} if $params and !ref $params; return unless eval {require Cache::SizeAwareFileCache}; # not installed (my $namespace = "$self") =~ s!/!_!g; my %cache_params = ( namespace => $namespace, %DEFAULT_CACHE_PARAMETERS, %$params, ); my $cache_obj = Cache::SizeAwareFileCache->new(\%cache_params); $self->cache($cache_obj); } # class method sub name2db { shift; my $name = shift; return unless defined $name; my $d = $NAME2DB{$name}; # weaken($NAME2DB{$name} = shift) if @_; $NAME2DB{$name} = shift if @_; $d; } # make a new object using indicated class and name pattern sub new { my $self = shift; my ($class,$pattern) = rearrange([['CLASS'],['NAME','PATTERN']],@_); croak "You must provide -class and -pattern arguments" unless $class && $pattern; # escape % signs in the string $pattern = Ace->freeprotect($pattern); $pattern =~ s/(?<!\\)%/\\%/g; my $r = $self->raw_query("new $class $pattern"); if (defined($r) and $r=~/write access/im) { # this keeps changing $Ace::Error = "Write access denied"; return; } unless ($r =~ /($class)\s+\"([^\"]+)\"$/im) { $Ace::Error = $r; return; } $self->fetch($1 => $2); } # perform an AQL query sub aql { my $self = shift; my $query = shift; my $db = $self->db; my $r = $self->raw_query("aql -j $query"); if ($r =~ /(AQL error.*)/) { $self->error($1); return; } my @r; foreach (split "\n",$r) { next if m!^//!; next if m!^\0!; my ($class,$id) = Ace->split($_); my @objects = map { $self->class_for($class,$id)->new(Ace->split($_),$self,1)} split "\t"; push @r,\@objects; } return @r; } # Return the contents of a keyset. Pattern matches are allowed, in which case # the keysets will be merged. sub keyset { my $self = shift; my $pattern = shift; $self->raw_query (qq{find keyset "$pattern"}); $self->raw_query (qq{follow}); return $self->_list; } ######################################################### # These functions are for low-level (non OO) access only. # This is for low-level access only. sub show { my ($self,$class,$pattern,$tag) = @_; $Ace::Error = ''; return unless $self->count($class,$pattern); # if we get here, then we've got some data to return. my @result; my $ts = $self->{'timestamps'} ? '-T' : ''; $self->{database}->query("show -j $ts $tag"); my $result = $self->read_object; unless ($result =~ /(\d+) object dumped/m) { $Ace::Error = 'Unexpected close during show'; return; } return grep (!m!^//!,split("\n\n",$result)); } sub read_object { my $self = shift; return unless $self->{database}; my $result; while ($self->{database}->status == STATUS_PENDING()) { my $data = $self->{database}->read(); # $data =~ s/\0//g; # get rid of nulls in the buffer $result .= $data if defined $data; } return $result; } # do a query, and return the result immediately sub raw_query { my ($self,$query,$no_alert,$parse) = @_; $self->_alert_iterators unless $no_alert; $self->{database}->query($query, $parse ? ACE_PARSE : () ); return $self->read_object; } # return the last error sub error { my $class = shift; $Ace::Error = shift() if defined($_[0]); $Ace::Error=~s/\0//g; # get rid of nulls return $Ace::Error; } # close the database sub close { my $self = shift; $self->raw_query('save') if $self->auto_save; foreach (keys %{$self->{iterators}}) { $self->_unregister_iterator($_); } delete $self->{database}; } sub DESTROY { my $self = shift; return if caller() =~ /^Cache\:\:/; warn "$self->DESTROY at ", join ' ',caller() if Ace->debug; $self->close; } ##################################################################### ###################### private routines ############################# sub rearrange { my($order,@param) = @_; return unless @param; my %param; if (ref $param[0] eq 'HASH') { %param = %{$param[0]}; } else { return @param unless (defined($param[0]) && substr($param[0],0,1) eq '-'); my $i; for ($i=0;$i<@param;$i+=2) { $param[$i]=~s/^\-//; # get