| Convert-Binary-C documentation | view source | Contained in the Convert-Binary-C distribution. |
configureconfigure OPTIONconfigure OPTION1 => VALUE1, OPTION2 => VALUE2, ...IntSize => 0 | 1 | 2 | 4 | 8CharSize => 0 | 1 | 2 | 4 | 8ShortSize => 0 | 1 | 2 | 4 | 8LongSize => 0 | 1 | 2 | 4 | 8LongLongSize => 0 | 1 | 2 | 4 | 8FloatSize => 0 | 1 | 2 | 4 | 8 | 12 | 16DoubleSize => 0 | 1 | 2 | 4 | 8 | 12 | 16LongDoubleSize => 0 | 1 | 2 | 4 | 8 | 12 | 16PointerSize => 0 | 1 | 2 | 4 | 8EnumSize => -1 | 0 | 1 | 2 | 4 | 8Alignment => 0 | 1 | 2 | 4 | 8 | 16CompoundAlignment => 0 | 1 | 2 | 4 | 8 | 16ByteOrder => 'BigEndian' | 'LittleEndian'EnumType => 'Integer' | 'String' | 'Both'DisabledKeywords => [ KEYWORDS ]KeywordMap => { KEYWORD => TOKEN, ... }UnsignedChars => 0 | 1UnsignedBitfields => 0 | 1Warnings => 0 | 1HasCPPComments => 0 | 1HasMacroVAARGS => 0 | 1StdCVersion => undef | INTEGERHostedC => undef | 0 | 1Include => [ INCLUDES ]Define => [ DEFINES ]Assert => [ ASSERTIONS ]OrderMembers => 0 | 1Bitfields => { OPTION => VALUE, ... }Convert::Binary::C - Binary Data Conversion using C Types
use Convert::Binary::C;
#---------------------------------------------
# Create a new object and parse embedded code
#---------------------------------------------
my $c = Convert::Binary::C->new->parse(<<ENDC);
enum Month { JAN, FEB, MAR, APR, MAY, JUN,
JUL, AUG, SEP, OCT, NOV, DEC };
struct Date {
int year;
enum Month month;
int day;
};
ENDC
#-----------------------------------------------
# Pack Perl data structure into a binary string
#-----------------------------------------------
my $date = { year => 2002, month => 'DEC', day => 24 };
my $packed = $c->pack('Date', $date);
use Convert::Binary::C;
use Data::Dumper;
#---------------------
# Create a new object
#---------------------
my $c = new Convert::Binary::C ByteOrder => 'BigEndian';
#---------------------------------------------------
# Add include paths and global preprocessor defines
#---------------------------------------------------
$c->Include('/usr/lib/gcc/i686-pc-linux-gnu/4.5.2/include',
'/usr/lib/gcc/i686-pc-linux-gnu/4.5.2/include-fixed',
'/usr/include')
->Define(qw( __USE_POSIX __USE_ISOC99=1 ));
#----------------------------------
# Parse the 'time.h' header file
#----------------------------------
$c->parse_file('time.h');
#---------------------------------------
# See which files the object depends on
#---------------------------------------
print Dumper([$c->dependencies]);
#-----------------------------------------------------------
# See if struct timespec is defined and dump its definition
#-----------------------------------------------------------
if ($c->def('struct timespec')) {
print Dumper($c->struct('timespec'));
}
#-------------------------------
# Create some binary dummy data
#-------------------------------
my $data = "binary_test_string";
#--------------------------------------------------------
# Unpack $data according to 'struct timespec' definition
#--------------------------------------------------------
if (length($data) >= $c->sizeof('timespec')) {
my $perl = $c->unpack('timespec', $data);
print Dumper($perl);
}
#--------------------------------------------------------
# See which member lies at offset 5 of 'struct timespec'
#--------------------------------------------------------
my $member = $c->member('timespec', 5);
print "member('timespec', 5) = '$member'\n";
Convert::Binary::C is a preprocessor and parser for C type
definitions. It is highly configurable and supports
arbitrarily complex data structures. Its object-oriented
interface has pack|/"pack" and unpack|/"unpack" methods
that act as replacements for
Perl's pack|perlfunc/"pack" and unpack|perlfunc/"unpack" and
allow to use C types instead of a string representation
of the data structure for conversion of binary data from and
to Perl's complex data structures.
Actually, what Convert::Binary::C does is not very different
from what a C compiler does, just that it doesn't compile the
source code into an object file or executable, but only parses
the code and allows Perl to use the enumerations, structs, unions
and typedefs that have been defined within your C source for binary
data conversion, similar to
Perl's pack|perlfunc/"pack" and unpack|perlfunc/"unpack".
Beyond that, the module offers a lot of convenience methods to retrieve information about the C types that have been parsed.
In late 2000 I wrote a real-time debugging interface for an
embedded medical device that allowed me to send out data from
that device over its integrated Ethernet adapter.
The interface was printf()-like, so you could easily send
out strings or numbers. But you could also send out what I
called arbitrary data, which was intended for arbitrary
blocks of the device's memory.
Another part of this real-time debugger was a Perl application running on my workstation that gathered all the messages that were sent out from the embedded device. It printed all the strings and numbers, and hex-dumped the arbitrary data. However, manually parsing a couple of 300 byte hex-dumps of a complex C structure is not only frustrating, but also error-prone and time consuming.
Using unpack|perlfunc/"unpack" to retrieve the contents
of a C structure works fine for small structures and if you
don't have to deal with struct member alignment. But otherwise,
maintaining such code can be as awful as deciphering hex-dumps.
As I didn't find anything to solve my problem on the CPAN,
I wrote a little module that translated simple C structs
into unpack|perlfunc/"unpack" strings. It worked, but
it was slow. And since it couldn't deal with struct member
alignment, I soon found myself adding padding bytes everywhere.
So again, I had to maintain two sources, and changing one of
them forced me to touch the other one.
All in all, this little module seemed to make my task a bit easier, but it was far from being what I was thinking of:
I didn't know how to accomplish these tasks until I read something about XS. At least, it seemed as if it could solve my performance problems. However, writing a C parser in C isn't easier than it is in Perl. But writing a C preprocessor from scratch is even worse.
Fortunately enough, after a few weeks of searching I found both, a lean, open-source C preprocessor library, and a reusable YACC grammar for ANSI-C. That was the beginning of the development of Convert::Binary::C in late 2001.
Now, I'm successfully using the module in my embedded environment since long before it appeared on CPAN. From my point of view, it is exactly what I had in mind. It's fast, flexible, easy to use and portable. It doesn't require external programs or other Perl modules.
This document describes how to use Convert::Binary::C. A lot of different features are presented, and the example code sometimes uses Perl's more advanced language elements. If your experience with Perl is rather limited, you should know how to use Perl's very good documentation system.
To look up one of the manpages, use the perldoc|perldoc command.
For example,
perldoc perl
will show you Perl's main manpage. To look up a specific Perl
function, use perldoc -f:
perldoc -f map
gives you more information about the map|perlfunc/"map" function.
You can also search the FAQ using perldoc -q:
perldoc -q array
will give you everything you ever wanted to know about Perl arrays. But now, let's go on with some real stuff!
Say you want to pack (or unpack) data according to the following C structure:
struct foo {
char ary[3];
unsigned short baz;
int bar;
};
You could of course use
Perl's pack|perlfunc/"pack" and unpack|perlfunc/"unpack" functions:
@ary = (1, 2, 3); $baz = 40000; $bar = -4711; $binary = pack 'c3 S i', @ary, $baz, $bar;
But this implies that the struct members are byte aligned. If they were long aligned (which is the default for most compilers), you'd have to write
$binary = pack 'c3 x S x2 i', @ary, $baz, $bar;
which doesn't really increase readability.
Now imagine that you need to pack the data for a completely
different architecture with different byte order. You would
look into the pack|perlfunc/"pack" manpage again and
perhaps come up with this:
$binary = pack 'c3 x n x2 N', @ary, $baz, $bar;
However, if you try to unpack $foo again, your signed values
have turned into unsigned ones.
All this can still be managed with Perl. But imagine your
structures get more complex? Imagine you need to support
different platforms? Imagine you need to make changes to
the structures? You'll not only have to change the C source
but also dozens of pack|perlfunc/"pack" strings in
your Perl code. This is no fun. And Perl should be fun.
Now, wouldn't it be great if you could just read in the C source you've already written and use all the types defined there for packing and unpacking? That's what Convert::Binary::C does.
To use Convert::Binary::C just say
use Convert::Binary::C;
to load the module. Its interface is completely object oriented, so it doesn't export any functions.
Next, you need to create a new Convert::Binary::C object. This can be done by either
$c = Convert::Binary::C->new;
or
$c = new Convert::Binary::C;
You can optionally pass configuration options to the constructor as described in the next section.
To configure a Convert::Binary::C object, you can either call
the configure|/"configure" method or directly pass the configuration
options to the constructor. If you want to change byte order
and alignment, you can use
$c->configure(ByteOrder => 'LittleEndian',
Alignment => 2);
or you can change the construction code to
$c = new Convert::Binary::C ByteOrder => 'LittleEndian',
Alignment => 2;
Either way, the object will now know that it should use little endian (Intel) byte order and 2-byte struct member alignment for packing and unpacking.
Alternatively, you can use the option names as names of methods to configure the object, like:
$c->ByteOrder('LittleEndian');
You can also retrieve information about the current
configuration of a Convert::Binary::C object. For details,
see the section about the configure|/"configure" method.
Convert::Binary::C allows two ways of parsing C source. Either by parsing external C header or C source files:
$c->parse_file('header.h');
Or by parsing C code embedded in your script:
$c->parse(<<'CCODE');
struct foo {
char ary[3];
unsigned short baz;
int bar;
};
CCODE
Now the object $c will know everything about struct foo.
The example above uses a so-called here-document. It allows to
easily embed multi-line strings in your code. You can find more
about here-documents in perldata or perlop.
Since the parse|/"parse" and parse_file|/"parse_file" methods
throw an exception when a parse error occurs, you usually want to catch
these in an eval block:
eval { $c->parse_file('header.h') };
if ($@) {
# handle error appropriately
}
Perl's special $@ variable will contain an empty string (which
evaluates to a false value in boolean context) on success or
an error string on failure.
As another feature, parse|/"parse" and parse_file|/"parse_file" return
a reference to their object on success, just like configure|/"configure" does
when you're configuring the object. This will allow you to write constructs
like this:
my $c = eval {
Convert::Binary::C->new(Include => ['/usr/include'])
->parse_file('header.h')
};
if ($@) {
# handle error appropriately
}
Convert::Binary::C has two methods, pack|/"pack" and unpack|/"unpack",
that act similar to the functions of same denominator in Perl.
To perform the packing described in the example above,
you could write:
$data = {
ary => [1, 2, 3],
baz => 40000,
bar => -4711,
};
$binary = $c->pack('foo', $data);
Unpacking will work exactly the same way, just that
the unpack|/"unpack" method will take a byte string as its input
and will return a reference to a (possibly very complex)
Perl data structure.
$binary = get_data_from_memory();
$data = $c->unpack('foo', $binary);
You can now easily access all of the values:
print "foo.ary[1] = $data->{ary}[1]\n";
Or you can even more conveniently use the Data::Dumper module:
use Data::Dumper; print Dumper($data);
The output would look something like this:
$VAR1 = {
'bar' => -271,
'baz' => 5000,
'ary' => [
42,
48,
100
]
};
Convert::Binary::C uses Thomas Pornin's ucpp as an internal
C preprocessor. It is compliant to ISO-C99, so you don't have
to worry about using even weird preprocessor constructs in
your code.
If your C source contains includes or depends upon preprocessor
defines, you may need to configure the internal preprocessor.
Use the Include and Define configuration options for that:
$c->configure(Include => ['/usr/include',
'/home/mhx/include'],
Define => [qw( NDEBUG FOO=42 )]);
If your code uses system includes, it is most likely that you will need to define the symbols that are usually defined by the compiler.
On some operating systems, the system includes require the
preprocessor to predefine a certain set of assertions.
Assertions are supported by ucpp, and you can define them
either in the source code using #assert or as a property
of the Convert::Binary::C object using Assert:
$c->configure(Assert => ['predicate(answer)']);
Information about defined macros can be retrieved from the preprocessor as long as its configuration isn't changed. The preprocessor is implicitly reset if you change one of the following configuration options:
Include Define Assert HasCPPComments HasMacroVAARGS
Convert::Binary::C supports the pack pragma to locally override
struct member alignment. The supported syntax is as follows:
Sets the new alignment to ALIGN. If ALIGN is 0, resets the alignment to its original value.
Resets the alignment to its original value.
Saves the current alignment on a stack and sets the new alignment to ALIGN. If ALIGN is 0, sets the alignment to the default alignment.
Restores the alignment to the last value saved on the stack.
/* Example assumes sizeof( short ) == 2, sizeof( long ) == 4. */
#pragma pack(1)
struct nopad {
char a; /* no padding bytes between 'a' and 'b' */
long b;
};
#pragma pack /* reset to "native" alignment */
#pragma pack( push, 2 )
struct pad {
char a; /* one padding byte between 'a' and 'b' */
long b;
#pragma pack( push, 1 )
struct {
char c; /* no padding between 'c' and 'd' */
short d;
} e; /* sizeof( e ) == 3 */
#pragma pack( pop ); /* back to pack( 2 ) */
long f; /* one padding byte between 'e' and 'f' */
};
#pragma pack( pop ); /* back to "native" */
The pack pragma as it is currently implemented only affects
the maximum struct member alignment. There are compilers
that also allow to specify the minimum struct member
alignment. This is not supported by Convert::Binary::C.
ccconfigAs there are over 20 different configuration options, setting all of them correctly can be a lengthy and tedious task.
The ccconfig|ccconfig script, which is bundled with this
module, aims at automatically determining the correct compiler
configuration by testing the compiler executable. It works for
both, native and cross compilers.
This section covers one of the fundamental features of Convert::Binary::C. It's how type expressions, referred to as TYPEs in the method reference, are handled by the module.
