| AnyEvent documentation | view source | Contained in the AnyEvent distribution. |
fh or connect MANDATORY]fh or connect MANDATORY]undef the AnyEvent::Handle reference inside my callback and
still get further invocations!on_eof callback never called?AnyEvent::Handle - non-blocking I/O on streaming handles via AnyEvent
use AnyEvent;
use AnyEvent::Handle;
my $cv = AnyEvent->condvar;
my $hdl; $hdl = new AnyEvent::Handle
fh => \*STDIN,
on_error => sub {
my ($hdl, $fatal, $msg) = @_;
warn "got error $msg\n";
$hdl->destroy;
$cv->send;
};
# send some request line
$hdl->push_write ("getinfo\015\012");
# read the response line
$hdl->push_read (line => sub {
my ($hdl, $line) = @_;
warn "got line <$line>\n";
$cv->send;
});
$cv->recv;
This is a helper module to make it easier to do event-based I/O on stream-based filehandles (sockets, pipes, and other stream things).
The AnyEvent::Intro tutorial contains some well-documented AnyEvent::Handle examples.
In the following, where the documentation refers to "bytes", it means characters. As sysread and syswrite are used for all I/O, their treatment of characters applies to this module as well.
At the very minimum, you should specify fh or connect, and the
on_error callback.
All callbacks will be invoked with the handle object as their first argument.
The constructor supports these arguments (all as key => value pairs).
fh or connect MANDATORY]The filehandle this AnyEvent::Handle object will operate on.
NOTE: The filehandle will be set to non-blocking mode (using
AnyEvent::Util::fh_nonblocking) by the constructor and needs to stay in
that mode.
fh or connect MANDATORY]Try to connect to the specified host and service (port), using
AnyEvent::Socket::tcp_connect. The $host additionally becomes the
default peername.
You have to specify either this parameter, or fh, above.
It is possible to push requests on the read and write queues, and modify properties of the stream, even while AnyEvent::Handle is connecting.
When this parameter is specified, then the on_prepare,
on_connect_error and on_connect callbacks will be called under the
appropriate circumstances:
This (rarely used) callback is called before a new connection is
attempted, but after the file handle has been created (you can access that
file handle via $handle->{fh}). It could be used to prepare the
file handle with parameters required for the actual connect (as opposed to
settings that can be changed when the connection is already established).
The return value of this callback should be the connect timeout value in
seconds (or 0, or undef, or the empty list, to indicate that the
default timeout is to be used).
This callback is called when a connection has been successfully established.
The peer's numeric host and port (the socket peername) are passed as parameters, together with a retry callback.
If, for some reason, the handle is not acceptable, calling $retry
will continue with the next connection target (in case of multi-homed
hosts or SRV records there can be multiple connection endpoints). At the
time it is called the read and write queues, eof status, tls status and
similar properties of the handle will have been reset.
In most cases, you should ignore the $retry parameter.
This callback is called when the connection could not be
established. $! will contain the relevant error code, and $message a
message describing it (usually the same as "$!").
If this callback isn't specified, then on_error will be called with a
fatal error instead.
This is the error callback, which is called when, well, some error occured, such as not being able to resolve the hostname, failure to connect, or a read error.
Some errors are fatal (which is indicated by $fatal being true). On
fatal errors the handle object will be destroyed (by a call to ->
destroy) after invoking the error callback (which means you are free to
examine the handle object). Examples of fatal errors are an EOF condition
with active (but unsatisfiable) read watchers (EPIPE) or I/O errors. In
cases where the other side can close the connection at will, it is
often easiest to not report EPIPE errors in this callback.
AnyEvent::Handle tries to find an appropriate error code for you to check
against, but in some cases (TLS errors), this does not work well. It is
recommended to always output the $message argument in human-readable
error messages (it's usually the same as "$!").
Non-fatal errors can be retried by returning, but it is recommended
to simply ignore this parameter and instead abondon the handle object
when this callback is invoked. Examples of non-fatal errors are timeouts
ETIMEDOUT) or badly-formatted data (EBADMSG).
On entry to the callback, the value of $! contains the operating
system error code (or ENOSPC, EPIPE, ETIMEDOUT, EBADMSG or
EPROTO).
While not mandatory, it is highly recommended to set this callback, as
you will not be notified of errors otherwise. The default just calls
croak.
This sets the default read callback, which is called when data arrives and no read request is in the queue (unlike read queue callbacks, this callback will only be called when at least one octet of data is in the read buffer).
To access (and remove data from) the read buffer, use the ->rbuf
method or access the $handle->{rbuf} member directly. Note that you
must not enlarge or modify the read buffer, you can only remove data at
the beginning from it.
You can also call ->push_read (...) or any other function that
modifies the read queue. Or do both. Or ...