rid of initial - if present $param[$i]=~tr/a-z/A-Z/; # parameters are upper case } %param = @param; # convert into associative array } my(@return_array); local($^W) = 0; my($key)=''; foreach $key (@$order) { my($value); if (ref($key) eq 'ARRAY') { foreach (@$key) { last if defined($value); $value = $param{$_}; delete $param{$_}; } } else { $value = $param{$key}; delete $param{$key}; } push(@return_array,$value); } push (@return_array,\%param) if %param; return @return_array; } # do a query, but don't return the result sub _query { my ($self,@query) = @_; $self->_alert_iterators; $self->{'database'}->query("@query"); } # return a portion of the active list sub _list { my $self = shift; my ($count,$offset) = @_; my (@result); my $query = 'list -j'; $query .= " -b $offset" if defined $offset; $query .= " -c $count" if defined $count; my $result = $self->raw_query($query); $result =~ s/\0//g; # get rid of &$#&@( nulls foreach (split("\n",$result)) { my ($class,$name) = Ace->split($_); next unless $class and $name; my $obj = $self->memory_cache_fetch($class,$name); $obj ||= $self->file_cache_fetch($class,$name); unless ($obj) { $obj = $self->class_for($class,$name)->new($class,$name,$self,1); $self->memory_cache_store($obj); $self->file_cache_store($obj); } push @result,$obj; } return @result; } # return a portion of the active list sub _fetch { my $self = shift; my ($count,$start,$tag) = @_; my (@result); $tag = '' unless defined $tag; my $query = "show -j $tag"; $query .= ' -T' if $self->{timestamps}; $query .= " -b $start" if defined $start; $query .= " -c $count" if defined $count; $self->{database}->query($query); while (my @objects = $self->_fetch_chunk) { push (@result,@objects); } # copy tag into a portion of the tree if ($tag) { for my $tree (@result) { my $obj = $self->class_for($tree->class,$tree->name)->new($tree->class,$tree->name,$self,1); $obj->_attach_subtree($tag=>$tree); $tree = $obj; } } # now recache 'em for (@result) { if (my $obj = $self->memory_cache_store($_)) { %$obj = %$_ unless $obj->filled; # contents copy -- replace partial object with full object $_ = $obj; } else { $self->memory_cache_store($_); } } return wantarray ? @result : $result[0]; } sub _fetch_chunk { my $self = shift; return unless $self->{database}->status == STATUS_PENDING(); my $result = $self->{database}->read(); $result =~ s/\0//g; # get rid of &$#&@!! nulls my @chunks = split("\n\n",$result); my @result; foreach (@chunks) { next if m!^//!; next unless /\S/; # occasional empty lines my ($class,$id) = Ace->split($_); # /^\?([^?]+)\?([^?]+)\?/m; push(@result,$self->class_for($class,$id)->newFromText($_,$self)); } return @result; } sub _alert_iterators { my $self = shift; foreach (keys %{$self->{iterators}}) { $self->{iterators}{$_}->invalidate if $self->{iterators}{$_}; } undef $self->{active_list}; } sub asString { my $self = shift; return "tace://$self->{path}" if $self->{'path'}; my $server = $self->db && $self->db->isa('Ace::SocketServer') ? 'sace' : 'rpcace'; return "$server://$self->{host}:$self->{port}" if $self->{'host'}; return ref $self; } sub cmp { my ($self,$arg,$reversed) = @_; my $cmp; if (ref($arg) and $arg->isa('Ace')) { $cmp = $self->asString cmp $arg->asString; } else { $cmp = $self->asString cmp $arg; } return $reversed ? -$cmp : $cmp; } # Count the objects matching pattern without fetching them. sub count { my $self = shift; my ($class,$pattern,$query) = rearrange(['CLASS', ['NAME','PATTERN'], 'QUERY'],@_); $Ace::Error = ''; # A special case occurs when we have already fetched this # object and it is already on the active list. In this # case, we do not need to recount. $query = '' unless defined $query; $pattern = '' unless defined $pattern; $class = '' unless defined $class; my $active_tag = "$class$pattern$query"; if (defined $self->{'active_list'} && defined ($self->{'active_list'}->{$active_tag})) { return $self->{'active_list'}->{$active_tag}; } if ($query) { $query = "query $query" unless $query=~/^query\s/; } else { $pattern =~ tr/\n//d; $pattern ||= '*'; $pattern = Ace->freeprotect($pattern); $query = "find $class $pattern"; } my $result = $self->raw_query($query); # unless ($result =~ /Found (\d+) objects/m) { unless ($result =~ /(\d+) Active Objects/m) { $Ace::Error = 'Unexpected close during find'; return; } return $self->{'active_list'}->{$active_tag} = $1; } 1; __END__