Many of the methods,
namely pack|/"pack", unpack|/"unpack", sizeof|/"sizeof", typeof|/"typeof", member|/"member", offsetof|/"offsetof", def|/"def", initializer|/"initializer" and tag|/"tag",
are passed a TYPE to operate on as their first argument.
These are trivial. Standard types are simply enum names, struct names, union names, or typedefs. Almost every method that wants a TYPE will accept a standard type.
For enums, structs and unions, the prefixes enum, struct and union are
optional. However, if a typedef with the same name exists, like in
struct foo {
int bar;
};
typedef int foo;
you will have to use the prefix to distinguish between the struct and the typedef. Otherwise, a typedef is always given preference.
Basic types, or atomic types, are int or char, for example.
It's possible to use these basic types without having parsed any
code. You can simply do
$c = new Convert::Binary::C;
$size = $c->sizeof('unsigned long');
$data = $c->pack('short int', 42);
Even though the above works fine, it is not possible to define more complex types on the fly, so
$size = $c->sizeof('struct { int a, b; }');
will result in an error.
Basic types are not supported by all methods. For example, it makes
no sense to use member|/"member" or offsetof|/"offsetof" on
a basic type. Using typeof|/"typeof" isn't very useful, but
supported.
This is by far the most complex part, depending on the complexity of your data structures. Any standard type that defines a compound or an array may be followed by a member expression to select only a certain part of the data type. Say you have parsed the following C code:
struct foo {
long type;
struct {
short x, y;
} array[20];
};
typedef struct foo matrix[8][8];
You may want to know the size of the array member of struct foo.
This is quite easy:
print $c->sizeof('foo.array'), " bytes";
will print
80 bytes
depending of course on the ShortSize you configured.
If you wanted to unpack only a single column of matrix, that's
easy as well (and of course it doesn't matter which index you use):
$column = $c->unpack('matrix[2]', $data);
Just like in C, it is possible to use out-of-bounds array indices.
This means that, for example, despite array is declared to have
20 elements, the following code
$size = $c->sizeof('foo.array[4711]');
$offset = $c->offsetof('foo', 'array[-13]');
is perfectly valid and will result in:
$size = 4 $offset = -48
Member expressions can be arbitrarily complex:
$type = $c->typeof('matrix[2][3].array[7].y');
print "the type is $type";
will, for example, print
the type is short
Member expressions are also used as the second argument
to offsetof|/"offsetof".
Members returned by the member|/"member" method have an optional
offset suffix to indicate that the given offset doesn't point to the
start of that member. For example,
$member = $c->member('matrix', 1431);
print $member;
will print
[2][1].type+3
If you would use this as a member expression, like in
$size = $c->sizeof("matrix $member");
the offset suffix will simply be ignored. Actually, it will be ignored for all methods if it's used in the first argument.
When used in the second argument to offsetof|/"offsetof",
it will usually do what you mean, i. e. the offset suffix, if
present, will be considered when determining the offset. This
behaviour ensures that
$member = $c->member('foo', 43);
$offset = $c->offsetof('foo', $member);
print "'$member' is located at offset $offset of struct foo";
will always correctly set $offset:
'.array[9].y+1' is located at offset 43 of struct foo
If this is not what you mean, e.g. because you want to know the
offset where the member returned by member|/"member" starts,
you just have to remove the suffix:
$member =~ s/\+\d+$//;
$offset = $c->offsetof('foo', $member);
print "'$member' starts at offset $offset of struct foo";
This would then print:
'.array[9].y' starts at offset 42 of struct foo
In a nutshell, tags are properties that you can attach to types.
You can add tags to types using the tag|/"tag" method,
and remove them using tag|/"tag" or untag|/"untag",
for example:
# Attach 'Format' and 'Hooks' tags
$c->tag('type', Format => 'String', Hooks => { pack => \&rout });
$c->untag('type', 'Format'); # Remove only 'Format' tag
$c->untag('type'); # Remove all tags
You can also use tag|/"tag" to see which tags are
attached to a type, for example:
$tags = $c->tag('type');
This would give you:
$tags = {
'Hooks' => {
'pack' => \&rout
},
'Format' => 'String'
};
Currently, there are only a couple of different tags that influence the way data is packed and unpacked. There are probably more tags to come in the future.
One of the tags currently available is the Format tag.
Using this tag, you can tell a Convert::Binary::C object to
pack and unpack a certain data type in a special way.
For example, if you have a (fixed length) string type
typedef char str_type[40];
this type would, by default, be unpacked as an array
of chars. That's because it is only an array
of chars, and Convert::Binary::C doesn't know it is
actually used as a string.
But you can tell Convert::Binary::C that str_type is
a C string using the Format tag:
$c->tag('str_type', Format => 'String');
This will make unpack|/"unpack" (and of course
also pack|/"pack") treat the binary data like a
null-terminated C string:
$binary = "Hello World!\n\0 this is just some dummy data";
$hello = $c->unpack('str_type', $binary);
print $hello;
would thusly print:
Hello World!
Of course, this also works the other way round:
use Data::Hexdumper;
$binary = $c->pack('str_type', "Just another C::B::C hacker");
print hexdump(data => $binary);
would print:
0x0000 : 4A 75 73 74 20 61 6E 6F 74 68 65 72 20 43 3A 3A : Just.another.C::
0x0010 : 42 3A 3A 43 20 68 61 63 6B 65 72 00 00 00 00 00 : B::C.hacker.....
0x0020 : 00 00 00 00 00 00 00 00 : ........
If you want Convert::Binary::C to not interpret the binary
data at all, you can set the Format tag to Binary.
This might not be seem very useful,
as pack|/"pack" and unpack|/"unpack" would
just pass through the unmodified binary data.
But you can tag not only whole types, but also compound
members. For example
$c->parse(<<ENDC);
struct packet {
unsigned short header;
unsigned short flags;
unsigned char payload[28];
};
ENDC
$c->tag('packet.payload', Format => 'Binary');
would allow you to write:
read FILE, $payload, $c->sizeof('packet.payload');
$packet = {
header => 4711,
flags => 0xf00f,
payload => $payload,
};
$binary = $c->pack('packet', $packet);
print hexdump(data => $binary);
This would print something like:
0x0000 : 12 67 F0 0F 6E 6F 0A 6E 6F 0A 6E 6F 0A 6E 6F 0A : .g..no.no.no.no.
0x0010 : 6E 6F 0A 6E 6F 0A 6E 6F 0A 6E 6F 0A 6E 6F 0A 6E : no.no.no.no.no.n
For obvious reasons, it is not allowed to attach a Format tag
to bitfield members. Trying to do so will result in an exception
being thrown by the tag|/"tag" method.
The ByteOrder tag allows you to override the byte order of
certain types or members. The implementation of this tag is
considered experimental and may be subject to changes in the
future.
Usually it doesn't make much sense to override the byte order, but there may be applications where a sub-structure is packed in a different byte order than the surrounding structure.
Take, for example, the following code:
$c = Convert::Binary::C->new(ByteOrder => 'BigEndian',
OrderMembers => 1);
$c->parse(<<'ENDC');
typedef unsigned short u_16;
struct coords_3d {
long x, y, z;
};
struct coords_msg {
u_16 header;
u_16 length;
struct coords_3d coords;
};
ENDC
Assume that while coords_msg is big endian, the embedded
coordinates coords_3d are stored in little endian format
for some reason. In C, you'll have to handle this manually.
But using Convert::Binary::C, you can simply attach
a ByteOrder tag to either the coords_3d structure or to
the coords member of the coords_msg structure. Both
will work in this case. The only difference is that if you
tag the coords member, coords_3d will only be treated
as little endian if you pack|/"pack" or unpack|/"unpack" the
coords_msg structure. (BTW, you could also tag all members
of coords_3d individually, but that would be inefficient.)
So, let's attach the ByteOrder tag to the coords member:
$c->tag('coords_msg.coords', ByteOrder => 'LittleEndian');
Assume the following binary message:
0x0000 : 00 2A 00 0C FF FF FF FF 02 00 00 00 2A 00 00 00 : .*..........*...
If you unpack this message...
$msg = $c->unpack('coords_msg', $binary);
...you will get the following data structure:
$msg = {
'header' => 42,
'length' => 12,
'coords' => {
'x' => -1,
'y' => 2,
'z' => 42
}
};
Without the ByteOrder tag, you would get:
$msg = {
'header' => 42,
'length' => 12,
'coords' => {
'x' => -1,
'y' => 33554432,
'z' => 704643072
}
};
The ByteOrder tag is a recursive tag, i.e. it applies
to all children of the tagged object recursively. Of course,
it is also possible to override a ByteOrder tag by attaching
another ByteOrder tag to a child type. Confused? Here's an
example. In addition to tagging the coords member as little
endian, we now tag coords_3d.y as big endian:
$c->tag('coords_3d.y', ByteOrder => 'BigEndian');
$msg = $c->unpack('coords_msg', $binary);
This will return the following data structure:
$msg = {
'header' => 42,
'length' => 12,
'coords' => {
'x' => -1,
'y' => 33554432,
'z' => 42
}
};
Note that if you tag both a type and a member of that type
within a compound, the tag attached to the type itself has
higher precedence. Using the example above, if you would attach
a ByteOrder tag to both coords_msg.coords and coords_3d,
the tag attached to coords_3d would always win.
Also note that the ByteOrder tag might not work as expected
along with bitfields, which is why the implementation is considered
experimental. Bitfields are currently not affected by
the ByteOrder tag at all. This is because the byte order
would affect the bitfield layout, and a consistent implementation
supporting multiple layouts of the same struct would be quite
bulky and probably slow down the whole module.
If you really need the correct behaviour, you can use the following trick:
$le = Convert::Binary::C->new(ByteOrder => 'LittleEndian');
$le->parse(<<'ENDC');
typedef unsigned short u_16;
typedef unsigned long u_32;
struct message {
u_16 header;
u_16 length;
struct {
u_32 a;
u_32 b;
u_32 c : 7;
u_32 d : 5;
u_32 e : 20;
} data;
};
ENDC
$be = $le->clone->ByteOrder('BigEndian');
$le->tag('message.data', Format => 'Binary', Hooks => {
unpack => sub { $be->unpack('message.data', @_) },
pack => sub { $be->pack('message.data', @_) },
});
$msg = $le->unpack('message', $binary);
This uses the Format|/"The Format Tag" and Hooks|/"The Hooks Tag" tags
along with a big endian clone|/"clone" of the original
little endian object. It attaches hooks to the little endian
object and in the hooks it uses the big endian object
to pack|/"pack" and unpack|/"unpack" the binary data.
The Dimension tag allows you to override the declared dimension
of an array for packing or unpacking data. The implementation of
this tag is considered very experimental and will definitely change in
a future release.
That being said, the Dimension tag is primarily useful to support
variable length arrays. Usually, you have to write the following code
for such a variable length array in C:
struct c_message
{
unsigned count;
char data[1];
};
So, because you cannot declare an empty array, you declare an array with a single element. If you have a ISO-C99 compliant compiler, you can write this code instead:
struct c99_message
{
unsigned count;
char data[];
};
This explicitly tells the compiler that data is a flexible array
member. Convert::Binary::C already uses this information to
handle flexible array members in
a special way.
As you can see in the following example, the two types are treated differently:
$data = pack 'NC*', 3, 1..8;
$uc = $c->unpack('c_message', $data);
$uc99 = $c->unpack('c99_message', $data);
This will result in:
$uc = {'count' => 3,'data' => [1]};
$uc99 = {'count' => 3,'data' => [1,2,3,4,5,6,7,8]};
However, only few compilers support ISO-C99, and you probably don't want to change your existing code only to get some extra features when using Convert::Binary::C.
So it is possible to attach a tag to the data member of
the c_message struct that tells Convert::Binary::C to treat
the array as if it were flexible:
$c->tag('c_message.data', Dimension => '*');
Now both c_message and c99_message will behave exactly the
same when using pack|/"pack" or unpack|/"unpack".
Repeating the above code:
$uc = $c->unpack('c_message', $data);
This will result in:
$uc = {'count' => 3,'data' => [1,2,3,4,5,6,7,8]};
But there's more you can do. Even though it probably doesn't make much sense, you can tag a fixed dimension to an array:
$c->tag('c_message.data', Dimension => '5');
This will obviously result in:
$uc = {'count' => 3,'data' => [1,2,3,4,5]};
A more useful way to use the Dimension tag is to set it to
the name of a member in the same compound:
$c->tag('c_message.data', Dimension => 'count');
Convert::Binary::C will now use the value of that member to determine the size of the array, so unpacking will result in:
$uc = {'count' => 3,'data' => [1,2,3]};
Of course, you can also tag flexible array members. And yes, it's also possible to use more complex member expressions:
$c->parse(<<ENDC);
struct msg_header
{
unsigned len[2];
};
struct more_complex
{
struct msg_header hdr;
char data[];
};
ENDC
$data = pack 'NNC*', 42, 7, 1 .. 10;
$c->tag('more_complex.data', Dimension => 'hdr.len[1]');
$u = $c->unpack('more_complex', $data);
The result will be:
$u = {
'hdr' => {
'len' => [
42,
7
]
},
'data' => [
1,
2,
3,
4,
5,
6,
7
]
};
By the way, it's also possible to tag arrays that are not embedded inside a compound:
$c->parse(<<ENDC);
typedef unsigned short short_array[];
ENDC
$c->tag('short_array', Dimension => '5');
$u = $c->unpack('short_array', $data);
Resulting in:
$u = [0,42,0,7,258];
The final and most powerful way to define a Dimension tag is
to pass it a subroutine reference. The referenced subroutine can
execute whatever code is neccessary to determine the size of the
tagged array:
sub get_size
{
my $m = shift;
return $m->{hdr}{len}[0] / $m->{hdr}{len}[1];
}
$c->tag('more_complex.data', Dimension => \&get_size);
$u = $c->unpack('more_complex', $data);
As you can guess from the above code, the subroutine is being passed a reference to hash that stores the already unpacked part of the compound embedding the tagged array. This is the result:
$u = {
'hdr' => {
'len' => [
42,
7
]
},
'data' => [
1,
2,
3,
4,
5,
6
]
};
You can also pass custom arguments to the subroutines by using
the arg|/"arg" method. This is similar to the functionality
offered by the Hooks|/"The Hooks Tag" tag.