When an EOF condition is detected, AnyEvent::Handle will first try to
feed all the remaining data to the queued callbacks and on_read before
calling the on_eof callback. If no progress can be made, then a fatal
error will be raised (with $! set to EPIPE).
Note that, unlike requests in the read queue, an on_read callback
doesn't mean you require some data: if there is an EOF and there
are outstanding read requests then an error will be flagged. With an
on_read callback, the on_eof callback will be invoked.
Set the callback to be called when an end-of-file condition is detected, i.e. in the case of a socket, when the other side has closed the connection cleanly, and there are no outstanding read requests in the queue (if there are read requests, then an EOF counts as an unexpected connection close and will be flagged as an error).
For sockets, this just means that the other side has stopped sending data, you can still try to write data, and, in fact, one can return from the EOF callback and continue writing data, as only the read part has been shut down.
If an EOF condition has been detected but no on_eof callback has been
set, then a fatal error will be raised with $! set to <0>.
This sets the callback that is called when the write buffer becomes empty (or immediately if the buffer is empty already).
To append to the write buffer, use the ->push_write method.
This callback is useful when you don't want to put all of your write data into the queue at once, for example, when you want to write the contents of some file to the socket you might not want to read the whole file into memory and push it into the queue, but instead only read more data from the file when the write queue becomes empty.
If non-zero, then these enables an "inactivity" timeout: whenever this
many seconds pass without a successful read or write on the underlying
file handle (or a call to timeout_reset), the on_timeout callback
will be invoked (and if that one is missing, a non-fatal ETIMEDOUT
error will be raised).
There are three variants of the timeouts that work independently of each
other, for both read and write (triggered when nothing was read OR
written), just read (triggered when nothing was read), and just write:
timeout, rtimeout and wtimeout, with corresponding callbacks
on_timeout, on_rtimeout and on_wtimeout, and reset functions
timeout_reset, rtimeout_reset, and wtimeout_reset.
Note that timeout processing is active even when you do not have any
outstanding read or write requests: If you plan to keep the connection
idle then you should disable the timeout temporarily or ignore the
timeout in the corresponding on_timeout callback, in which case
AnyEvent::Handle will simply restart the timeout.
Zero (the default) disables the corresponding timeout.
Called whenever the inactivity timeout passes. If you return from this callback, then the timeout will be reset as if some activity had happened, so this condition is not fatal in any way.
If defined, then a fatal error will be raised (with $! set to ENOSPC)
when the read buffer ever (strictly) exceeds this size. This is useful to
avoid some forms of denial-of-service attacks.
For example, a server accepting connections from untrusted sources should be configured to accept only so-and-so much data that it cannot act on (for example, when expecting a line, an attacker could send an unlimited amount of data without a callback ever being called as long as the line isn't finished).
If defined, then a fatal error will be raised (with $! set to ENOSPC)
when the write buffer ever (strictly) exceeds this size. This is useful to
avoid some forms of denial-of-service attacks.
Although the units of this parameter is bytes, this is the raw number of bytes not yet accepted by the kernel. This can make a difference when you e.g. use TLS, as TLS typically makes your write data larger (but it can also make it smaller due to compression).
As an example of when this limit is useful, take a chat server that sends chat messages to a client. If the client does not read those in a timely manner then the send buffer in the server would grow unbounded.
When disabled (the default), push_write will try to immediately
write the data to the handle if possible. This avoids having to register
a write watcher and wait for the next event loop iteration, but can
be inefficient if you write multiple small chunks (on the wire, this
disadvantage is usually avoided by your kernel's nagle algorithm, see
no_delay, but this option can save costly syscalls).
When enabled, writes will always be queued till the next event loop iteration. This is efficient when you do many small writes per iteration, but less efficient when you do a single write only per iteration (or when the write buffer often is full). It also increases write latency.
When doing small writes on sockets, your operating system kernel might wait a bit for more data before actually sending it out. This is called the Nagle algorithm, and usually it is beneficial.
In some situations you want as low a delay as possible, which can be accomplishd by setting this option to a true value.
The default is your operating system's default behaviour (most likely enabled). This option explicitly enables or disables it, if possible.
Enables (default disable) the SO_KEEPALIVE option on the stream socket: normally, TCP connections have no time-out once established, so TCP connections, once established, can stay alive forever even when the other side has long gone. TCP keepalives are a cheap way to take down long-lived TCP connections when the other side becomes unreachable. While the default is OS-dependent, TCP keepalives usually kick in after around two hours, and, if the other side doesn't reply, take down the TCP connection some 10 to 15 minutes later.
It is harmless to specify this option for file handles that do not support keepalives, and enabling it on connections that are potentially long-lived is usually a good idea.
BSD majorly fucked up the implementation of TCP urgent data. The result is that almost no OS implements TCP according to the specs, and every OS implements it slightly differently.