# -------------------- AUTOLOADED SUBS ------------------ sub debug { my $package = shift; my $d = $DEBUG_LEVEL; $DEBUG_LEVEL = shift if @_; $d; } # Return true if the database is still connected. This is oddly convoluted # because there are numerous things that can go wrong, including: # 1. server has gone away # 2. server has timed out our connection! (grrrrr) # 3. communications channel contains unread garbage and is in an inconsistent state sub ping { my $self = shift; local($SIG{PIPE})='IGNORE'; # so we don't get a fatal exception during the check my $result = $self->raw_query(''); return unless $result; # server has gone away return if $result=~/broken connection|client time out/; # server has timed us out return unless $self->{database}->status() == STATUS_WAITING(); #communications oddness return 1; } # Get or set the display style for dates sub date_style { my $self = shift; $self->{'date_style'} = $_[0] if defined $_[0]; return $self->{'date_style'}; } # Get or set whether we retrieve timestamps sub timestamps { my $self = shift; $self->{'timestamps'} = $_[0] if defined $_[0]; return $self->{'timestamps'}; } # Add one or more objects to the database sub put { my $self = shift; my @objects = @_; my $count = 0; $Ace::Error = ''; foreach my $object (@objects) { croak "Can't put a non-Ace object into an Ace database" unless $object->isa('Ace::Object'); croak "Can't put a non-object into a database" unless $object->isObject; $object = $object->fetch unless $object->isRoot; # make sure we're putting root object my $data = $object->asAce; $data =~ s/\n/; /mg; my $result = $self->raw_query("parse = $data"); $Ace::Error = $result if $result =~ /sorry|parse error/mi; return $count if $Ace::Error; $count++; # bump if succesful } return $count; } # Parse a single object and return the result as an object sub parse { my $self = shift; my $ace_data = shift; my @lines = split("\n",$ace_data); foreach (@lines) { s/;/\\;/; } # protect semicolons my $query = join("; ",@lines); my $result = $self->raw_query("parse = $query"); $Ace::Error = $result=~/sorry|parse error/mi ? $result : ''; my @results = $self->_list(1,0); return $results[0]; } # Parse a single object as longtext and return the result # as an object sub parse_longtext { my $self = shift; my ($title,$body) = @_; my $mm = "parse = Longtext $title $body ***LongTextEnd*** " ; $mm =~ s/\//\\\//g ; $mm =~ s/\n/\\n/g ; $mm .= "\n" ; my $result = $self->raw_query($mm) ; $Ace::Error = $result=~/sorry|parse error/mi ? $result : ''; my @results = $self->_list(1,0); return $results[0]; } # Parse a file and return all the results sub parse_file { my $self = shift; my ($file,$keepgoing) = @_; local(*ACE); local($/) = ''; # paragraph mode my(@objects,$errors); open(ACE,$file) || croak "$file: $!"; while (<ACE>) { chomp; my $obj = $self->parse($_); unless ($obj) { $errors .= $Ace::Error; # keep track of errors last unless $keepgoing; } push(@objects,$obj); } close ACE; $Ace::Error = $errors; return @objects; } # Create a new Ace::Object in the indicated database # (doesn't actually write into database until you do a commit) sub new { my $self = shift; my ($class,$name) = rearrange([qw/CLASS NAME/],@_); return if $self->fetch($class,$name); my $obj = $self->class_for($class,$name)->new($class,$name,$self); return $obj; } # Return the layout, which contains classes that should be displayed sub layout { my $self = shift; my $result = $self->raw_query('layout'); $result=~s{\n(\s*\n|//.