Of course, all that also works for the pack|/"pack" method
as well.
However, the current implementation has at least one shortcomings,
which is why it's experimental: The Dimension tag doesn't impact
compound layout. This means that while you can alter the size of an
array in the middle of a compound, the offset of the members after
that array won't be impacted. I'd rather like to see the layout adapt
dynamically, so this is what I'm hoping to implement in the future.
Hooks are a special kind of tag that can be extremely useful.
Using hooks, you can easily override the
way pack|/"pack" and unpack|/"unpack" handle data
using your own subroutines.
If you define hooks for a certain data type, each time this
data type is processed the corresponding hook will be called
to allow you to modify that data.
Here's an example. Let's assume the following C code has been parsed:
typedef unsigned long u_32;
typedef u_32 ProtoId;
typedef ProtoId MyProtoId;
struct MsgHeader {
MyProtoId id;
u_32 len;
};
struct String {
u_32 len;
char buf[];
};
You could now use the types above and, for example, unpack
binary data representing a MsgHeader like this:
$msg_header = $c->unpack('MsgHeader', $data);
This would give you:
$msg_header = {
'len' => 13,
'id' => 42
};
Instead of dealing with ProtoId's as integers, you would
rather like to have them as clear text. You could provide
subroutines to convert between clear text and integers:
%proto = (
CATS => 1,
DOGS => 42,
HEDGEHOGS => 4711,
);
%rproto = reverse %proto;
sub ProtoId_unpack {
$rproto{$_[0]} || 'unknown protocol'
}
sub ProtoId_pack {
$proto{$_[0]} or die 'unknown protocol'
}
You can now register these subroutines by attaching a Hooks tag
to ProtoId using the tag|/"tag" method:
$c->tag('ProtoId', Hooks => { pack => \&ProtoId_pack,
unpack => \&ProtoId_unpack });
Doing exactly the same unpack on MsgHeader again would
now return:
$msg_header = {
'len' => 13,
'id' => 'DOGS'
};
Actually, if you don't need the reverse operation, you don't even
have to register a pack hook. Or, even better, you can have a
more intelligent unpack hook that creates a dual-typed variable:
use Scalar::Util qw(dualvar);
sub ProtoId_unpack2 {
dualvar $_[0], $rproto{$_[0]} || 'unknown protocol'
}
$c->tag('ProtoId', Hooks => { unpack => \&ProtoId_unpack2 });
$msg_header = $c->unpack('MsgHeader', $data);
Just as before, this would print
$msg_header = {
'len' => 13,
'id' => 'DOGS'
};
but without requiring a pack hook for packing, at least as
long as you keep the variable dual-typed.
Hooks are usually called with exactly one argument, which is the data that should be processed (see "Advanced Hooks" for details on how to customize hook arguments). They are called in scalar context and expected to return the processed data.
To get rid of registered hooks, you can either undefine only certain hooks
$c->tag('ProtoId', Hooks => { pack => undef });
or all hooks:
$c->tag('ProtoId', Hooks => undef);
Of course, hooks are not restricted to handling integer values.
You could just as well attach hooks for the String struct from
the code above. A useful example would be to have these hooks:
sub string_unpack {
my $s = shift;
pack "c$s->{len}", @{$s->{buf}};
}
sub string_pack {
my $s = shift;
return {
len => length $s,
buf => [ unpack 'c*', $s ],
}
}
(Don't be confused by the fact that the unpack hook
uses pack and the pack hook uses unpack.
And also see "Advanced Hooks" for a more clever approach.)
While you would normally get the following output when unpacking
a String
$string = {
'len' => 12,
'buf' => [
72,
101,
108,
108,
111,
32,
87,
111,
114,
108,
100,
33
]
};
you could just register the hooks using
$c->tag('String', Hooks => { pack => \&string_pack,
unpack => \&string_unpack });
and you would get a nice human-readable Perl string:
$string = 'Hello World!';
Packing a string turns out to be just as easy:
use Data::Hexdumper;
$data = $c->pack('String', 'Just another Perl hacker,');
print hexdump(data => $data);
This would print:
0x0000 : 00 00 00 19 4A 75 73 74 20 61 6E 6F 74 68 65 72 : ....Just.another
0x0010 : 20 50 65 72 6C 20 68 61 63 6B 65 72 2C : .Perl.hacker,
If you want to find out if or which hooks are registered for
a certain type, you can also use the tag|/"tag" method:
$hooks = $c->tag('String', 'Hooks');
This would return:
$hooks = {
'unpack' => \&string_unpack,
'pack' => \&string_pack
};
It is also possible to combine hooks with using the Format tag.
This can be useful if you know better than Convert::Binary::C how
to interpret the binary data. In the previous section, we've handled
this type
struct String {
u_32 len;
char buf[];
};
with the following hooks:
sub string_unpack {
my $s = shift;
pack "c$s->{len}", @{$s->{buf}};
}
sub string_pack {
my $s = shift;
return {
len => length $s,
buf => [ unpack 'c*', $s ],
}
}
$c->tag('String', Hooks => { pack => \&string_pack,
unpack => \&string_unpack });
As you can see in the hook code, buf is expected to be an array
of characters. For the unpack|/"unpack" case Convert::Binary::C
first turns the binary data into a Perl array, and then the hook packs
it back into a string. The intermediate array creation and destruction
is completely useless.
Same thing, of course, for the pack|/"pack" case.
Here's a clever way to handle this. Just tag buf as binary
$c->tag('String.buf', Format => 'Binary');
and use the following hooks instead:
sub string_unpack2 {
my $s = shift;
substr $s->{buf}, 0, $s->{len};
}
sub string_pack2 {
my $s = shift;
return {
len => length $s,
buf => $s,
}
}
$c->tag('String', Hooks => { pack => \&string_pack2,
unpack => \&string_unpack2 });
This will be exactly equivalent to the old code, but faster and probably even much easier to understand.
But hooks are even more powerful. You can customize the arguments
that are passed to your hooks and you can use arg|/"arg" to
pass certain special arguments, such as the name of the type that
is currently being processed by the hook.
The following example shows how it is easily possible to peek into the perl internals using hooks.
use Config;
$c = new Convert::Binary::C %CC, OrderMembers => 1;
$c->Include(["$Config{archlib}/CORE", @{$c->Include}]);
$c->parse(<<ENDC);
#include "EXTERN.h"
#include "perl.h"
ENDC
$c->tag($_, Hooks => { unpack_ptr => [\&unpack_ptr,
$c->arg(qw(SELF TYPE DATA))] })
for qw( XPVAV XPVHV );
First, we add the perl core include path and parse perl.h. Then,
we add an unpack_ptr hook for a couple of the internal data types.
The unpack_ptr and pack_ptr hooks are called whenever a pointer
to a certain data structure is processed. This is by far the most
experimental part of the hooks feature, as this includes any kind
of pointer. There's no way for the hook to know the difference between
a plain pointer, or a pointer to a pointer, or a pointer to an array
(this is because the difference doesn't matter anywhere else in
Convert::Binary::C).
But the hook above makes use of another very interesting feature: It
uses arg|/"arg" to pass special arguments to the hook subroutine.
Usually, the hook subroutine is simply passed a single data argument.
But using the above definition, it'll get a reference to the calling
object (SELF), the name of the type being processed (TYPE) and
the data (DATA).
But how does our hook look like?
sub unpack_ptr {
my($self, $type, $ptr) = @_;
$ptr or return '<NULL>';
my $size = $self->sizeof($type);
$self->unpack($type, unpack("P$size", pack('I', $ptr)));
}
As you can see, the hook is rather simple. First, it receives the
arguments mentioned above. It performs a quick check if the pointer
is NULL and shouldn't be processed any further. Next, it determines
the size of the type being processed. And finally, it'll just use
the Pn unpack template to read from that memory location and
recursively call unpack|/"unpack" to unpack the type. (And yes,
this may of course again call other hooks.)
Now, let's test that:
my $ref = { foo => 42, bar => 4711 };
my $ptr = hex(("$ref" =~ /\(0x([[:xdigit:]]+)\)$/)[0]);
print Dumper(unpack_ptr($c, 'AV', $ptr));
Just for the fun of it, we create a blessed array reference. But how
do we get a pointer to the corresponding AV? This is rather easy,
as the address of the AV is just the hex value that appears when
using the array reference in string context. So we just grab that and
turn it into decimal. All that's left to do is just call our hook,
as it can already handle AV pointers. And this is what we get:
$VAR1 = {
'sv_any' => {
'xnv_u' => {
'xnv_nv' => '0',
'xgv_stash' => 0,
'xpad_cop_seq' => {
'xlow' => 0,
'xhigh' => 0
},
'xbm_s' => {
'xbm_previous' => 0,
'xbm_flags' => 0,
'xbm_rare' => 0
}
},
'xav_fill' => 2,
'xav_max' => 7,
'xiv_u' => {
'xivu_iv' => 2,
'xivu_uv' => 2,
'xivu_p1' => 2,
'xivu_i32' => 2,
'xivu_namehek' => 2,
'xivu_hv' => 2
},
'xmg_u' => {
'xmg_magic' => 0,
'xmg_ourstash' => 0
},
'xmg_stash' => 0
},
'sv_refcnt' => 1,
'sv_flags' => 536870924,
'sv_u' => {
'svu_pv' => 142054140,
'svu_iv' => 142054140,
'svu_uv' => 142054140,
'svu_rv' => 142054140,
'svu_array' => 142054140,
'svu_hash' => 142054140,
'svu_gp' => 142054140
}
};
Even though it is rather easy to do such stuff using unpack_ptr hooks,
you should really know what you're doing and do it with extreme care
because of the limitations mentioned above. It's really easy to run into
segmentation faults when you're dereferencing pointers that point to
memory which you don't own.
Using hooks isn't for free. In performance-critical applications you have to keep in mind that hooks are actually perl subroutines and that they are called once for every value of a registered type that is being packed or unpacked. If only about 10% of the values require hooks to be called, you'll hardly notice the difference (if your hooks are implemented efficiently, that is). But if all values would require hooks to be called, that alone could easily make packing and unpacking very slow.
Since it is possible to attach multiple tags to a single type, the order in which the tags are processed is important. Here's a small table that shows the processing order.
pack unpack --------------------- Hooks Format Format ByteOrder ByteOrder Hooks
As a general rule, the Hooks|/"The Hooks Tag" tag is always
the first thing processed when packing data, and the last thing
processed when unpacking data.
The Format|/"The Format Tag" and ByteOrder|/"The ByteOrder Tag" tags
are exclusive, but when both are given the Format|/"The Format Tag" tag
wins.
newnew OPTION1 => VALUE1, OPTION2 => VALUE2, ...The constructor is used to create a new Convert::Binary::C object. You can simply use
$c = new Convert::Binary::C;
without additional arguments to create an object, or you can
optionally pass any arguments to the constructor that are
described for the configure|/"configure" method.
configureconfigure OPTIONconfigure OPTION1 => VALUE1, OPTION2 => VALUE2, ...This method can be used to configure an existing Convert::Binary::C object or to retrieve its current configuration.
To configure the object, the list of options consists of key
and value pairs and must therefore contain an even number of
elements. configure|/"configure" (and also new|/"new" if
used with configuration options) will throw an exception if you
pass an odd number of elements. Configuration will normally look
like this:
$c->configure(ByteOrder => 'BigEndian', IntSize => 2);
To retrieve the current value of a configuration option, you
must pass a single argument to configure|/"configure" that
holds the name of the option, just like
$order = $c->configure('ByteOrder');
If you want to get the values of all configuration options at
once, you can call configure|/"configure" without any
arguments and it will return a reference to a hash table that
holds the whole object configuration. This can be conveniently
used with the Data::Dumper module, for example:
use Convert::Binary::C;
use Data::Dumper;
$c = new Convert::Binary::C Define => ['DEBUGGING', 'FOO=123'],
Include => ['/usr/include'];
print Dumper($c->configure);
Which will print something like this:
$VAR1 = {
'Define' => [
'DEBUGGING',
'FOO=123'
],
'StdCVersion' => 199901,
'ByteOrder' => 'LittleEndian',
'LongSize' => 4,
'IntSize' => 4,
'HostedC' => 1,
'ShortSize' => 2,
'HasMacroVAARGS' => 1,
'Assert' => [],
'UnsignedChars' => 0,
'DoubleSize' => 8,
'CharSize' => 1,
'EnumType' => 'Integer',
'PointerSize' => 4,
'EnumSize' => 4,
'DisabledKeywords' => [],
'FloatSize' => 4,
'Alignment' => 1,
'LongLongSize' => 8,
'LongDoubleSize' => 12,
'KeywordMap' => {},
'Include' => [
'/usr/include'
],
'HasCPPComments' => 1,
'Bitfields' => {
'Engine' => 'Generic'
},
'UnsignedBitfields' => 0,
'Warnings' => 0,
'CompoundAlignment' => 1,
'OrderMembers' => 0
};
Since you may not always want to write a configure|/"configure" call
when you only want to change a single configuration item, you can
use any configuration option name as a method name, like:
$c->ByteOrder('LittleEndian') if $c->IntSize < 4;
(Yes, the example doesn't make very much sense... ;-)
However, you should keep in mind that configuration methods
that can take lists (namely Include, Define and Assert,
but not DisabledKeywords) may behave slightly different than
their configure|/"configure" equivalent.
If you pass these methods a single argument that is an array
reference, the current list will be replaced by the new one,
which is just the behaviour of the
corresponding configure|/"configure" call.