If you want to handle TCP urgent data, then setting this flag (the default is enabled) gives you the most portable way of getting urgent data, by putting it into the stream.
Since BSD emulation of OOB data on top of TCP's urgent data can have security implications, AnyEvent::Handle sets this flag automatically unless explicitly specified. Note that setting this flag after establishing a connection may be a bit too late (data loss could already have occured on BSD systems), but at least it will protect you from most attacks.
The initial read block size, the number of bytes this module will try to
read during each loop iteration. Each handle object will consume at least
this amount of memory for the read buffer as well, so when handling many
connections requirements). See also max_read_size. Default: 2048.
The maximum read buffer size used by the dynamic adjustment
algorithm: Each time AnyEvent::Handle can read read_size bytes in
one go it will double read_size up to the maximum given by this
option. Default: 131072 or read_size, whichever is higher.
Sets the number of bytes (default: 0) that make up an "empty" write
buffer: If the buffer reaches this size or gets even samller it is
considered empty.
Sometimes it can be beneficial (for performance reasons) to add data to the write buffer before it is fully drained, but this is a rare case, as the operating system kernel usually buffers data as well, so the default is good in almost all cases.
If this is non-zero (default: 3600), the destructor of the
AnyEvent::Handle object will check whether there is still outstanding
write data and will install a watcher that will write this data to the
socket. No errors will be reported (this mostly matches how the operating
system treats outstanding data at socket close time).
This will not work for partial TLS data that could not be encoded
yet. This data will be lost. Calling the stoptls method in time might
help.
A string used to identify the remote site - usually the DNS hostname (not IDN!) used to create the connection, rarely the IP address.
Apart from being useful in error messages, this string is also used in TLS
peername verification (see verify_peername in AnyEvent::TLS). This
verification will be skipped when peername is not specified or is
undef.
When this parameter is given, it enables TLS (SSL) mode, that means AnyEvent will start a TLS handshake as soon as the connection has been established and will transparently encrypt/decrypt data afterwards.
All TLS protocol errors will be signalled as EPROTO, with an
appropriate error message.
TLS mode requires Net::SSLeay to be installed (it will be loaded automatically when you try to create a TLS handle): this module doesn't have a dependency on that module, so if your module requires it, you have to add the dependency yourself.
Unlike TCP, TLS has a server and client side: for the TLS server side, use
accept, and for the TLS client side of a connection, use connect
mode.
You can also provide your own TLS connection object, but you have
to make sure that you call either Net::SSLeay::set_connect_state
or Net::SSLeay::set_accept_state on it before you pass it to
AnyEvent::Handle. Also, this module will take ownership of this connection
object.
At some future point, AnyEvent::Handle might switch to another TLS implementation, then the option to use your own session object will go away.
IMPORTANT: since Net::SSLeay "objects" are really only integers,
passing in the wrong integer will lead to certain crash. This most often
happens when one uses a stylish tls => 1 and is surprised about the
segmentation fault.
Use the ->starttls method if you need to start TLS negotiation later.
Use the given AnyEvent::TLS object to create the new TLS connection
(unless a connection object was specified directly). If this
parameter is missing (or undef), then AnyEvent::Handle will use
AnyEvent::Handle::TLS_CTX.
Instead of an object, you can also specify a hash reference with key
=> value pairs. Those will be passed to AnyEvent::TLS to create a
new TLS context object.
This callback will be invoked when the TLS/SSL handshake has finished. If
$success is true, then the TLS handshake succeeded, otherwise it failed
(on_stoptls will not be called in this case).
The session in $handle->{tls} can still be examined in this
callback, even when the handshake was not successful.
TLS handshake failures will not cause on_error to be invoked when this
callback is in effect, instead, the error message will be passed to on_starttls.
Without this callback, handshake failures lead to on_error being
called as usual.
Note that you cannot just call starttls again in this callback. If you
need to do that, start an zero-second timer instead whose callback can
then call ->starttls again.
When a SSLv3/TLS shutdown/close notify/EOF is detected and this callback is set, then it will be invoked after freeing the TLS session. If it is not, then a TLS shutdown condition will be treated like a normal EOF condition on the handle.
The session in $handle->{tls} can still be examined in this
callback.
This callback will only be called on TLS shutdowns, not when the underlying handle signals EOF.
This is the json coder object used by the json read and write types.
If you don't supply it, then AnyEvent::Handle will create and use a suitable one (on demand), which will write and expect UTF-8 encoded JSON texts.
Note that you are responsible to depend on the JSON module if you want to use this functionality, as AnyEvent does not have a dependency itself.
This method returns the file handle used to create the AnyEvent::Handle object.
Replace the current on_error callback (see the on_error constructor argument).
Replace the current on_eof callback (see the on_eof constructor argument).
