| Catalyst-Runtime documentation | Contained in the Catalyst-Runtime distribution. |
Catalyst::Engine::HTTP - Catalyst HTTP Engine
A script using the Catalyst::Engine::HTTP module might look like:
#!/usr/bin/perl -w
BEGIN { $ENV{CATALYST_ENGINE} = 'HTTP' }
use strict;
use lib '/path/to/MyApp/lib';
use MyApp;
MyApp->run;
This is the Catalyst engine specialized for development and testing.
Writes the buffer to the client.
Options hash passed to the http engine to control things like if keepalive is supported.
Catalyst Contributors, see Catalyst.pm
Many parts are ripped out of HTTP::Server::Simple by Jesse Vincent.
This library is free software. You can redistribute it and/or modify it under the same terms as Perl itself.
| Catalyst-Runtime documentation | Contained in the Catalyst-Runtime distribution. |
package Catalyst::Engine::HTTP; use Moose; extends 'Catalyst::Engine::CGI'; use Data::Dump qw(dump); use Errno 'EWOULDBLOCK'; use HTTP::Date (); use HTTP::Headers; use HTTP::Status; use Socket; use IO::Socket::INET (); use IO::Select (); use constant CHUNKSIZE => 64 * 1024; use constant DEBUG => $ENV{CATALYST_HTTP_DEBUG} || 0; use namespace::clean -except => 'meta'; has options => ( is => 'rw' ); has _keepalive => ( is => 'rw', predicate => '_is_keepalive', clearer => '_clear_keepalive' ); has _write_error => ( is => 'rw', predicate => '_has_write_error' ); # Refactoring note - could/should Eliminate all instances of $self->{inputbuf}, # which I haven't touched as it is used as an lvalue in a lot of places, and I guess # doing it differently could be expensive.. Feel free to refactor and NYTProf :)
sub finalize_headers { my ( $self, $c ) = @_; my $protocol = $c->request->protocol; my $status = $c->response->status; my $message = status_message($status); my $res_headers = $c->response->headers; my @headers; push @headers, "$protocol $status $message"; $res_headers->header( Date => HTTP::Date::time2str(time) ); $res_headers->header( Status => $status ); # Should we keep the connection open? my $connection = $c->request->header('Connection'); if ( $self->options && $self->options->{keepalive} && $connection && $connection =~ /^keep-alive$/i ) { $res_headers->header( Connection => 'keep-alive' ); $self->_keepalive(1); } else { $res_headers->header( Connection => 'close' ); } push @headers, $res_headers->as_string("\x0D\x0A"); # Buffer the headers so they are sent with the first write() call # This reduces the number of TCP packets we are sending $self->_header_buf( join("\x0D\x0A", @headers, '') ); }
before finalize_read => sub { # Never ever remove this, it would result in random length output # streams if STDIN eq STDOUT (like in the HTTP engine) *STDIN->blocking(1); };
before prepare_read => sub { # Set the input handle to non-blocking *STDIN->blocking(0); };
sub read_chunk { my $self = shift; my $c = shift; # If we have any remaining data in the input buffer, send it back first if ( $_[0] = delete $self->{inputbuf} ) { my $read = length( $_[0] ); DEBUG && warn "read_chunk: Read $read bytes from previous input buffer\n"; return $read; } # support for non-blocking IO my $rin = ''; vec( $rin, *STDIN->fileno, 1 ) = 1; READ: { select( $rin, undef, undef, undef ); my $rc = *STDIN->sysread(@_); if ( defined $rc ) { DEBUG && warn "read_chunk: Read $rc bytes from socket\n"; return $rc; } else { next READ if $! == EWOULDBLOCK; return; } } }
around write => sub { my $orig = shift; my ( $self, $c, $buffer ) = @_; # Avoid 'print() on closed filehandle Remote' warnings when using IE return unless *STDOUT->opened(); # Prepend the headers if they have not yet been sent if ( $self->_has_header_buf ) { $self->_warn_on_write_error( $self->$orig($c, $self->_clear_header_buf) ); } $self->_warn_on_write_error($self->$orig($c, $buffer)); }; sub _warn_on_write_error { my ($self, $ret) = @_; if ( !defined $ret ) { $self->_write_error($!); DEBUG && warn "write: Failed to write response ($!)\n"; } else { DEBUG && warn "write: Wrote response ($ret bytes)\n"; } return $ret; }