So the following are equivalent:
$c->configure(Define => ['foo', 'bar=123']); $c->Define(['foo', 'bar=123']);
But if you pass a list of strings instead of an array reference
(which cannot be done when using configure|/"configure"),
the new list items are appended to the current list, so
$c = new Convert::Binary::C Include => ['/include'];
$c->Include('/usr/include', '/usr/local/include');
print Dumper($c->Include);
$c->Include(['/usr/local/include']);
print Dumper($c->Include);
will first print all three include paths, but finally
only /usr/local/include will be configured:
$VAR1 = [
'/include',
'/usr/include',
'/usr/local/include'
];
$VAR1 = [
'/usr/local/include'
];
Furthermore, configuration methods can be chained together, as they return a reference to their object if called as a set method. So, if you like, you can configure your object like this:
$c = Convert::Binary::C->new(IntSize => 4)
->Define(qw( __DEBUG__ DB_LEVEL=3 ))
->ByteOrder('BigEndian');
$c->configure(EnumType => 'Both', Alignment => 4)
->Include('/usr/include', '/usr/local/include');
In the example above, qw( ... ) is the word list quoting
operator. It returns a list of all non-whitespace sequences,
and is especially useful for configuring preprocessor defines
or assertions. The following assignments are equivalent:
@array = ('one', 'two', 'three');
@array = qw(one two three);
You can configure the following options. Unknown options, as well as invalid values for an option, will cause the object to throw exceptions.
IntSize => 0 | 1 | 2 | 4 | 8Set the number of bytes that are occupied by an integer. This is
in most cases 2 or 4. If you set it to zero, the size of an
integer on the host system will be used. This is also the
default unless overridden by CBC_DEFAULT_INT_SIZE at compile time.
CharSize => 0 | 1 | 2 | 4 | 8Set the number of bytes that are occupied by a char.
This rarely needs to be changed, except for some platforms
that don't care about bytes, for example DSPs.
If you set this to zero, the size of a char on the host
system will be used. This is also the default unless
overridden by CBC_DEFAULT_CHAR_SIZE at compile time.
ShortSize => 0 | 1 | 2 | 4 | 8Set the number of bytes that are occupied by a short integer.
Although integers explicitly declared as short should be
always 16 bit, there are compilers that make a short
8 bit wide. If you set it to zero, the size of a short
integer on the host system will be used. This is also the
default unless overridden by CBC_DEFAULT_SHORT_SIZE at compile
time.
LongSize => 0 | 1 | 2 | 4 | 8Set the number of bytes that are occupied by a long integer.
If set to zero, the size of a long integer on the host system
will be used. This is also the default unless overridden
by CBC_DEFAULT_LONG_SIZE at compile time.
LongLongSize => 0 | 1 | 2 | 4 | 8Set the number of bytes that are occupied by a long long
integer. If set to zero, the size of a long long integer
on the host system, or 8, will be used. This is also the
default unless overridden by CBC_DEFAULT_LONG_LONG_SIZE at
compile time.
FloatSize => 0 | 1 | 2 | 4 | 8 | 12 | 16Set the number of bytes that are occupied by a single
precision floating point value.
If you set it to zero, the size of a float on the
host system will be used. This is also the default unless
overridden by CBC_DEFAULT_FLOAT_SIZE at compile time.
For details on floating point support,
see "FLOATING POINT VALUES".
DoubleSize => 0 | 1 | 2 | 4 | 8 | 12 | 16Set the number of bytes that are occupied by a double
precision floating point value.
If you set it to zero, the size of a double on the
host system will be used. This is also the default unless
overridden by CBC_DEFAULT_DOUBLE_SIZE at compile time.
For details on floating point support,
see "FLOATING POINT VALUES".
LongDoubleSize => 0 | 1 | 2 | 4 | 8 | 12 | 16Set the number of bytes that are occupied by a double
precision floating point value.
If you set it to zero, the size of a long double on
the host system, or 12 will be used. This is also the
default unless overridden by CBC_DEFAULT_LONG_DOUBLE_SIZE at compile
time. For details on floating point support,
see "FLOATING POINT VALUES".
PointerSize => 0 | 1 | 2 | 4 | 8Set the number of bytes that are occupied by a pointer. This is
in most cases 2 or 4. If you set it to zero, the size of a
pointer on the host system will be used. This is also the
default unless overridden by CBC_DEFAULT_PTR_SIZE at compile time.
EnumSize => -1 | 0 | 1 | 2 | 4 | 8Set the number of bytes that are occupied by an enumeration type. On most systems, this is equal to the size of an integer, which is also the default. However, for some compilers, the size of an enumeration type depends on the size occupied by the largest enumerator. So the size may vary between 1 and 8. If you have
enum foo {
ONE = 100, TWO = 200
};
this will occupy one byte because the enum can be represented as an unsigned one-byte value. However,
enum foo {
ONE = -100, TWO = 200
};
will occupy two bytes, because the -100 forces the type to
be signed, and 200 doesn't fit into a signed one-byte value.
Therefore, the type used is a signed two-byte value.
If this is the behaviour you need, set the EnumSize to 0.
Some compilers try to follow this strategy, but don't care whether the enumeration has signed values or not. They always declare an enum as signed. On such a compiler, given
enum one { ONE = -100, TWO = 100 };
enum two { ONE = 100, TWO = 200 };
enum one will occupy only one byte, while enum two
will occupy two bytes, even though it could be represented
by a unsigned one-byte value. If this is the behaviour of
your compiler, set EnumSize to -1.
Alignment => 0 | 1 | 2 | 4 | 8 | 16Set the struct member alignment. This option controls where
padding bytes are inserted between struct members. It globally
sets the alignment for all structs/unions. However, this can
be overridden from within the source code with the
common pack pragma as explained in "Supported pragma directives".
The default alignment is 1, which means no padding bytes are
inserted. A setting of 0 means native alignment, i.e.
the alignment of the system that Convert::Binary::C has been
compiled on. You can determine the native properties using
the native|/"native" function.
The Alignment option is similar to the -Zp[n] option
of the Intel compiler. It globally specifies the maximum
boundary to which struct members are aligned. Consider the
following structure and the sizes
of char, short, long and double being 1, 2, 4
and 8, respectively.
struct align {
char a;
short b, c;
long d;
double e;
};
With an alignment of 1 (the default), the struct members would be packed tightly:
0 1 2 3 4 5 6 7 8 9 10 11 12
+---+---+---+---+---+---+---+---+---+---+---+---+
| a | b | c | d | ...
+---+---+---+---+---+---+---+---+---+---+---+---+
12 13 14 15 16 17
+---+---+---+---+---+
... e |
+---+---+---+---+---+
With an alignment of 2, the struct members larger than one byte
would be aligned to 2-byte boundaries, which results in a single
padding byte between a and b.
0 1 2 3 4 5 6 7 8 9 10 11 12
+---+---+---+---+---+---+---+---+---+---+---+---+
| a | * | b | c | d | ...
+---+---+---+---+---+---+---+---+---+---+---+---+
12 13 14 15 16 17 18
+---+---+---+---+---+---+
... e |
+---+---+---+---+---+---+
With an alignment of 4, the struct members of size 2 would be aligned to 2-byte boundaries and larger struct members would be aligned to 4-byte boundaries:
0 1 2 3 4 5 6 7 8 9 10 11 12
+---+---+---+---+---+---+---+---+---+---+---+---+
| a | * | b | c | * | * | d | ...
+---+---+---+---+---+---+---+---+---+---+---+---+
12 13 14 15 16 17 18 19 20
+---+---+---+---+---+---+---+---+
... | e |
+---+---+---+---+---+---+---+---+
This layout of the struct members allows the compiler to generate optimized code because aligned members can be accessed more easily by the underlying architecture.
Finally, setting the alignment to 8 will align doubles to
8-byte boundaries:
0 1 2 3 4 5 6 7 8 9 10 11 12
+---+---+---+---+---+---+---+---+---+---+---+---+
| a | * | b | c | * | * | d | ...
+---+---+---+---+---+---+---+---+---+---+---+---+
12 13 14 15 16 17 18 19 20 21 22 23 24
+---+---+---+---+---+---+---+---+---+---+---+---+
... | * | * | * | * | e |
+---+---+---+---+---+---+---+---+---+---+---+---+
Further increasing the alignment does not alter the layout of our structure, as only members larger that 8 bytes would be affected.
The alignment of a structure depends on its largest member and
on the setting of the Alignment option. With Alignment set
to 2, a structure holding a long would be aligned to a 2-byte
boundary, while a structure containing only chars would have
no alignment restrictions. (Unfortunately, that's not the whole
story. See the CompoundAlignment option for details.)
Here's another example. Assuming 8-byte alignment, the following two structs will both have a size of 16 bytes:
struct one {
char c;
double d;
};
struct two {
double d;
char c;
};
This is clear for struct one, because the member d has to
be aligned to an 8-byte boundary, and thus 7 padding bytes are
inserted after c. But for struct two, the padding bytes
are inserted at the end of the structure, which doesn't make
much sense immediately. However, it makes perfect sense if you
think about an array of struct two. Each double has to be
aligned to an 8-byte boundary, an thus each array element would
have to occupy 16 bytes. With that in mind, it would be strange
if a struct two variable would have a different size. And it
would make the widely used construct
struct two array[] = { {1.0, 0}, {2.0, 1} };
int elements = sizeof(array) / sizeof(struct two);
impossible.
The alignment behaviour described here seems to be common for all compilers. However, not all compilers have an option to configure their default alignment.
CompoundAlignment => 0 | 1 | 2 | 4 | 8 | 16Usually, the alignment of a compound (i.e. a struct or
a union) depends only on its largest member and on the setting
of the Alignment option. There are, however, architectures and
compilers where compounds can have different alignment constraints.
For most platforms and compilers, the alignment constraint for compounds is 1 byte. That is, on most platforms
struct onebyte {
char byte;
};
will have an alignment of 1 and also a size of 1. But if you take
an ARM architecture, the above struct onebyte will have an
alignment of 4, and thus also a size of 4.
You can configure this by setting CompoundAlignment to 4. This
will ensure that the alignment of compounds is always 4.
Setting CompoundAlignment to 0 means native compound
alignment, i.e. the compound alignment of the system that
Convert::Binary::C has been compiled on. You can determine the
native properties using the native|/"native" function.
There are also compilers for certain platforms that allow you to adjust the compound alignment. If you're not aware of the fact that your compiler/architecture has a compound alignment other than 1, strange things can happen. If, for example, the compound alignment is 2 and you have something like
typedef unsigned char U8;
struct msg_head {
U8 cmd;
struct {
U8 hi;
U8 low;
} crc16;
U8 len;
};
there will be one padding byte inserted before the
embedded crc16 struct and after the len member, which
is most probably not what was intended:
0 1 2 3 4 5 6 +-----+-----+-----+-----+-----+-----+ | cmd | * | hi | low | len | * | +-----+-----+-----+-----+-----+-----+
Note that both #pragma pack and the Alignment option can
override CompoundAlignment. If you set CompoundAlignment to
4, but Alignment to 2, compounds will actually be aligned on
2-byte boundaries.
ByteOrder => 'BigEndian' | 'LittleEndian'Set the byte order for integers larger than a single byte.
Little endian (Intel, least significant byte first) and
big endian (Motorola, most significant byte first) byte
order are supported. The default byte order is the same as
the byte order of the host system unless overridden
by CBC_DEFAULT_BYTEORDER at compile time.
EnumType => 'Integer' | 'String' | 'Both'This option controls the type that enumeration constants
will have in data structures returned by the unpack|/"unpack" method.
If you have the following definitions:
typedef enum {
SUNDAY, MONDAY, TUESDAY, WEDNESDAY,
THURSDAY, FRIDAY, SATURDAY
} Weekday;
typedef enum {
JANUARY, FEBRUARY, MARCH, APRIL, MAY, JUNE, JULY,
AUGUST, SEPTEMBER, OCTOBER, NOVEMBER, DECEMBER
} Month;
typedef struct {
int year;
Month month;
int day;
Weekday weekday;
} Date;
and a byte string that holds a packed Date struct,
then you'll get the following results from a call
to the unpack|/"unpack" method.
IntegerEnumeration constants are returned as plain integers. This is fast, but may be not very useful. It is also the default.
$date = {
'weekday' => 1,
'month' => 0,
'day' => 7,
'year' => 2002
};
StringEnumeration constants are returned as strings. This will create a string constant for every unpacked enumeration constant and thus consumes more time and memory. However, the result may be more useful.
$date = {
'weekday' => 'MONDAY',
'month' => 'JANUARY',
'day' => 7,
'year' => 2002
};
BothEnumeration constants are returned as double typed scalars. If evaluated in string context, the enumeration constant will be a string, if evaluated in numeric context, the enumeration constant will be an integer.
$date = $c->EnumType('Both')->unpack('Date', $binary);
printf "Weekday = %s (%d)\n\n", $date->{weekday},
$date->{weekday};
if ($date->{month} == 0) {
print "It's $date->{month}, happy new year!\n\n";
}
print Dumper($date);
This will print:
Weekday = MONDAY (1)
It's JANUARY, happy new year!
$VAR1 = {
'weekday' => 'MONDAY',
'month' => 'JANUARY',
'day' => 7,
'year' => 2002
};
DisabledKeywords => [ KEYWORDS ]This option allows you to selectively deactivate certain
keywords in the C parser. Some C compilers don't have
the complete ANSI keyword set, i.e. they don't recognize
the keywords const or void, for example. If you do
typedef int void;
on such a compiler, this will usually be ok. But if you
parse this with an ANSI compiler, it will be a syntax
error. To parse the above code correctly, you have to
disable the void keyword in the Convert::Binary::C
parser:
$c->DisabledKeywords([qw( void )]);
By default, the Convert::Binary::C parser will recognize
the keywords inline and restrict. If your compiler
doesn't have these new keywords, it usually doesn't matter.