Replace the current on_timeout, on_rtimeout or on_wtimeout
callback, or disables the callback (but not the timeout) if $cb =
undef. See the timeout constructor argument and method.
Enables or disables the current autocork behaviour (see autocork
constructor argument). Changes will only take effect on the next write.
Enables or disables the no_delay setting (see constructor argument of
the same name for details).
Enables or disables the keepalive setting (see constructor argument of
the same name for details).
Enables or disables the oobinline setting (see constructor argument of
the same name for details).
Enables or disables the keepalive setting (see constructor argument of
the same name for details).
Replace the current on_starttls callback (see the on_starttls constructor argument).
Replace the current on_stoptls callback (see the on_stoptls constructor argument).
Configures the rbuf_max setting (undef disables it).
Configures the wbuf_max setting (undef disables it).
Configures (or disables) the inactivity timeout.
The timeout will be checked instantly, so this method might destroy the handle before it returns.
Reset the activity timeout, as if data was received or sent.
These methods are cheap to call.
AnyEvent::Handle manages two queues per handle, one for writing and one for reading.
The write queue is very simple: you can add data to its end, and AnyEvent::Handle will automatically try to get rid of it for you.
When data could be written and the write buffer is shorter then the low
water mark, the on_drain callback will be invoked.
Sets the on_drain callback or clears it (see the description of
on_drain in the constructor).
This method may invoke callbacks (and therefore the handle might be destroyed after it returns).
Queues the given scalar to be written. You can push as much data as
you want (only limited by the available memory and wbuf_max), as
AnyEvent::Handle buffers it independently of the kernel.
This method may invoke callbacks (and therefore the handle might be destroyed after it returns).
Instead of formatting your data yourself, you can also let this module
do the job by specifying a type and type-specific arguments. You
can also specify the (fully qualified) name of a package, in which
case AnyEvent tries to load the package and then expects to find the
anyevent_write_type function inside (see "custom write types", below).
Predefined types are (if you have ideas for additional types, feel free to drop by and tell us):
Formats the given value as netstring (http://cr.yp.to/proto/netstrings.txt, this is not a recommendation to use them).
An octet string prefixed with an encoded length. The encoding $format
uses the same format as a Perl pack format, but must specify a single
integer only (only one of cCsSlLqQiInNvVjJw is allowed, plus an
optional !, < or > modifier).
Encodes the given hash or array reference into a JSON object. Unless you provide your own JSON object, this means it will be encoded to JSON text in UTF-8.
JSON objects (and arrays) are self-delimiting, so you can write JSON at one end of a handle and read them at the other end without using any additional framing.
The generated JSON text is guaranteed not to contain any newlines: While this module doesn't need delimiters after or between JSON texts to be able to read them, many other languages depend on that.
A simple RPC protocol that interoperates easily with others is to send JSON arrays (or objects, although arrays are usually the better choice as they mimic how function argument passing works) and a newline after each JSON text:
$handle->push_write (json => ["method", "arg1", "arg2"]); # whatever
$handle->push_write ("\012");
An AnyEvent::Handle receiver would simply use the json read type and
rely on the fact that the newline will be skipped as leading whitespace:
$handle->push_read (json => sub { my $array = $_[1]; ... });
Other languages could read single lines terminated by a newline and pass this line into their JSON decoder of choice.
Freezes the given reference using Storable and writes it to the
handle. Uses the nfreeze format.
Sometimes you know you want to close the socket after writing your data
before it was actually written. One way to do that is to replace your
on_drain handler by a callback that shuts down the socket (and set
low_water_mark to 0). This method is a shorthand for just that, and
replaces the on_drain callback with:
sub { shutdown $_[0]{fh}, 1 }
This simply shuts down the write side and signals an EOF condition to the the peer.
You can rely on the normal read queue and on_eof handling
afterwards. This is the cleanest way to close a connection.
This method may invoke callbacks (and therefore the handle might be destroyed after it returns).
Instead of one of the predefined types, you can also specify the name of
a package. AnyEvent will try to load the package and then expects to find
a function named anyevent_write_type inside. If it isn't found, it
progressively tries to load the parent package until it either finds the
function (good) or runs out of packages (bad).
Whenever the given type is used, push_write will the function with
the handle object and the remaining arguments.
The function is supposed to return a single octet string that will be appended to the write buffer, so you cna mentally treat this function as a "arguments to on-the-wire-format" converter.
Example: implement a custom write type join that joins the remaining
arguments using the first one.
$handle->push_write (My::Type => " ", 1,2,3);
# uses the following package, which can be defined in the "My::Type" or in
# the "My" modules to be auto-loaded, or just about anywhere when the
# My::Type::anyevent_write_type is defined before invoking it.
package My::Type;
sub anyevent_write_type {
my ($handle, $delim, @args) = @_;
join $delim, @args
}
AnyEvent::Handle manages two queues per handle, one for writing and one for reading.