# A very very simple HTTP server that initializes a CGI environment sub run { my ( $self, $class, $port, $host, $options ) = @_; $options ||= {}; $self->options($options); if ($options->{background}) { my $child = fork; die "Can't fork: $!" unless defined($child); return $child if $child; } my $restart = 0; local $SIG{CHLD} = 'IGNORE'; my $allowed = $options->{allowed} || { '127.0.0.1' => '255.255.255.255' }; my $addr = $host ? inet_aton($host) : INADDR_ANY; if ( $addr eq INADDR_ANY ) { require Sys::Hostname; $host = lc Sys::Hostname::hostname(); } else { $host = gethostbyaddr( $addr, AF_INET ) || inet_ntoa($addr); } # Handle requests # Setup socket my $daemon = IO::Socket::INET->new( Listen => SOMAXCONN, LocalAddr => inet_ntoa($addr), LocalPort => $port, Proto => 'tcp', ReuseAddr => 1, Type => SOCK_STREAM, ) or die "Couldn't create daemon: $@"; $port = $daemon->sockport(); my $url = "http://$host"; $url .= ":$port" unless $port == 80; print "You can connect to your server at $url\n"; if ($options->{background}) { open STDIN, "+</dev/null" or die $!; open STDOUT, ">&STDIN" or die $!; open STDERR, ">&STDIN" or die $!; if ( $^O !~ /MSWin32/ ) { require POSIX; POSIX::setsid() or die "Can't start a new session: $!"; } } if (my $pidfile = $options->{pidfile}) { if (! open PIDFILE, "> $pidfile") { warn("Cannot open: $pidfile: $!"); } print PIDFILE "$$\n"; close PIDFILE; } my $pid = undef; # Ignore broken pipes as an HTTP server should local $SIG{PIPE} = 'IGNORE'; # Restart on HUP local $SIG{HUP} = sub { $restart = 1; warn "Restarting server on SIGHUP...\n"; }; LISTEN: while ( !$restart ) { while ( accept( Remote, $daemon ) ) { DEBUG && warn "New connection\n"; select Remote; Remote->blocking(1); # Read until we see all headers $self->{inputbuf} = ''; if ( !$self->_read_headers ) { # Error reading, give up close Remote; next LISTEN; } my ( $method, $uri, $protocol ) = $self->_parse_request_line; DEBUG && warn "Parsed request: $method $uri $protocol\n"; next unless $method; unless ( uc($method) eq 'RESTART' ) { # Fork if ( $options->{fork} ) { if ( $pid = fork ) { DEBUG && warn "Forked child $pid\n"; next; } } $self->_handler( $class, $port, $method, $uri, $protocol ); if ( $self->_has_write_error ) { close Remote; if ( !defined $pid ) { next LISTEN; } } if ( defined $pid ) { # Child process, close connection and exit DEBUG && warn "Child process exiting\n"; $daemon->close; exit; } } else { my $sockdata = $self->_socket_data( \*Remote ); my $ipaddr = _inet_addr( $sockdata->{peeraddr} ); my $ready = 0; foreach my $ip ( keys %$allowed ) { my $mask = $allowed->{$ip}; $ready = ( $ipaddr & _inet_addr($mask) ) == _inet_addr($ip); last if $ready; } if ($ready) { $restart = 1; last; } } } continue { close Remote; } } $daemon->close; DEBUG && warn "Shutting down\n"; if ($restart) { $SIG{CHLD} = 'DEFAULT'; wait; ### if the standalone server was invoked with perl -I .. we will loose ### those include dirs upon re-exec. So add them to PERL5LIB, so they ### are available again for the exec'ed process --kane use Config; $ENV{PERL5LIB} .= join $Config{path_sep}, @INC; exec $^X, $0, @{ $options->{argv} || [] }; } exit; } sub _handler { my ( $self, $class, $port, $method, $uri, $protocol ) = @_; local *STDIN = \*Remote; local *STDOUT = \*Remote; # We better be careful and just use 1.0 $protocol = '1.0'; my $sockdata = $self->_socket_data( \*Remote ); my %copy_of_env = %ENV; my $sel = IO::Select->new; $sel->add( \*STDIN ); REQUEST: while (1) { my ( $path, $query_string ) = split /\?/, $uri, 2; # URI is not the same as path. Remove scheme, domain name and port from it $path =~ s{^https?://[^/?