Only if you're using the keywords as identifiers, like in
typedef struct inline {
int a, b;
} restrict;
you'll have to disable these ISO-C99 keywords:
$c->DisabledKeywords([qw( inline restrict )]);
The parser allows you to disable the following keywords:
asm auto const double enum extern float inline long register restrict short signed static unsigned void volatile
KeywordMap => { KEYWORD => TOKEN, ... }This option allows you to add new keywords to the parser.
These new keywords can either be mapped to existing tokens
or simply ignored. For example, recent versions of the GNU
compiler recognize the keywords __signed__ and __extension__.
The first one obviously is a synonym for signed, while
the second one is only a marker for a language extension.
Using the preprocessor, you could of course do the following:
$c->Define(qw( __signed__=signed __extension__= ));
However, the preprocessor symbols could be undefined or redefined in the code, and
#ifdef __signed__ # undef __signed__ #endif typedef __extension__ __signed__ long long s_quad;
would generate a parse error, because __signed__ is an
unexpected identifier.
Instead of utilizing the preprocessor, you'll have to create
mappings for the new keywords directly in the parser
using KeywordMap. In the above example, you want to
map __signed__ to the built-in C keyword signed and
ignore __extension__. This could be done with the following
code:
$c->KeywordMap({ __signed__ => 'signed',
__extension__ => undef });
You can specify any valid identifier as hash key, and either
a valid C keyword or undef as hash value.
Having configured the object that way, you could parse even
#ifdef __signed__ # undef __signed__ #endif typedef __extension__ __signed__ long long s_quad;
without problems.
Note that KeywordMap and DisabledKeywords perfectly work
together. You could, for example, disable the signed keyword,
but still have __signed__ mapped to the original signed token:
$c->configure(DisabledKeywords => [ 'signed' ],
KeywordMap => { __signed__ => 'signed' });
This would allow you to define
typedef __signed__ long signed;
which would normally be a syntax error because signed cannot
be used as an identifier.
UnsignedChars => 0 | 1Use this boolean option if you want characters
to be unsigned if specified without an
explicit signed or unsigned type specifier.
By default, characters are signed.
UnsignedBitfields => 0 | 1Use this boolean option if you want bitfields
to be unsigned if specified without an
explicit signed or unsigned type specifier.
By default, bitfields are signed.
Warnings => 0 | 1Use this boolean option if you want warnings to be issued during the parsing of source code. Currently, warnings are only reported by the preprocessor, so don't expect the output to cover everything.
By default, warnings are turned off and only errors will be
reported. However, even these errors are turned off if
you run without the -w flag.
HasCPPComments => 0 | 1Use this option to turn C++ comments on or off. By default, C++ comments are enabled. Disabling C++ comments may be necessary if your code includes strange things like:
one = 4 //* <- divide */ 4; two = 2;
With C++ comments, the above will be interpreted as
one = 4 two = 2;
which will obviously be a syntax error, but without C++ comments, it will be interpreted as
one = 4 / 4; two = 2;
which is correct.
HasMacroVAARGS => 0 | 1Use this option to turn the __VA_ARGS__ macro expansion
on or off. If this is enabled (which is the default), you can use
variable length argument lists in your preprocessor macros.
#define DEBUG( ... ) fprintf( stderr, __VA_ARGS__ )
There's normally no reason to turn that feature off.
StdCVersion => undef | INTEGERUse this option to change the value of the preprocessor's
predefined __STDC_VERSION__ macro. When set to undef,
the macro will not be defined.
HostedC => undef | 0 | 1Use this option to change the value of the preprocessor's
predefined __STDC_HOSTED__ macro. When set to undef,
the macro will not be defined.
Include => [ INCLUDES ]Use this option to set the include path for the internal preprocessor. The option value is a reference to an array of strings, each string holding a directory that should be searched for includes.
Define => [ DEFINES ]Use this option to define symbols in the preprocessor.
The option value is, again, a reference to an array of
strings. Each string can be either just a symbol or an
assignment to a symbol. This is completely equivalent
to what the -D option does for most preprocessors.
The following will define the symbol FOO and
define BAR to be 12345:
$c->configure(Define => [qw( FOO BAR=12345 )]);
Assert => [ ASSERTIONS ]Use this option to make assertions in the preprocessor.
If you don't know what assertions are, don't be
concerned, since they're deprecated anyway. They
are, however, used in some system's include files.
The value is an array reference, just like for the
macro definitions. Only the way the assertions are
defined is a bit different and mimics the way they
are defined with the #assert directive:
$c->configure(Assert => ['foo(bar)']);
OrderMembers => 0 | 1When using unpack|/"unpack" on compounds and
iterating over the returned hash, the order of the
compound members is generally not preserved due to
the nature of hash tables. It is not even guaranteed
that the order is the same between different runs of
the same program. This can be very annoying if you
simply use to dump your data structures and the
compound members always show up in a different order.
By setting OrderMembers to a non-zero value, all
hashes returned by unpack|/"unpack" are tied to
a class that preserves the order of the hash keys.
This way, all compound members will be returned in
the correct order just as they are defined in your C
code.
use Convert::Binary::C;
use Data::Dumper;
$c = Convert::Binary::C->new->parse(<<'ENDC');
struct test {
char one;
char two;
struct {
char never;
char change;
char this;
char order;
} three;
char four;
};
ENDC
$data = "Convert";
$u1 = $c->unpack('test', $data);
$c->OrderMembers(1);
$u2 = $c->unpack('test', $data);
print Data::Dumper->Dump([$u1, $u2], [qw(u1 u2)]);
This will print something like:
$u1 = {
'three' => {
'change' => 118,
'order' => 114,
'this' => 101,
'never' => 110
},
'one' => 67,
'two' => 111,
'four' => 116
};
$u2 = {
'one' => 67,
'two' => 111,
'three' => {
'never' => 110,
'change' => 118,
'this' => 101,
'order' => 114
},
'four' => 116
};
To be able to use this option, you have to install either the Tie::Hash::Indexed or the Tie::IxHash module. If both are installed, Convert::Binary::C will give preference to Tie::Hash::Indexed because it's faster.
When using this option, you should keep in mind that tied hashes are significantly slower and consume more memory than ordinary hashes, even when the class they're tied to is implemented efficiently. So don't turn this option on if you don't have to.
You can also influence hash member ordering by using
the CBC_ORDER_MEMBERS|/"CBC_ORDER_MEMBERS" environment
variable.
Bitfields => { OPTION => VALUE, ... }Use this option to specify and configure a bitfield
layouting engine. You can choose an engine by passing
its name to the Engine option, like:
$c->configure(Bitfields => { Engine => 'Generic' });
Each engine can have its own set of options, although currently none of them does.
You can choose between the following bitfield engines:
GenericThis engine implements the behaviour of most UNIX C compilers, including GCC. It does not handle packed bitfields yet.
MicrosoftThis engine implements the behaviour of Microsoft's cl compiler.
It should be fairly complete and can handle packed bitfields.
SimpleThis engine is only used for testing the bitfield infrastructure in Convert::Binary::C. There's usually no reason to use it.
You can reconfigure all options even after you have parsed some code. The changes will be applied to the already parsed definitions. This works as long as array lengths are not affected by the changes. If you have Alignment and IntSize set to 4 and parse code like this
typedef struct {
char abc;
int day;
} foo;
struct bar {
foo zap[2*sizeof(foo)];
};
the array zap in struct bar will obviously have
16 elements. If you reconfigure the alignment to 1 now,
the size of foo is now 5 instead of 8. While the
alignment is adjusted correctly, the number of elements
in array zap will still be 16 and will not be changed
to 10.
parse CODEParses a string of valid C code. All enumeration, compound
and type definitions are extracted. You can call
the parse|/"parse" and parse_file|/"parse_file" methods
as often as you like to add further definitions to the
Convert::Binary::C object.
parse|/"parse" will throw an exception if an error occurs.
On success, the method returns a reference to its object.
See "Parsing C code" for an example.
parse_file FILEParses a C source file. All enumeration, compound and type
definitions are extracted. You can call
the parse|/"parse" and parse_file|/"parse_file" methods
as often as you like to add further definitions to the
Convert::Binary::C object.
parse_file|/"parse_file" will search the include path given
via the Include option for the file if it cannot find it in the
current directory.
parse_file|/"parse_file" will throw an exception if an error
occurs. On success, the method returns a reference to its object.
See "Parsing C code" for an example.
When calling parse|/"parse" or parse_file|/"parse_file" multiple
times, you may use types previously defined, but you are not allowed
to redefine types. The state of the preprocessor is also saved, so you
may also use defines from a previous parse. This works only as long as the
preprocessor is not reset. See "Preprocessor configuration" for details.
When you're parsing C source files instead of C header files, note that local definitions are ignored. This means that type definitions hidden within functions will not be recognized by Convert::Binary::C. This is necessary because different functions (even different blocks within the same function) can define types with the same name:
void my_func(int i)
{
if (i < 10)
{
enum digit { ONE, TWO, THREE } x = ONE;
printf("%d, %d\n", i, x);
}
else
{
enum digit { THREE, TWO, ONE } x = ONE;
printf("%d, %d\n", i, x);
}
}
The above is a valid piece of C code, but it's not possible
for Convert::Binary::C to distinguish between the different
definitions of enum digit, as they're only defined
locally within the corresponding block.
cleanClears all information that has been collected during previous
calls to parse|/"parse" or parse_file|/"parse_file".
You can use this method if you want to parse some entirely
different code, but with the same configuration.
The clean|/"clean" method returns a reference to its object.
cloneMakes the object return an exact independent copy of itself.
$c = new Convert::Binary::C Include => ['/usr/include'];
$c->parse_file('definitions.c');
$clone = $c->clone;
The above code is technically equivalent (Mostly. Actually,
using sourcify|/"sourcify" and parse|/"parse" might alter
the order of the parsed data, which would make methods such
as compound|/"compound" return the definitions in a different
order.) to:
$c = new Convert::Binary::C Include => ['/usr/include'];
$c->parse_file('definitions.c');
$clone = new Convert::Binary::C %{$c->configure};
$clone->parse($c->sourcify);
Using clone|/"clone" is just a lot faster.
def NAMEdef TYPEIf you need to know if a definition for a certain type name
exists, use this method. You pass it the name of an enum,
struct, union or typedef, and it will return a non-empty
string being either "enum", "struct", "union",
or "typedef" if there's a definition for the type in
question, an empty string if there's no such definition,
or undef if the name is completely unknown. If the
type can be interpreted as a basic type, "basic" will
be returned.
If you pass in a TYPE, the output
will be slightly different. If the specified member exists,
the def|/"def" method will return "member". If the
member doesn't exist, or if the type cannot have members, the
empty string will be returned. Again, if the name of the type
is completely unknown, undef will be returned. This may be
useful if you want to check if a certain member exists within
a compound, for example.
use Convert::Binary::C;
my $c = Convert::Binary::C->new->parse(<<'ENDC');
typedef struct __not not;
typedef struct __not *ptr;
struct foo {
enum bar *xxx;
};
typedef int quad[4];
ENDC
for my $type (qw( not ptr foo bar xxx foo.xxx foo.abc xxx.yyy
quad quad[3] quad[5] quad[-3] short[1] ),
'unsigned long')
{
my $def = $c->def($type);
printf "%-14s => %s\n",
$type, defined $def ? "'$def'" : 'undef';
}
The following would be returned by the def|/"def" method:
not => '' ptr => 'typedef' foo => 'struct' bar => '' xxx => undef foo.xxx => 'member' foo.abc => '' xxx.yyy => undef quad => 'typedef' quad[3] => 'member' quad[5] => 'member' quad[-3] => 'member' short[1] => undef unsigned long => 'basic'
So, if def|/"def" returns a non-empty string, you can safely use
any other method with that type's name or with that member expression.
Concerning arrays, note that the index into an array doesn't
need to be within the bounds of the array's definition, just
like in C. In the above example, quad[5] and quad[-3] are
valid members of the quad array, even though it is declared to
have only four elements.
In cases where the typedef namespace overlaps with the
namespace of enums/structs/unions, the def|/"def" method
will give preference to the typedef and will thus return
the string "typedef". You could however force interpretation
as an enum, struct or union by putting "enum", "struct"
or "union" in front of the type's name.
defined MACROYou can use the defined|/"defined" method to find out if a certain
macro is defined, just like you would use the defined operator of the
preprocessor. For example, the following code
use Convert::Binary::C;
my $c = Convert::Binary::C->new->parse(<<'ENDC');
#define ADD(a, b) ((a) + (b))
#if 1
# define DEFINED
#else
# define UNDEFINED
#endif
ENDC
for my $macro (qw( ADD DEFINED UNDEFINED )) {
my $not = $c->defined($macro) ? '' : ' not';
print "Macro '$macro' is$not defined.\n";
}
would print:
Macro 'ADD' is defined. Macro 'DEFINED' is defined. Macro 'UNDEFINED' is not defined.
You have to keep in mind that this works only as long as the preprocessor is not reset. See "Preprocessor configuration" for details.
pack TYPEpack TYPE, DATApack TYPE, DATA, STRINGUse this method to pack a complex data structure into a binary string according to a type definition that has been previously parsed. DATA must be a scalar matching the type definition. C structures and unions are represented by references to Perl hashes, C arrays by references to Perl arrays.
use Convert::Binary::C;
use Data::Dumper;
use Data::Hexdumper;
$c = Convert::Binary::C->new( ByteOrder => 'BigEndian'
, LongSize => 4
, ShortSize => 2
)
->parse(<<'ENDC');
struct test {
char ary[3];
union {
short word[2];
long quad;
} uni;
};
ENDC
Hashes don't have to contain a key for each compound member and arrays may be truncated:
$binary = $c->pack('test', { ary => [1, 2], uni => { quad => 42 } });
Elements not defined in the Perl data structure will be
set to zero in the packed byte string. If you pass undef as
or simply omit the second parameter, the whole string will be
initialized with zero bytes. On success, the packed byte
string is returned.
print hexdump(data => $binary);
The above code would print:
0x0000 : 01 02 00 00 00 00 2A : ......*
You could also use unpack|/"unpack" and dump the data structure.