The read queue is more complex than the write queue. It can be used in two
ways, the "simple" way, using only on_read and the "complex" way, using
a queue.
In the simple case, you just install an on_read callback and whenever
new data arrives, it will be called. You can then remove some data (if
enough is there) from the read buffer ($handle->rbuf). Or you can
leave the data there if you want to accumulate more (e.g. when only a
partial message has been received so far), or change the read queue with
e.g. push_read.
In the more complex case, you want to queue multiple callbacks. In this
case, AnyEvent::Handle will call the first queued callback each time new
data arrives (also the first time it is queued) and remove it when it has
done its job (see push_read, below).
This way you can, for example, push three line-reads, followed by reading a chunk of data, and AnyEvent::Handle will execute them in order.
Example 1: EPP protocol parser. EPP sends 4 byte length info, followed by the specified number of bytes which give an XML datagram.
# in the default state, expect some header bytes
$handle->on_read (sub {
# some data is here, now queue the length-header-read (4 octets)
shift->unshift_read (chunk => 4, sub {
# header arrived, decode
my $len = unpack "N", $_[1];
# now read the payload
shift->unshift_read (chunk => $len, sub {
my $xml = $_[1];
# handle xml
});
});
});
Example 2: Implement a client for a protocol that replies either with "OK" and another line or "ERROR" for the first request that is sent, and 64 bytes for the second request. Due to the availability of a queue, we can just pipeline sending both requests and manipulate the queue as necessary in the callbacks.
When the first callback is called and sees an "OK" response, it will
unshift another line-read. This line-read will be queued before the
64-byte chunk callback.
# request one, returns either "OK + extra line" or "ERROR"
$handle->push_write ("request 1\015\012");
# we expect "ERROR" or "OK" as response, so push a line read
$handle->push_read (line => sub {
# if we got an "OK", we have to _prepend_ another line,
# so it will be read before the second request reads its 64 bytes
# which are already in the queue when this callback is called
# we don't do this in case we got an error
if ($_[1] eq "OK") {
$_[0]->unshift_read (line => sub {
my $response = $_[1];
...
});
}
});
# request two, simply returns 64 octets
$handle->push_write ("request 2\015\012");
# simply read 64 bytes, always
$handle->push_read (chunk => 64, sub {
my $response = $_[1];
...
});
This replaces the currently set on_read callback, or clears it (when
the new callback is undef). See the description of on_read in the
constructor.
This method may invoke callbacks (and therefore the handle might be destroyed after it returns).
Returns the read buffer (as a modifiable lvalue). You can also access the
read buffer directly as the ->{rbuf} member, if you want (this is
much faster, and no less clean).
The only operation allowed on the read buffer (apart from looking at it) is removing data from its beginning. Otherwise modifying or appending to it is not allowed and will lead to hard-to-track-down bugs.
NOTE: The read buffer should only be used or modified in the on_read
callback or when push_read or unshift_read are used with a single
callback (i.e. untyped). Typed push_read and unshift_read methods
will manage the read buffer on their own.
Append the given callback to the end of the queue (push_read) or
prepend it (unshift_read).
The callback is called each time some additional read data arrives.
It must check whether enough data is in the read buffer already.
If not enough data is available, it must return the empty list or a false value, in which case it will be called repeatedly until enough data is available (or an error condition is detected).
If enough data was available, then the callback must remove all data it is interested in (which can be none at all) and return a true value. After returning true, it will be removed from the queue.
These methods may invoke callbacks (and therefore the handle might be destroyed after it returns).
Instead of providing a callback that parses the data itself you can chose
between a number of predefined parsing formats, for chunks of data, lines
etc. You can also specify the (fully qualified) name of a package, in
which case AnyEvent tries to load the package and then expects to find the
anyevent_read_type function inside (see "custom read types", below).
Predefined types are (if you have ideas for additional types, feel free to drop by and tell us):
Invoke the callback only once $octets bytes have been read. Pass the
data read to the callback. The callback will never be called with less
data.
Example: read 2 bytes.
$handle->push_read (chunk => 2, sub {
warn "yay ", unpack "H*", $_[1];
});
The callback will be called only once a full line (including the end of
line marker, $eol) has been read. This line (excluding the end of line
marker) will be passed to the callback as second argument ($line), and
the end of line marker as the third argument ($eol).
The end of line marker, $eol, can be either a string, in which case it
will be interpreted as a fixed record end marker, or it can be a regex
object (e.g. created by qr), in which case it is interpreted as a
regular expression.
The end of line marker argument $eol is optional, if it is missing (NOT
undef), then qr|\015?\012| is used (which is good for most internet
protocols).
Partial lines at the end of the stream will never be returned, as they are not marked by the end of line marker.