*\n|\0)+\Z}{}m; # get rid of extraneous information $result; } # Return a hash of all the classes and the number of objects in each sub class_count { my $self = shift; return $self->raw_query('classes') =~ /^\s+(\S+) (\d+)/gm; } # Return a hash of miscellaneous status information from the server # (to be expanded later) sub status { my $self = shift; my $data = $self->raw_query('status'); study $data; my %status; # -Code section my ($program) = $data=~/Program:\s+(.+)/m; my ($aceversion) = $data=~/Version:\s+(.+)/m; my ($build) = $data=~/Build:\s+(.+)/m; $status{code} = { program=>$program, version=>$aceversion, build =>$build}; # -Database section my ($title) = $data=~/Title:\s+(.+)/m; my ($name) = $data=~/Name:\s+(.+)/m; my ($release) = $data=~/Release:\s+(.+)/m; my ($directory) = $data=~/Directory:\s+(.+)/m; my ($session) = $data=~/Session:\s+(\d+)/m; my ($user) = $data=~/User:\s+(.+)/m; my ($write) = $data=~/Write Access:\s+(.+)/m; my ($address) = $data=~/Global Address:\s+(\d+)/m; $status{database} = { title => $title, version => $name, dbformat => $release, directory => $directory, session => $session, user => $user, write => $write, address => $address, }; # other info - not all my ($classes) = $data=~/classes:\s+(\d+)/; my ($keys) = $data=~/keys:\s+(\d+)/; my ($memory) = $data=~/blocks:\s+\d+,\s+allocated \(kb\):\s+(\d+)/; $status{resources} = { classes => $classes, keys => $keys, memory => $memory * 1024, }; return wantarray ? %status : \%status; } sub title { my $self = shift; my $status= $self->status; $status->{database}{title}; } sub version { my $self = shift; my $status= $self->status; $status->{database}{version}; } sub auto_save { my $self = shift; if ($self->db && $self->db->can('auto_save')) { $self->db->auto_save; } else { $self->{'auto_save'} = $_[0] if defined $_[0]; return $self->{'auto_save'}; } } # Perform an ace query and return the result sub find { my $self = shift; my ($query,$count,$offset,$filled,$total) = rearrange(['QUERY','COUNT', 'OFFSET',['FILL','FILLED'],'TOTAL'],@_); $offset += 0; $query = "find $query" unless $query=~/^find/i; my $cnt = $self->count(-query=>$query); $$total = $cnt if defined $total; return $cnt unless wantarray; $filled ? $self->_fetch($count,$offset) : $self->_list($count,$offset); } ######################################################### # Grep function returns count in a scalar context, list # of retrieved objects in a list context. sub grep { my $self = shift; my ($pattern,$count,$offset,$filled,$filltag,$total,$long) = rearrange(['PATTERN','COUNT','OFFSET',['FILL','FILLED'],'FILLTAG','TOTAL','LONG'],@_); $offset += 0; my $grep = defined($long) && $long ? 'LongGrep' : 'grep'; my $r = $self->raw_query("$grep $pattern"); my ($cnt) = $r =~ /Found (\d+) objects/m; $$total = $cnt if defined $total; return $cnt if !wantarray; if ($filltag) { @h = $self->_fetch($count,$offset,$filltag); } else { @h = $filled ? $self->_fetch($count,$offset) : $self->_list($count,$offset); } @h; } sub pick { my ($self,$class,$item) = @_; $Ace::Error = ''; # assumption of uniqueness of name is violated by some classes! # return () unless $self->count($class,$item) == 1; return unless $self->count($class,$item) >= 1; # if we get here, then we've got some data to return. # yes, we're repeating code slightly... my @result; my $ts = $self->{'timestamps'} ? '-T' : ''; my $result = $self->raw_query("show -j $ts"); unless ($result =~ /(\d+) object dumped/m) { $Ace::Error = 'Unexpected close during pick'; return; } @result = grep (!m!