$unpacked = $c->unpack('test', $binary);
print Data::Dumper->Dump([$unpacked], ['unpacked']);
This would print:
$unpacked = {
'uni' => {
'word' => [
0,
42
],
'quad' => 42
},
'ary' => [
1,
2,
0
]
};
If TYPE refers to a compound object, you may pack any member of that compound object. Simply add a member expression to the type name, just as you would access the member in C:
$array = $c->pack('test.ary', [1, 2, 3]);
print hexdump(data => $array);
$value = $c->pack('test.uni.word[1]', 2);
print hexdump(data => $value);
This would give you:
0x0000 : 01 02 03 : ...
0x0000 : 00 02 : ..
Call pack|/"pack" with the optional STRING argument if you want
to use an existing binary string to insert the data.
If called in a void context, pack|/"pack" will directly
modify the string you passed as the third argument.
Otherwise, a copy of the string is created, and pack|/"pack" will
modify and return the copy, so the original string
will remain unchanged.
The 3-argument version may be useful if you want to change
only a few members of a complex data structure without
having to unpack|/"unpack" everything, change the members, and
then pack|/"pack" again (which could waste lots of memory
and CPU cycles). So, instead of doing something like
$test = $c->unpack('test', $binary);
$test->{uni}{quad} = 4711;
$new = $c->pack('test', $test);
to change the uni.quad member of $packed, you
could simply do either
$new = $c->pack('test', { uni => { quad => 4711 } }, $binary);
or
$c->pack('test', { uni => { quad => 4711 } }, $binary);
while the latter would directly modify $packed.
Besides this code being a lot shorter (and perhaps even
more readable), it can be significantly faster if you're
dealing with really big data blocks.
If the length of the input string is less than the size required by the type, the string (or its copy) is extended and the extended part is initialized to zero. If the length is more than the size required by the type, the string is kept at that length, and also a copy would be an exact copy of that string.
$too_short = pack "C*", (1 .. 4);
$too_long = pack "C*", (1 .. 20);
$c->pack('test', { uni => { quad => 0x4711 } }, $too_short);
print "too_short:\n", hexdump(data => $too_short);
$copy = $c->pack('test', { uni => { quad => 0x4711 } }, $too_long);
print "\ncopy:\n", hexdump(data => $copy);
This would print:
too_short:
0x0000 : 01 02 03 00 00 47 11 : .....G.
copy:
0x0000 : 01 02 03 00 00 47 11 08 09 0A 0B 0C 0D 0E 0F 10 : .....G..........
0x0010 : 11 12 13 14 : ....
unpack TYPE, STRINGUse this method to unpack a binary string and create an arbitrarily complex Perl data structure based on a previously parsed type definition.
use Convert::Binary::C;
use Data::Dumper;
$c = Convert::Binary::C->new( ByteOrder => 'BigEndian'
, LongSize => 4
, ShortSize => 2
)
->parse( <<'ENDC' );
struct test {
char ary[3];
union {
short word[2];
long *quad;
} uni;
};
ENDC
# Generate some binary dummy data
$binary = pack "C*", 1 .. $c->sizeof('test');
On failure, e.g. if the specified type cannot be found, the method will throw an exception. On success, a reference to a complex Perl data structure is returned, which can directly be dumped using the Data::Dumper module:
$unpacked = $c->unpack('test', $binary);
print Dumper($unpacked);
This would print:
$VAR1 = {
'uni' => {
'word' => [
1029,
1543
],
'quad' => 67438087
},
'ary' => [
1,
2,
3
]
};
If TYPE refers to a compound object, you may unpack any member of that compound object. Simply add a member expression to the type name, just as you would access the member in C:
$binary2 = substr $binary, $c->offsetof('test', 'uni.word');
$unpack1 = $unpacked->{uni}{word};
$unpack2 = $c->unpack('test.uni.word', $binary2);
print Data::Dumper->Dump([$unpack1, $unpack2], [qw(unpack1 unpack2)]);
You will find that the output is exactly the same for
both $unpack1 and $unpack2:
$unpack1 = [
1029,
1543
];
$unpack2 = [
1029,
1543
];
When unpack|/"unpack" is called in list context, it will
unpack as many elements as possible from STRING, including zero
if STRING is not long enough.
initializer TYPEinitializer TYPE, DATAThe initializer|/"initializer" method can be used retrieve
an initializer string for a certain TYPE.
This can be useful if you have to initialize only a couple of
members in a huge compound type or if you simply want to generate
initializers automatically.
struct date {
unsigned year : 12;
unsigned month: 4;
unsigned day : 5;
unsigned hour : 5;
unsigned min : 6;
};
typedef struct {
enum { DATE, QWORD } type;
short number;
union {
struct date date;
unsigned long qword;
} choice;
} data;
Given the above code has been parsed
$init = $c->initializer('data');
print "data x = $init;\n";
would print the following:
data x = {
0,
0,
{
{
0,
0,
0,
0,
0
}
}
};
You could directly put that into a C program, although it probably isn't very useful yet. It becomes more useful if you actually specify how you want to initialize the type:
$data = {
type => 'QWORD',
choice => {
date => { month => 12, day => 24 },
qword => 4711,
},
stuff => 'yes?',
};
$init = $c->initializer('data', $data);
print "data x = $init;\n";
This would print the following:
data x = {
QWORD,
0,
{
{
0,
12,
24,
0,
0
}
}
};
As only the first member of a union can be initialized, choice.qword is
ignored. You will not be warned about the fact that you probably tried
to initialize a member other than the first. This is considered
a feature, because it allows you to use unpack|/"unpack" to generate
the initializer data:
$data = $c->unpack('data', $binary);
$init = $c->initializer('data', $data);
Since unpack|/"unpack" unpacks all union members, you would
otherwise have to delete all but the first one previous to feeding
it into initializer|/"initializer".
Also, stuff is ignored, because it actually isn't a member
of data. You won't be warned about that either.
sizeof TYPEThis method will return the size of a C type in bytes. If it cannot find the type, it will throw an exception.
If the type defines some kind of compound object, you may ask for the size of a member of that compound object:
$size = $c->sizeof('test.uni.word[1]');
This would set $size to 2.
typeof TYPEThis method will return the type of a C member. While this only makes sense for compound types, it's legal to also use it for non-compound types. If it cannot find the type, it will throw an exception.
The typeof|/"typeof" method can be used on any
valid member, even on arrays or
unnamed types. It will always return a string that holds
the name (or in case of unnamed types only the class) of
the type, optionally followed by a '*' character to
indicate it's a pointer type, and optionally followed by
one or more array dimensions if it's an array type. If
the type is a bitfield, the type name is followed by a
colon and the number of bits.
struct test {
char ary[3];
union {
short word[2];
long *quad;
} uni;
struct {
unsigned short six:6;
unsigned short ten:10;
} bits;
};
Given the above C code has been parsed, calls
to typeof|/"typeof" would return the following
values:
$c->typeof('test') => 'struct test'
$c->typeof('test.ary') => 'char [3]'
$c->typeof('test.uni') => 'union'
$c->typeof('test.uni.quad') => 'long *'
$c->typeof('test.uni.word') => 'short [2]'
$c->typeof('test.uni.word[1]') => 'short'
$c->typeof('test.bits') => 'struct'
$c->typeof('test.bits.six') => 'unsigned short :6'
$c->typeof('test.bits.ten') => 'unsigned short :10'
offsetof TYPE, MEMBERYou can use offsetof|/"offsetof" just like the C macro
of same denominator. It will simply return the offset (in bytes)
of MEMBER relative to TYPE.
use Convert::Binary::C;
$c = Convert::Binary::C->new( Alignment => 4
, LongSize => 4
, PointerSize => 4
)
->parse(<<'ENDC');
typedef struct {
char abc;
long day;
int *ptr;
} week;
struct test {
week zap[8];
};
ENDC
@args = (
['test', 'zap[5].day' ],
['test.zap[2]', 'day' ],
['test', 'zap[5].day+1'],
['test', 'zap[-3].ptr' ],
);
for (@args) {
my $offset = eval { $c->offsetof(@$_) };
printf "\$c->offsetof('%s', '%s') => $offset\n", @$_;
}
The final loop will print:
$c->offsetof('test', 'zap[5].day') => 64
$c->offsetof('test.zap[2]', 'day') => 4
$c->offsetof('test', 'zap[5].day+1') => 65
$c->offsetof('test', 'zap[-3].ptr') => -28
zap[5].day is 64 relative to the beginning
of struct test. offsetof|/"offsetof", so the third iteration
will correctly print 65. Unlike the C macro, offsetof|/"offsetof" also works
on array types.
$offset = $c->offsetof('test.zap', '[3].ptr+2');
print "offset = $offset";
This will print:
offset = 46
If TYPE is a compound, MEMBER may optionally be prefixed with a dot, so
printf "offset = %d\n", $c->offsetof('week', 'day');
printf "offset = %d\n", $c->offsetof('week', '.day');
are both equivalent and will print
offset = 4 offset = 4
This allows to
member|/"member" method,
which includes a leading dot for compound types, as input for
the MEMBER argument.member TYPEmember TYPE, OFFSETYou can think of member|/"member" as being the reverse
of the offsetof|/"offsetof" method. However, as this is
more complex, there's no equivalent to member|/"member" in
the C language.
Usually this method is used if you want to retrieve the name of the member that is located at a specific offset of a previously parsed type.
use Convert::Binary::C;
$c = Convert::Binary::C->new( Alignment => 4
, LongSize => 4
, PointerSize => 4
)
->parse(<<'ENDC');
typedef struct {
char abc;
long day;
int *ptr;
} week;
struct test {
week zap[8];
};
ENDC
for my $offset (24, 39, 69, 99) {
print "\$c->member('test', $offset)";
my $member = eval { $c->member('test', $offset) };
print $@ ? "\n exception: $@" : " => '$member'\n";
}
This will print:
$c->member('test', 24) => '.zap[2].abc'
$c->member('test', 39) => '.zap[3]+3'
$c->member('test', 69) => '.zap[5].ptr+1'
$c->member('test', 99)
exception: Offset 99 out of range (0 <= offset < 96)
zap[2].abc is located at offset 24 of struct test. week can be
named. Instead of a member name the offset relative
to zap[3] is appended. zap[5].ptr.
However, zap[5].ptr is located at 68, not at 69,
and thus the remaining offset of 1 is also appended. struct test since the size
of struct test is only 96. You might argue that this is
inconsistent, since offsetof|/"offsetof" can also handle
out-of-bounds array members. But as soon as you have more
than one level of array nesting, there's an infinite number
of out-of-bounds members for a single given offset, so it
would be impossible to return a list of all members.You can additionally specify a member for the type passed as the first argument:
$member = $c->member('test.zap[2]', 6);
print $member;
This will print:
.day+2
Like offsetof|/"offsetof", member|/"member" also
works on array types:
$member = $c->member('test.zap', 42);
print $member;
This will print:
[3].day+2
While the behaviour for structs is quite obvious, the behaviour
for unions is rather tricky. As a single offset usually references
more than one member of a union, there are certain rules that the
algorithm uses for determining the best member.
As an example, given 4-byte-alignment and the union
union choice {
struct {
char color[2];
long size;
char taste;
} apple;
char grape[3];
struct {
long weight;
short price[3];
} melon;
};
the member|/"member" method would return what is shown in
the Member column of the following table. The Type column
shows the result of the typeof|/"typeof" method when passing
the corresponding member.
Offset Member Type
--------------------------------------
0 .apple.color[0] 'char'
1 .apple.color[1] 'char'
2 .grape[2] 'char'
3 .melon.weight+3 'long'
4 .apple.size 'long'
5 .apple.size+1 'long'
6 .melon.price[1] 'short'
7 .apple.size+3 'long'
8 .apple.taste 'char'
9 .melon.price[2]+1 'short'
10 .apple+10 'struct'
11 .apple+11 'struct'
It's like having a stack of all the union members and looking through the stack for the shiniest piece you can see. The beginning of a member (denoted by uppercase letters) is always shinier than the rest of a member, while padding regions (denoted by dashes) aren't shiny at all.
Offset 0 1 2 3 4 5 6 7 8 9 10 11 ------------------------------------------------------- apple (C) (C) - - (S) (s) s (s) (T) - (-) (-) grape G G (G) melon W w w (w) P p (P) p P (p) - -
If you look through that stack from top to bottom, you'll end up at the parenthesized members.
Alternatively, if you're not only interested in the best member,
you can call member|/"member" in list context, which makes it
return all members referenced by the given offset.
Offset Member Type
--------------------------------------
0 .apple.color[0] 'char'
.grape[0] 'char'
.melon.weight 'long'
1 .apple.color[1] 'char'
.grape[1] 'char'
.melon.weight+1 'long'
2 .grape[2] 'char'
.melon.weight+2 'long'
.apple+2 'struct'
3 .melon.weight+3 'long'
.apple+3 'struct'
4 .apple.size 'long'
.melon.price[0] 'short'
5 .apple.size+1 'long'
.melon.price[0]+1 'short'
6 .melon.price[1] 'short'
.apple.size+2 'long'
7 .apple.size+3 'long'
.melon.price[1]+1 'short'
8 .apple.taste 'char'
.melon.price[2] 'short'
9 .melon.price[2]+1 'short'
.apple+9 'struct'
10 .apple+10 'struct'
.melon+10 'struct'
11 .apple+11 'struct'
.melon+11 'struct'
The first member returned is always the best member. The other members are sorted according to the rules given above. This means that members referenced without an offset are followed by members referenced with an offset. Padding regions will be at the end.
If OFFSET is not given in the method call, member|/"member" will
return a list of all possible members of TYPE.
print "$_\n" for $c->member('choice');
This will print:
.apple.color[0] .apple.color[1] .apple.size .apple.taste .grape[0] .grape[1] .grape[2] .melon.weight .melon.price[0] .melon.price[1] .melon.price[2]
In scalar context, the number of possible members is returned.
tag TYPEtag TYPE, TAGtag TYPE, TAG1 => VALUE1, TAG2 => VALUE2, ...The tag|/"tag" method can be used to tag properties to
a TYPE. It's a bit like
having configure|/"configure" for individual types.