Makes a regex match against the regex object $accept and returns
everything up to and including the match.
Example: read a single line terminated by '\n'.
$handle->push_read (regex => qr<\n>, sub { ... });
If $reject is given and not undef, then it determines when the data is
to be rejected: it is matched against the data when the $accept regex
does not match and generates an EBADMSG error when it matches. This is
useful to quickly reject wrong data (to avoid waiting for a timeout or a
receive buffer overflow).
Example: expect a single decimal number followed by whitespace, reject anything else (not the use of an anchor).
$handle->push_read (regex => qr<^[0-9]+\s>, qr<[^0-9]>, sub { ... });
If $skip is given and not undef, then it will be matched against
the receive buffer when neither $accept nor $reject match,
and everything preceding and including the match will be accepted
unconditionally. This is useful to skip large amounts of data that you
know cannot be matched, so that the $accept or $reject regex do not
have to start matching from the beginning. This is purely an optimisation
and is usually worth it only when you expect more than a few kilobytes.
Example: expect a http header, which ends at \015\012\015\012. Since we
expect the header to be very large (it isn't in practice, but...), we use
a skip regex to skip initial portions. The skip regex is tricky in that
it only accepts something not ending in either \015 or \012, as these are
required for the accept regex.
$handle->push_read (regex =>
qr<\015\012\015\012>,
undef, # no reject
qr<^.*[^\015\012]>,
sub { ... });
A netstring (http://cr.yp.to/proto/netstrings.txt, this is not an endorsement).
Throws an error with $! set to EBADMSG on format violations.
An octet string prefixed with an encoded length. The encoding $format
uses the same format as a Perl pack format, but must specify a single
integer only (only one of cCsSlLqQiInNvVjJw is allowed, plus an
optional !, < or > modifier).
For example, DNS over TCP uses a prefix of n (2 octet network order),
EPP uses a prefix of N (4 octtes).
Example: read a block of data prefixed by its length in BER-encoded format (very efficient).
$handle->push_read (packstring => "w", sub {
my ($handle, $data) = @_;
});
Reads a JSON object or array, decodes it and passes it to the
callback. When a parse error occurs, an EBADMSG error will be raised.
If a json object was passed to the constructor, then that will be used
for the final decode, otherwise it will create a JSON coder expecting UTF-8.
This read type uses the incremental parser available with JSON version 2.09 (and JSON::XS version 2.2) and above. You have to provide a dependency on your own: this module will load the JSON module, but AnyEvent does not depend on it itself.
Since JSON texts are fully self-delimiting, the json read and write
types are an ideal simple RPC protocol: just exchange JSON datagrams. See
the json write type description, above, for an actual example.
Deserialises a Storable frozen representation as written by the
storable write type (BER-encoded length prefix followed by nfreeze'd
data).
Raises EBADMSG error if the data could not be decoded.
Instead of one of the predefined types, you can also specify the name
of a package. AnyEvent will try to load the package and then expects to
find a function named anyevent_read_type inside. If it isn't found, it
progressively tries to load the parent package until it either finds the
function (good) or runs out of packages (bad).
Whenever this type is used, push_read will invoke the function with the
handle object, the original callback and the remaining arguments.
The function is supposed to return a callback (usually a closure) that
works as a plain read callback (see ->push_read ($cb)), so you can
mentally treat the function as a "configurable read type to read callback"
converter.
It should invoke the original callback when it is done reading (remember
to pass $handle as first argument as all other callbacks do that,
although there is no strict requirement on this).
For examples, see the source of this module (perldoc -m
AnyEvent::Handle, search for register_read_type)).
In rare cases you actually do not want to read anything from the
socket. In this case you can call stop_read. Neither on_read nor
any queued callbacks will be executed then. To start reading again, call
start_read.
Note that AnyEvent::Handle will automatically start_read for you when
you change the on_read callback or push/unshift a read callback, and it
will automatically stop_read for you when neither on_read is set nor
there are any read requests in the queue.
In older versions of this module (<= 5.3), these methods had no effect, as TLS does not support half-duplex connections. In current versions they work as expected, as this behaviour is required to avoid certain resource attacks, where the program would be forced to read (and buffer) arbitrary amounts of data before being able to send some data. The drawback is that some readings of the the SSL/TLS specifications basically require this attack to be working, as SSL/TLS implementations might stall sending data during a rehandshake.
As a guideline, during the initial handshake, you should not stop reading, and as a client, it might cause problems, depending on your applciation.
Instead of starting TLS negotiation immediately when the AnyEvent::Handle
object is created, you can also do that at a later time by calling
starttls.
Starting TLS is currently an asynchronous operation - when you push some
write data and then call ->starttls then TLS negotiation will start
immediately, after which the queued write data is then sent.