^\s*//!,split("\n\n",$result)); return $result[0]; } # these two only get loaded if the Ace::Freesubs .XS isn't compiled sub freeprotect { my $class = shift; my $text = shift; $text =~ s/\n/\\n/g; $text =~ s/\t/\\t/g; $text =~ s/"/\\"/g; return qq("$text"); } sub split { my $class = shift; my $text = shift; $text =~ s/\\n/\n/g; $text =~ s/\\t/\t/g; my ($id,$ts); ($class,$id,$ts) = $text=~m/^\?(.+)(?<!\\)\?(.+)(?<!\\)\?([^?]*)$/s; $class ||= ''; # fix uninitialized variable warnings $id ||= ''; $class =~ s/\\\?/?/g; $id =~ s/\\\?/?/g; return ($class,$id) unless $ts; return ($class,$id,$ts); # return timestamp } # Return a list of all the classes known to the server. sub classes { my ($self,$invisible) = @_; my $query = defined($invisible) && $invisible ? "query find class !buried" : "query find class visible AND !buried"; $self->raw_query($query); return $self->_list; } ################## iterators ################## # Fetch many objects in iterative style sub fetch_many { my $self = shift; my ($class,$pattern,$filled,$query,$chunksize) = rearrange( ['CLASS', ['PATTERN','NAME'], ['FILL','FILLED'], 'QUERY', 'CHUNKSIZE'],@_); $pattern ||= '*'; $pattern = Ace->freeprotect($pattern); if (defined $query) { $query = "query $query" unless $query=~/^query\s/; } elsif (defined $class) { $query = qq{query find $class $pattern}; } else { croak "must call fetch_many() with the -class or -query arguments"; } my $iterator = Ace::Iterator->new($self,$query,$filled,$chunksize); return $iterator; } sub _register_iterator { my ($self,$iterator) = @_; $self->{iterators}{$iterator} = $iterator; } sub _unregister_iterator { my ($self,$iterator) = @_; $self->_restore_iterator($iterator); delete $self->{iterators}{$iterator}; } sub _save_iterator { my $self = shift; my $iterator = shift; return unless $self->{iterators}{$iterator}; $self->{iterator_stack} ||= []; return 1 if grep { $_ eq $iterator } @{$self->{iterator_stack}}; $self->raw_query("spush",'no_alert'); unshift @{$self->{iterator_stack}},$iterator; 1; # result code -- CHANGE THIS LATER } # horrid method that keeps the database's view of # iterators in synch with our view sub _restore_iterator { my $self = shift; my $iterator = shift; # no such iterator known, return false return unless $self->{iterators}{$iterator}; # make other iterators save themselves $self->_alert_iterators; # fetch the list of iterators stored on the stack my $list = $self->{iterator_stack}; # spick not supported. Abandon ship return if @$list > 1 and $self->{no_spick}; # Find the iterator in our list. This mirrors the # position in the server stack my $i; for ($i=0; $i<@$list; $i++) { last if $list->[$i] eq $iterator; } return unless $i < @$list; # Sse spop if the list size is 1. Otherwise use spick, which is # only supported in hacked versions of the server. my $result = $i == 0 ? $self->raw_query("spop",'no_alert') : $self->raw_query("spick $i",'no_alert'); if ($result =~ /Keyword spick does not match/) { # _restore_iterator will now only work for a single iterator (non-reentrantly) $self->{no_spick}++; $self->raw_query('spop','no_alert') foreach @$list; # empty database stack $self->{iterator_stack} = []; # and local copy return; } unless (($result =~ /The stack now holds (\d+) keyset/ && ($1 == (@$list-1) )) or ($result =~ /stack is (now )?empty/ && @$list == 1) ) { $Ace::Error = 'Unexpected result from spick: $result'; return; } splice(@$list,$i,1); # remove from position return 1; } sub datetime { my $self = shift; my $time = shift || time; my ($sec,$min,$hour,$day,$mon,$year) = localtime($time); $year += 1900; # avoid Y3K bug sprintf("%4d-%02d-%02d %02d:%02d:%02d",$year,$mon+1,$day,$hour,$min,$sec); } sub date { my $self = shift; my $time = shift || time; my ($sec,$min,$hour,$day,$mon,$year) = localtime($time); $year += 1900; # avoid Y3K bug sprintf("%4d-%02d-%02d",$year,$mon+1,$day); }