See "USING TAGS" for an example.
Note that while you can tag whole types as well as compound
members, it is not possible to tag array members, i.e. you
cannot treat, for example, a[1] and a[2] differently.
Also note that in code like this
struct test {
int a;
struct {
int x;
} b, c;
};
if you tag test.b.x, this will also tag test.c.x implicitly.
It is also possible to tag basic types if you really want to do that, for example:
$c->tag('int', Format => 'Binary');
To remove a tag from a type, you can either set that
tag to undef, for example
$c->tag('test', Hooks => undef);
or use untag|/"untag".
To see if a tag is attached to a type or to get the value of
a tag, pass only the type and tag name to tag|/"tag":
$c->tag('test.a', Format => 'Binary');
$hooks = $c->tag('test.a', 'Hooks');
$format = $c->tag('test.a', 'Format');
This will give you:
$hooks = undef; $format = 'Binary';
To see which tags are attached to a type, pass only the type.
The tag|/"tag" method will now return a hash reference
containing all tags attached to the type:
$tags = $c->tag('test.a');
This will give you:
$tags = {
'Format' => 'Binary'
};
tag|/"tag" will throw an exception if an error occurs.
If called as a 'set' method, it will return a reference to its
object, allowing you to chain together consecutive method calls.
Note that when a compound is inlined, tags attached to the inlined compound are ignored, for example:
$c->parse(<<ENDC);
struct header {
int id;
int len;
unsigned flags;
};
struct message {
struct header;
short samples[32];
};
ENDC
for my $type (qw( header message header.len )) {
$c->tag($type, Hooks => { unpack => sub { print "unpack: $type\n"; @_ } });
}
for my $type (qw( header message )) {
print "[unpacking $type]\n";
$u = $c->unpack($type, $data);
}
This will print:
[unpacking header] unpack: header.len unpack: header [unpacking message] unpack: header.len unpack: message
As you can see from the above output, tags attached to members
of inlined compounds (header.len are still handled.
The following tags can be configured:
Format => 'Binary' | 'String'The Format tag allows you to control the way binary data
is converted by pack|/"pack" and unpack|/"unpack".
If you tag a TYPE as Binary, it will not be converted
at all, i.e. it will be passed through as a binary string.
If you tag it as String, it will be treated like
a null-terminated C string, i.e. unpack|/"unpack" will
convert the C string to a Perl string and vice versa.
See "The Format Tag" for an example.
ByteOrder => 'BigEndian' | 'LittleEndian'The ByteOrder tag allows you to explicitly set the byte
order of a TYPE.
See "The ByteOrder Tag" for an example.
Dimension => '*'Dimension => VALUEDimension => MEMBERDimension => SUBDimension => [ SUB, ARGS ]The Dimension tag allows you to alter the size of an array
dynamically.
You can tag fixed size arrays as being flexible using '*'.
This is useful if you cannot use flexible array members in
your source code.
$c->tag('type.array', Dimension => '*');
You can also tag an array to have a fixed size different from the one it was originally declared with.
$c->tag('type.array', Dimension => 42);
If the array is a member of a compound, you can also tag it with to have a size corresponding to the value of another member in that compound.
$c->tag('type.array', Dimension => 'count');
Finally, you can specify a subroutine that is called when the size of the array needs to be determined.
$c->tag('type.array', Dimension => \&get_count);
By default, and if the array is a compound member, that subroutine will be passed a reference to the hash storing the data for the compound.
You can also instruct Convert::Binary::C to pass additional
arguments to the subroutine by passing an array reference
instead of the subroutine reference. This array contains
the subroutine reference as well as a list of arguments.
It is possible to define certain special arguments using
the arg|/"arg" method.
$c->tag('type.array', Dimension => [\&get_count, $c->arg('SELF'), 42]);
See "The Dimension Tag" for various examples.
Hooks => { HOOK => SUB, HOOK => [ SUB, ARGS ], ... }, ...The Hooks tag allows you to register subroutines as hooks.
Hooks are called whenever a certain TYPE is packed or
unpacked. Hooks are currently considered an experimental
feature.
HOOK can be one of the following:
pack unpack pack_ptr unpack_ptr
pack and unpack hooks are called when processing
their TYPE, while pack_ptr and unpack_ptr hooks
are called when processing pointers to their TYPE.
SUB is a reference to a subroutine that usually takes one
input argument, processes it and returns one output argument.
Alternatively, you can pass a custom list of arguments to the
hook by using an array reference instead of SUB that holds
the subroutine reference in the first element and the arguments
to be passed to the subroutine as the other elements.
This way, you can even pass special arguments to the hook using
the arg|/"arg" method.
Here are a few examples for registering hooks:
$c->tag('ObjectType', Hooks => {
pack => \&obj_pack,
unpack => \&obj_unpack
});
$c->tag('ProtocolId', Hooks => {
unpack => sub { $protos[$_[0]] }
});
$c->tag('ProtocolId', Hooks => {
unpack_ptr => [sub {
sprintf "$_[0]:{0x%X}", $_[1]
},
$c->arg('TYPE', 'DATA')
],
});
Note that the above example registers both an unpack hook
and an unpack_ptr hook for ProtocolId with two separate
calls to tag|/"tag". As long as you don't explicitly
overwrite a previously registered hook, it won't be modified
or removed by registering other hooks for the same TYPE.
To remove all registered hooks for a type, simply remove
the Hooks tag:
$c->untag('ProtocolId', 'Hooks');
To remove only a single hook, pass undef as SUB instead
of a subroutine reference:
$c->tag('ObjectType', Hooks => { pack => undef });
If all hooks are removed, the whole Hooks tag is removed.
See "The Hooks Tag" for examples on how to use hooks.
untag TYPEuntag TYPE, TAG1, TAG2, ...Use the untag|/"untag" method to remove one, more, or all
tags from a type. If you don't pass any tag names, all tags
attached to the type will be removed. Otherwise only the listed
tags will be removed.
See "USING TAGS" for an example.
arg 'ARG', ...Creates placeholders for special arguments to be passed to hooks or other subroutines. These arguments are currently:
SELFA reference to the calling Convert::Binary::C object. This may be useful if you need to work with the object inside the subroutine.
TYPEThe name of the type that is currently being processed by the hook.
DATAThe data argument that is passed to the subroutine.
HOOKThe type of the hook as which the subroutine has been called,
for example pack or unpack_ptr.
arg|/"arg" will return a placeholder for each argument it is
being passed. Note that not all arguments may be supported depending
on the context of the subroutine.
dependenciesAfter some code has been parsed using either
the parse|/"parse" or parse_file|/"parse_file" methods,
the dependencies|/"dependencies" method can be used to
retrieve information about all files that the object
depends on, i.e. all files that have been parsed.
In scalar context, the method returns a hash reference. Each key is the name of a file. The values are again hash references, each of which holds the size, modification time (mtime), and change time (ctime) of the file at the moment it was parsed.
use Convert::Binary::C;
use Data::Dumper;
#----------------------------------------------------------
# Create object, set include path, parse 'string.h' header
#----------------------------------------------------------
my $c = Convert::Binary::C->new
->Include('/usr/lib/gcc/i686-pc-linux-gnu/4.5.2/include',
'/usr/lib/gcc/i686-pc-linux-gnu/4.5.2/include-fixed',
'/usr/include')
->parse_file('string.h');
#----------------------------------------------------------
# Get dependencies of the object, extract dependency files
#----------------------------------------------------------
my $depend = $c->dependencies;
my @files = keys %$depend;
#-----------------------------
# Dump dependencies and files
#-----------------------------
print Data::Dumper->Dump([$depend, \@files],
[qw( depend *files )]);
The above code would print something like this:
$depend = {
'/usr/include/features.h' => {
'ctime' => 1300268052,
'mtime' => 1300267911,
'size' => 12511
},
'/usr/include/gnu/stubs-32.h' => {
'ctime' => 1300268051,
'mtime' => 1300268010,
'size' => 624
},
'/usr/include/sys/cdefs.h' => {
'ctime' => 1300268051,
'mtime' => 1300267957,
'size' => 13195
},
'/usr/include/gnu/stubs.h' => {
'ctime' => 1300268051,
'mtime' => 1300267911,
'size' => 315
},
'/usr/include/string.h' => {
'ctime' => 1300268052,
'mtime' => 1300267944,
'size' => 22572
},
'/usr/lib/gcc/i686-pc-linux-gnu/4.5.2/include/stddef.h' => {
'ctime' => 1300365679,
'mtime' => 1300363914,
'size' => 12542
},
'/usr/include/bits/wordsize.h' => {
'ctime' => 1300268051,
'mtime' => 1300267937,
'size' => 873
},
'/usr/include/xlocale.h' => {
'ctime' => 1300268051,
'mtime' => 1300267915,
'size' => 1764
}
};
@files = (
'/usr/include/features.h',
'/usr/include/gnu/stubs-32.h',
'/usr/include/sys/cdefs.h',
'/usr/include/gnu/stubs.h',
'/usr/include/string.h',
'/usr/lib/gcc/i686-pc-linux-gnu/4.5.2/include/stddef.h',
'/usr/include/bits/wordsize.h',
'/usr/include/xlocale.h'
);
In list context, the method returns the names of all files that have been parsed, i.e. the following lines are equivalent:
@files = keys %{$c->dependencies};
@files = $c->dependencies;
sourcifysourcify CONFIGReturns a string that holds the C source code necessary to represent all parsed C data structures.
use Convert::Binary::C;
$c = new Convert::Binary::C;
$c->parse(<<'END');
#define ADD(a, b) ((a) + (b))
#define NUMBER 42
typedef struct _mytype mytype;
struct _mytype {
union {
int iCount;
enum count *pCount;
} counter;
#pragma pack( push, 1 )
struct {
char string[NUMBER];
int array[NUMBER/sizeof(int)];
} storage;
#pragma pack( pop )
mytype *next;
};
enum count { ZERO, ONE, TWO, THREE };
END
print $c->sourcify;
The above code would print something like this:
/* typedef predeclarations */
typedef struct _mytype mytype;
/* defined enums */
enum count
{
ZERO,
ONE,
TWO,
THREE
};
/* defined structs and unions */
struct _mytype
{
union
{
int iCount;
enum count *pCount;
} counter;
#pragma pack(push, 1)
struct
{
char string[42];
int array[10];
} storage;
#pragma pack(pop)
mytype *next;
};
The purpose of the sourcify|/"sourcify" method is to enable
some kind of platform-independent caching. The C code generated
by sourcify|/"sourcify" can be parsed by any standard C compiler,
as well as of course by the Convert::Binary::C parser. However, the code
may be significantly shorter than the code that has originally been parsed.
When parsing a typical header file, it's easily possible that you need
to open dozens of other files that are included from that file, and
end up parsing several hundred kilobytes of C code. Since most of it
is usually preprocessor directives, function prototypes and comments,
the sourcify|/"sourcify" function strips this down to a few
kilobytes. Saving the sourcify|/"sourcify" string and parsing
it next time instead of the original code may be a lot faster.
The sourcify|/"sourcify" method takes a hash reference as an
optional argument. It can be used to tweak the method's output.
The following options can be configured.
Context => 0 | 1Turns preprocessor context information on or off. If this is turned
on, sourcify|/"sourcify" will insert #line preprocessor
directives in its output. So in the above example
print $c->sourcify({ Context => 1 });
would print:
/* typedef predeclarations */
typedef struct _mytype mytype;
/* defined enums */
#line 21 "[buffer]"
enum count
{
ZERO,
ONE,
TWO,
THREE
};
/* defined structs and unions */
#line 7 "[buffer]"
struct _mytype
{
#line 8 "[buffer]"
union
{
int iCount;
enum count *pCount;
} counter;
#pragma pack(push, 1)
#line 13 "[buffer]"
struct
{
char string[42];
int array[10];
} storage;
#pragma pack(pop)
mytype *next;
};
Note that "[buffer]" refers to the here-doc buffer when
using parse|/"parse".
Defines => 0 | 1Turn this on if you want all the defined macros to be part of the source code output. Given the example code above
print $c->sourcify({ Defines => 1 });
would print:
/* typedef predeclarations */
typedef struct _mytype mytype;
/* defined enums */
enum count
{
ZERO,
ONE,
TWO,
THREE
};
/* defined structs and unions */
struct _mytype
{
union
{
int iCount;
enum count *pCount;
} counter;
#pragma pack(push, 1)
struct
{
char string[42];
int array[10];
} storage;
#pragma pack(pop)
mytype *next;
};
/* preprocessor defines */
#define ADD(a, b) ((a) + (b))
#define NUMBER 42
The macro definitions always appear at the end of the source code. The order of the macro definitions is undefined.
The following methods can be used to retrieve information about the
definitions that have been parsed. The examples given in the description
for enum|/"enum", compound|/"compound" and typedef|/"typedef" all
assume this piece of C code has been parsed:
#define ABC_SIZE 2
#define MULTIPLY(x, y) ((x)*(y))
#ifdef ABC_SIZE
# define DEFINED
#else
# define NOT_DEFINED
#endif
typedef unsigned long U32;
typedef void *any;
enum __socket_type
{
SOCK_STREAM = 1,
SOCK_DGRAM = 2,
SOCK_RAW = 3,
SOCK_RDM = 4,
SOCK_SEQPACKET = 5,
SOCK_PACKET = 10
};
struct STRUCT_SV {
void *sv_any;
U32 sv_refcnt;
U32 sv_flags;
};
typedef union {
int abc[ABC_SIZE];
struct xxx {
int a;
int b;
} ab[3][4];
any ptr;
} test;
enum_namesReturns a list of identifiers of all defined enumeration objects. Enumeration objects don't necessarily have an identifier, so something like
enum { A, B, C };
will obviously not appear in the list returned by
the enum_names|/"enum_names" method. Also, enumerations
that are not defined within the source code - like in
struct foo {
enum weekday *pWeekday;
unsigned long year;
};
where only a pointer to the weekday enumeration object is used - will
not be returned, even though they have an identifier. So for the above two
enumerations, enum_names|/"enum_names" will return an empty list:
@names = $c->enum_names;
The only way to retrieve a list of all enumeration identifiers
is to use the enum|/"enum" method without additional
arguments. You can get a list of all enumeration objects
that have an identifier by using
@enums = map { $_->{identifier} || () } $c->enum;
but these may not have a definition. Thus, the two arrays would look like this:
@names = ();
@enums = ('weekday');
The def|/"def" method returns a true value for all identifiers returned
by enum_names|/"enum_names".
enum LISTReturns a list of references to hashes containing detailed information about all enumerations that have been parsed.