#]+}{}; # Initialize CGI environment local %ENV = ( PATH_INFO => $path || '', QUERY_STRING => $query_string || '', REMOTE_ADDR => $sockdata->{peeraddr}, REQUEST_METHOD => $method || '', SERVER_NAME => $sockdata->{localname}, SERVER_PORT => $port, SERVER_PROTOCOL => "HTTP/$protocol", %copy_of_env, ); # Parse headers if ( $protocol >= 1 ) { $self->_parse_headers; } # Pass flow control to Catalyst { # FIXME: don't ignore SIGCHLD while handling requests so system() # et al. work within actions. it might be a little risky to do that # this far out, but then again it's only the dev server anyway. local $SIG{CHLD} = 'DEFAULT'; $class->handle_request( env => \%ENV ); } DEBUG && warn "Request done\n"; # Allow keepalive requests, this is a hack but we'll support it until # the next major release. if ( $self->_is_keepalive ) { $self->_clear_keepalive; DEBUG && warn "Reusing previous connection for keep-alive request\n"; if ( $sel->can_read(1) ) { if ( !$self->_read_headers ) { # Error reading, give up last REQUEST; } ( $method, $uri, $protocol ) = $self->_parse_request_line; DEBUG && warn "Parsed request: $method $uri $protocol\n"; # Force HTTP/1.0 $protocol = '1.0'; next REQUEST; } DEBUG && warn "No keep-alive request within 1 second\n"; } last REQUEST; } DEBUG && warn "Closing connection\n"; close Remote; } sub _read_headers { my $self = shift; while (1) { my $read = sysread Remote, my $buf, CHUNKSIZE; if ( !defined $read ) { next if $! == EWOULDBLOCK; DEBUG && warn "Error reading headers: $!\n"; return; } elsif ( $read == 0 ) { DEBUG && warn "EOF\n"; return; } DEBUG && warn "Read $read bytes\n"; $self->{inputbuf} .= $buf; last if $self->{inputbuf} =~ /(\x0D\x0A?\x0D\x0A?|\x0A\x0D?\x0A\x0D?)/s; } return 1; } sub _parse_request_line { my $self = shift; # Parse request line # Leading CRLF sometimes sent by buggy IE versions if ( $self->{inputbuf} !~ s/^(?:\x0D\x0A)?(\w+)[ \t]+(\S+)(?:[ \t]+(HTTP\/\d+\.\d+))?[^\012]*\012// ) { return (); } my $method = $1; my $uri = $2; my $proto = $3 || 'HTTP/0.9'; return ( $method, $uri, $proto ); } sub _parse_headers { my $self = shift; # Copy the buffer for header parsing, and remove the header block # from the content buffer. my $buf = $self->{inputbuf}; $self->{inputbuf} =~ s/.*?(\x0D\x0A?\x0D\x0A?|\x0A\x0D?\x0A\x0D?)//s; # Parse headers my $headers = HTTP::Headers->new; my ($key, $val); HEADER: while ( $buf =~ s/^([^\012]*)\012// ) { $_ = $1; s/\015$//; if ( /^([\w\-~]+)\s*:\s*(.*)/ ) { $headers->push_header( $key, $val ) if $key; ($key, $val) = ($1, $2); } elsif ( /^\s+(.*)/ ) { $val .= " $1"; } else { last HEADER; } } $headers->push_header( $key, $val ) if $key; DEBUG && warn "Parsed headers: " . dump($headers) . "\n"; # Convert headers into ENV vars $headers->scan( sub { my ( $key, $val ) = @_; $key = uc $key; $key = 'COOKIE' if $key eq 'COOKIES'; $key =~ tr/-/_/; $key = 'HTTP_' . $key unless $key =~ m/\A(?:CONTENT_(?:LENGTH|TYPE)|COOKIE)\z/; if ( exists $ENV{$key} ) { $ENV{$key} .= ", $val"; } else { $ENV{$key} = $val; } } ); } sub _socket_data { my ( $self, $handle ) = @_; my $remote_sockaddr = getpeername($handle); my ( undef, $iaddr ) = $remote_sockaddr ? sockaddr_in($remote_sockaddr) : (undef, undef); my $local_sockaddr = getsockname($handle); my ( undef, $localiaddr ) = sockaddr_in($local_sockaddr); # This mess is necessary to keep IE from crashing the server my $data = { peeraddr => $iaddr ? ( inet_ntoa($iaddr) || '127.0.0.1' ) : '127.0.0.1', localname => _gethostbyaddr( $localiaddr ), localaddr => inet_ntoa($localiaddr) || '127.0.0.1', }; return $data; } { # If you have a crappy DNS server then these can be slow, so cache 'em my %hostname_cache; sub _gethostbyaddr { my $ip = shift; $hostname_cache{$ip} ||= gethostbyaddr( $ip, AF_INET ) || 'localhost'; } } sub _inet_addr { unpack "N*", inet_aton( $_[0] ) }
1;