The first argument is the same as the tls constructor argument (either
"connect", "accept" or an existing Net::SSLeay object).
The second argument is the optional AnyEvent::TLS object that is used
when AnyEvent::Handle has to create its own TLS connection object, or
a hash reference with key => value pairs that will be used to
construct a new context.
The TLS connection object will end up in $handle->{tls}, the TLS
context in $handle->{tls_ctx} after this call and can be used or
changed to your liking. Note that the handshake might have already started
when this function returns.
Due to bugs in OpenSSL, it might or might not be possible to do multiple handshakes on the same stream. It is best to not attempt to use the stream after stopping TLS.
This method may invoke callbacks (and therefore the handle might be destroyed after it returns).
Shuts down the SSL connection - this makes a proper EOF handshake by sending a close notify to the other side, but since OpenSSL doesn't support non-blocking shut downs, it is not guaranteed that you can re-use the stream afterwards.
This method may invoke callbacks (and therefore the handle might be destroyed after it returns).
This rarely-used method simply resets and TLS state on the handle, usually causing data loss.
One case where it may be useful is when you want to skip over the data in the stream but you are not interested in interpreting it, so data loss is no concern.
Shuts down the handle object as much as possible - this call ensures that no further callbacks will be invoked and as many resources as possible will be freed. Any method you will call on the handle object after destroying it in this way will be silently ignored (and it will return the empty list).
Normally, you can just "forget" any references to an AnyEvent::Handle
object and it will simply shut down. This works in fatal error and EOF
callbacks, as well as code outside. It does NOT work in a read or write
callback, so when you want to destroy the AnyEvent::Handle object from
within such an callback. You MUST call ->destroy explicitly in
that case.
Destroying the handle object in this way has the advantage that callbacks will be removed as well, so if those are the only reference holders (as is common), then one doesn't need to do anything special to break any reference cycles.
The handle might still linger in the background and write out remaining
data, as specified by the linger option, however.
Returns false as long as the handle hasn't been destroyed by a call to ->destroy, true otherwise.
Can be useful to decide whether the handle is still valid after some
callback possibly destroyed the handle. For example, ->push_write,
->starttls and other methods can call user callbacks, which in turn
can destroy the handle, so work can be avoided by checking sometimes:
$hdl->starttls ("accept");
return if $hdl->destroyed;
$hdl->push_write (...
Note that the call to push_write will silently be ignored if the handle
has been destroyed, so often you can just ignore the possibility of the
handle being destroyed.
This function creates and returns the AnyEvent::TLS object used by default for TLS mode.
The context is created by calling AnyEvent::TLS without any arguments.
undef the AnyEvent::Handle reference inside my callback and
still get further invocations!That's because AnyEvent::Handle keeps a reference to itself when handling read or write callbacks.
It is only safe to "forget" the reference inside EOF or error callbacks,
from within all other callbacks, you need to explicitly call the ->destroy method.
on_eof callback never called?Probably because your on_error callback is being called instead: When
you have outstanding requests in your read queue, then an EOF is
considered an error as you clearly expected some data.
To avoid this, make sure you have an empty read queue whenever your handle
is supposed to be "idle" (i.e. connection closes are O.K.). You cna set
an on_read handler that simply pushes the first read requests in the
queue.
See also the next question, which explains this in a bit more detail.
Most protocols consist of some setup phase (authentication for example) followed by a request handling phase, where the server waits for requests and handles them, in a loop.
There are two important variants: The first (traditional, better) variant handles requests until the server gets some QUIT command, causing it to close the connection first (highly desirable for a busy TCP server). A client dropping the connection is an error, which means this variant can detect an unexpected detection close.
To handle this case, always make sure you have a on-empty read queue, by pushing the "read request start" handler on it:
# we assume a request starts with a single line
my @start_request; @start_request = (line => sub {
my ($hdl, $line) = @_;
... handle request
# push next request read, possibly from a nested callback
$hdl->push_read (@start_request);
});
# auth done, now go into request handling loop
# now push the first @start_request
$hdl->push_read (@start_request);
By always having an outstanding push_read, the handle always expects
some data and raises the EPIPE error when the connction is dropped
unexpectedly.
The second variant is a protocol where the client can drop the connection at any time. For TCP, this means that the server machine may run out of sockets easier, and in general, it means you cnanot distinguish a protocl failure/client crash from a normal connection close. Nevertheless, these kinds of protocols are common (and sometimes even the best solution to the problem).
Having an outstanding read request at all times is possible if you ignore
EPIPE errors, but this doesn't help with when the client drops the
connection during a request, which would still be an error.
A better solution is to push the initial request read in an on_read
callback. This avoids an error, as when the server doesn't expect data
(i.e. is idly waiting for the next request, an EOF will not raise an
error, but simply result in an on_eof callback. It is also a bit slower
and simpler:
# auth done, now go into request handling loop
$hdl->on_read (sub {
my ($hdl) = @_;
# called each time we receive data but the read queue is empty
# simply start read the request
$hdl->push_read (line => sub {
my ($hdl, $line) = @_;
... handle request
# do nothing special when the request has been handled, just
# let the request queue go empty.
});
});
Unlike, say, TCP, TLS connections do not consist of two independent communication channels, one for each direction. Or put differently, the read and write directions are not independent of each other: you cannot write data unless you are also prepared to read, and vice versa.
This means that, in TLS mode, you might get on_error or on_eof
callback invocations when you are not expecting any read data - the reason
is that AnyEvent::Handle always reads in TLS mode.
During the connection, you have to make sure that you always have a
non-empty read-queue, or an on_read watcher. At the end of the
connection (or when you no longer want to use it) you can call the
destroy method.
If you just want to read your data into a perl scalar, the easiest way
to achieve this is by setting an on_read callback that does nothing,
clearing the on_eof callback and in the on_error callback, the data
will be in $_[0]{rbuf}:
$handle->on_read (sub { });
$handle->on_eof (undef);
$handle->on_error (sub {
my $data = delete $_[0]{rbuf};
});
The reason to use on_error is that TCP connections, due to latencies
and packets loss, might get closed quite violently with an error, when in
fact all data has been received.
It is usually better to use acknowledgements when transferring data, to make sure the other side hasn't just died and you got the data intact. This is also one reason why so many internet protocols have an explicit QUIT command.
After writing your last bits of data, set the on_drain callback
and destroy the handle in there - with the default setting of
low_water_mark this will be called precisely when all data has been
written to the socket:
$handle->push_write (...);
$handle->on_drain (sub {
warn "all data submitted to the kernel\n";
undef $handle;
});
If you just want to queue some data and then signal EOF to the other side,
consider using ->push_shutdown instead.
If your TLS server is a pure TLS server (e.g. HTTPS) that only speaks TLS,
connect to it and then create the AnyEvent::Handle with the tls
parameter:
tcp_connect $host, $port, sub {
my ($fh) = @_;
my $handle = new AnyEvent::Handle
fh => $fh,
tls => "connect",
on_error => sub { ... };
$handle->push_write (...);
};
Then you should additionally enable certificate verification, including
peername verification, if the protocol you use supports it (see
AnyEvent::TLS, verify_peername).
E.g. for HTTPS:
tcp_connect $host, $port, sub {
my ($fh) = @_;
my $handle = new AnyEvent::Handle
fh => $fh,
peername => $host,
tls => "connect",
tls_ctx => { verify => 1, verify_peername => "https" },
...
Note that you must specify the hostname you connected to (or whatever
"peername" the protocol needs) as the peername argument, otherwise no
peername verification will be done.
The above will use the system-dependent default set of trusted CA
certificates. If you want to check against a specific CA, add the
ca_file (or ca_cert) arguments to tls_ctx:
tls_ctx => {
verify => 1,
verify_peername => "https",
ca_file => "my-ca-cert.pem",
},
Well, you first need to get a server certificate and key. You have three options: a) ask a CA (buy one, use cacert.org etc.) b) create a self-signed certificate (cheap. check the search engine of your choice, there are many tutorials on the net) or c) make your own CA (tinyca2 is a nice program for that purpose).
Then create a file with your private key (in PEM format, see AnyEvent::TLS), followed by the certificate (also in PEM format). The file should then look like this:
-----BEGIN RSA PRIVATE KEY----- ...header data ... lots of base64'y-stuff -----END RSA PRIVATE KEY----- -----BEGIN CERTIFICATE----- ... lots of base64'y-stuff -----END CERTIFICATE-----
The important bits are the "PRIVATE KEY" and "CERTIFICATE" parts. Then
specify this file as cert_file:
tcp_server undef, $port, sub {
my ($fh) = @_;
my $handle = new AnyEvent::Handle
fh => $fh,
tls => "accept",
tls_ctx => { cert_file => "my-server-keycert.pem" },
...
When you have intermediate CA certificates that your clients might not
know about, just append them to the cert_file.
In many cases, you might want to subclass AnyEvent::Handle.
To make this easier, a given version of AnyEvent::Handle uses these conventions:
At least initially, when you pass a tls-argument to the constructor it
will end up in $handle->{tls}. Those members might be changed or
mutated later on (for example tls will hold the TLS connection object).
_.All object members not explicitly documented (internal use) are prefixed
with an underscore character, so the remaining non-_-namespace is free
for use for subclasses.
Of course, new versions of AnyEvent::Handle may introduce more "public" member variables, but that's just life. At least it is documented.
Robin Redeker <elmex at ta-sa.org>, Marc Lehmann <schmorp@schmorp.de>.
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