If a list of enumeration identifiers is passed to the
method, the returned list will only contain hash
references for those enumerations. The enumeration
identifiers may optionally be prefixed by enum.
If an enumeration identifier cannot be found, the returned list will contain an undefined value at that position.
In scalar context, the number of enumerations will be returned as long as the number of arguments to the method call is not 1. In the latter case, a hash reference holding information for the enumeration will be returned.
The list returned by the enum|/"enum" method looks
similar to this:
@enum = (
{
'enumerators' => {
'SOCK_STREAM' => 1,
'SOCK_RAW' => 3,
'SOCK_SEQPACKET' => 5,
'SOCK_RDM' => 4,
'SOCK_PACKET' => 10,
'SOCK_DGRAM' => 2
},
'identifier' => '__socket_type',
'context' => 'definitions.c(13)',
'size' => 4,
'sign' => 0
}
);
identifierholds the enumeration identifier. This key is not present if the enumeration has no identifier.
contextis the context in which the enumeration is defined. This is the filename followed by the line number in parentheses.
enumeratorsis a reference to a hash table that holds all enumerators of the enumeration.
signis a boolean indicating if the enumeration is signed (i.e. has negative values).
One useful application may be to create a hash table that holds all enumerators of all defined enumerations:
%enum = map %{ $_->{enumerators} || {} }, $c->enum;
The %enum hash table would then be:
%enum = (
'SOCK_STREAM' => 1,
'SOCK_RAW' => 3,
'SOCK_SEQPACKET' => 5,
'SOCK_RDM' => 4,
'SOCK_DGRAM' => 2,
'SOCK_PACKET' => 10
);
compound_namesReturns a list of identifiers of all structs and unions (compound data structures) that are defined in the parsed source code. Like enumerations, compounds don't need to have an identifier, nor do they need to be defined.
Again, the only way to retrieve information about all
struct and union objects is to use the compound|/"compound" method
and don't pass it any arguments. If you should need a
list of all struct and union identifiers, you can use:
@compound = map { $_->{identifier} || () } $c->compound;
The def|/"def" method returns a true value for all identifiers returned
by compound_names|"compound_names".
If you need the names of only the structs or only the unions, use
the struct_names|/"struct_names" and union_names|/"union_names" methods
respectively.
compoundcompound LISTReturns a list of references to hashes containing detailed information about all compounds (structs and unions) that have been parsed.
If a list of struct/union identifiers is passed to the
method, the returned list will only contain hash
references for those compounds. The identifiers may
optionally be prefixed by struct or union,
which limits the search to the specified kind of
compound.
If an identifier cannot be found, the returned list will contain an undefined value at that position.
In scalar context, the number of compounds will be returned as long as the number of arguments to the method call is not 1. In the latter case, a hash reference holding information for the compound will be returned.
The list returned by the compound|/"compound" method looks similar
to this:
@compound = (
{
'identifier' => 'STRUCT_SV',
'align' => 1,
'context' => 'definitions.c(23)',
'pack' => 0,
'type' => 'struct',
'declarations' => [
{
'declarators' => [
{
'declarator' => '*sv_any',
'size' => 4,
'offset' => 0
}
],
'type' => 'void'
},
{
'declarators' => [
{
'declarator' => 'sv_refcnt',
'size' => 4,
'offset' => 4
}
],
'type' => 'U32'
},
{
'declarators' => [
{
'declarator' => 'sv_flags',
'size' => 4,
'offset' => 8
}
],
'type' => 'U32'
}
],
'size' => 12
},
{
'identifier' => 'xxx',
'align' => 1,
'context' => 'definitions.c(31)',
'pack' => 0,
'type' => 'struct',
'declarations' => [
{
'declarators' => [
{
'declarator' => 'a',
'size' => 4,
'offset' => 0
}
],
'type' => 'int'
},
{
'declarators' => [
{
'declarator' => 'b',
'size' => 4,
'offset' => 4
}
],
'type' => 'int'
}
],
'size' => 8
},
{
'align' => 1,
'context' => 'definitions.c(29)',
'pack' => 0,
'type' => 'union',
'declarations' => [
{
'declarators' => [
{
'declarator' => 'abc[2]',
'size' => 8,
'offset' => 0
}
],
'type' => 'int'
},
{
'declarators' => [
{
'declarator' => 'ab[3][4]',
'size' => 96,
'offset' => 0
}
],
'type' => 'struct xxx'
},
{
'declarators' => [
{
'declarator' => 'ptr',
'size' => 4,
'offset' => 0
}
],
'type' => 'any'
}
],
'size' => 96
}
);
identifierholds the struct or union identifier. This key is not present if the compound has no identifier.
contextis the context in which the struct or union is defined. This is the filename followed by the line number in parentheses.
typeis either 'struct' or 'union'.
sizeis the size of the struct or union.
alignis the alignment of the struct or union.
packis the struct member alignment if the compound is packed, or zero otherwise.
declarationsis an array of hash references describing each struct declaration:
typeis the type of the struct declaration. This may be a string or a reference to a hash describing the type.
declaratorsis an array of hashes describing each declarator:
declaratoris a string representation of the declarator.
offsetis the offset of the struct member represented by the current declarator relative to the beginning of the struct or union.
sizeis the size occupied by the struct member represented by the current declarator.
It may be useful to have separate lists for structs and unions. One way to retrieve such lists would be to use
push @{$_->{type} eq 'union' ? \@unions : \@structs}, $_
for $c->compound;
However, you should use the struct|/"struct" and union|/"union" methods,
which is a lot simpler:
@structs = $c->struct; @unions = $c->union;
struct_namesReturns a list of all defined struct identifiers.
This is equivalent to calling compound_names|"compound_names", just
that it only returns the names of the struct identifiers and
doesn't return the names of the union identifiers.
structstruct LISTLike the compound|/"compound" method, but only allows for structs.
union_namesReturns a list of all defined union identifiers.
This is equivalent to calling compound_names|"compound_names", just
that it only returns the names of the union identifiers and
doesn't return the names of the struct identifiers.
unionunion LISTLike the compound|/"compound" method, but only allows for unions.
typedef_namesReturns a list of all defined typedef identifiers. Typedefs that do not specify a type that you could actually work with will not be returned.
The def|/"def" method returns a true value for all identifiers returned
by typedef_names|/"typedef_names".
typedeftypedef LISTReturns a list of references to hashes containing detailed information about all typedefs that have been parsed.
If a list of typedef identifiers is passed to the method, the returned list will only contain hash references for those typedefs.
If an identifier cannot be found, the returned list will contain an undefined value at that position.
In scalar context, the number of typedefs will be returned as long as the number of arguments to the method call is not 1. In the latter case, a hash reference holding information for the typedef will be returned.
The list returned by the typedef|/"typedef" method looks similar
to this:
@typedef = (
{
'declarator' => 'U32',
'type' => 'unsigned long'
},
{
'declarator' => '*any',
'type' => 'void'
},
{
'declarator' => 'test',
'type' => {
'align' => 1,
'context' => 'definitions.c(29)',
'pack' => 0,
'type' => 'union',
'declarations' => [
{
'declarators' => [
{
'declarator' => 'abc[2]',
'size' => 8,
'offset' => 0
}
],
'type' => 'int'
},
{
'declarators' => [
{
'declarator' => 'ab[3][4]',
'size' => 96,
'offset' => 0
}
],
'type' => 'struct xxx'
},
{
'declarators' => [
{
'declarator' => 'ptr',
'size' => 4,
'offset' => 0
}
],
'type' => 'any'
}
],
'size' => 96
}
}
);
declaratoris the type declarator.
typeis the type specification. This may be a string
or a reference to a hash describing the type.
See enum|/"enum" and compound|/"compound" for
a description on how to interpret this hash.
macro_namesReturns a list of all defined macro names.
The list returned by the macro_names|/"macro_names" method
looks similar to this:
@macro_names = (
'__STDC_VERSION__',
'__STDC_HOSTED__',
'DEFINED',
'MULTIPLY',
'ABC_SIZE'
);
This works only as long as the preprocessor is not reset. See "Preprocessor configuration" for details.
macromacro LISTReturns the definitions for all defined macros.
If a list of macro names is passed to the method, the
returned list will only contain the definitions for those
macros. For undefined macros, undef will be returned.
The list returned by the macro|/"macro" method looks
similar to this:
@macro = (
'__STDC_VERSION__ 199901L',
'__STDC_HOSTED__ 1',
'DEFINED',
'MULTIPLY(x, y) ((x)*(y))',
'ABC_SIZE 2'
);
This works only as long as the preprocessor is not reset. See "Preprocessor configuration" for details.
You can alternatively call the following functions as methods on Convert::Binary::C objects.
feature STRINGChecks if Convert::Binary::C was built with certain features. For example,
print "debugging version"
if Convert::Binary::C::feature('debug');
will check if Convert::Binary::C was built with debugging support
enabled. The feature function returns 1 if the feature is
enabled, 0 if the feature is disabled, and undef if the
feature is unknown. Currently the only features that can be checked
are ieeefp and debug.
You can enable or disable certain features at compile time of the module by using the
perl Makefile.PL enable-feature disable-feature
syntax.
nativenative STRINGReturns the value of a property of the native system that Convert::Binary::C was built on. For example,
$size = Convert::Binary::C::native('IntSize');
will fetch the size of an int on the native system.
The following properties can be queried:
Alignment ByteOrder CharSize CompoundAlignment DoubleSize EnumSize FloatSize HostedC IntSize LongDoubleSize LongLongSize LongSize PointerSize ShortSize StdCVersion UnsignedBitfields UnsignedChars
You can also call native|/"native" without arguments,
in which case it will return a reference to a hash with all
properties, like:
$native = {
'StdCVersion' => undef,
'ByteOrder' => 'LittleEndian',
'LongSize' => 4,
'IntSize' => 4,
'HostedC' => 1,
'ShortSize' => 2,
'UnsignedChars' => 0,
'DoubleSize' => 8,
'CharSize' => 1,
'EnumSize' => 4,
'PointerSize' => 4,
'FloatSize' => 4,
'LongLongSize' => 8,
'Alignment' => 4,
'LongDoubleSize' => 12,
'UnsignedBitfields' => 0,
'CompoundAlignment' => 1
};
The contents of that hash are suitable for passing them to
the configure|/"configure" method.
Like perl itself, Convert::Binary::C can be compiled with debugging support that can then be selectively enabled at runtime. You can specify whether you like to build Convert::Binary::C with debugging support or not by explicitly giving an argument to Makefile.PL. Use
perl Makefile.PL enable-debug
to enable debugging, or
perl Makefile.PL disable-debug
to disable debugging. The default will depend on how your perl
binary was built. If it was built with -DDEBUGGING,
Convert::Binary::C will be built with debugging support, too.
Once you have built Convert::Binary::C with debugging support, you can use the following syntax to enable debug output. Instead of
use Convert::Binary::C;
you simply say
use Convert::Binary::C debug => 'all';
which will enable all debug output. However, I don't recommend to enable all debug output, because that can be a fairly large amount.
Instead of saying all, you can pass a string that
consists of one or more of the following characters:
m enable memory allocation tracing M enable memory allocation & assertion tracing h enable hash table debugging H enable hash table dumps d enable debug output from the XS module c enable debug output from the ctlib t enable debug output about type objects l enable debug output from the C lexer p enable debug output from the C parser P enable debug output from the C preprocessor r enable debug output from the #pragma parser y enable debug output from yacc (bison)
So the following might give you a brief overview of what's going on inside Convert::Binary::C:
use Convert::Binary::C debug => 'dct';
When you want to debug memory allocation using
use Convert::Binary::C debug => 'm';
you can use the Perl script check_alloc.pl that resides in the ctlib/util/tool directory to extract statistics about memory usage and information about memory leaks from the resulting debug output.
By default, all debug output is written to stderr. You
can, however, redirect the debug output to a file with
the debugfile option:
use Convert::Binary::C debug => 'dcthHm',
debugfile => './debug.out';
If the file cannot be opened, you'll receive a warning and
the output will go the stderr way again.
Alternatively, you can use the environment
variables CBC_DEBUG_OPT|/"CBC_DEBUG_OPT" and CBC_DEBUG_FILE|/"CBC_DEBUG_FILE" to
turn on debug output.
If Convert::Binary::C is built without debugging support,
passing the debug or debugfile options will cause
a warning to be issued. The corresponding environment
variables will simply be ignored.
CBC_ORDER_MEMBERSSetting this variable to a non-zero value will globally
turn on hash key ordering for compound members. Have a
look at the OrderMembers option for details.
Setting the variable to the name of a perl module will additionally use this module instead of the predefined modules for member ordering to tie the hashes to.
CBC_DEBUG_OPTIf Convert::Binary::C is built with debugging support, you can use this variable to specify the debugging options.
CBC_DEBUG_FILEIf Convert::Binary::C is built with debugging support, you can use this variable to redirect the debug output to a file.
CBC_DISABLE_PARSERThis variable is intended purely for development. Setting it to a non-zero value disables the Convert::Binary::C parser, which means that no information is collected from the file or code that is parsed. However, the preprocessor will run, which is useful for benchmarking the preprocessor.
Flexible array members are a feature introduced with ISO-C99. It's a common problem that you have a variable length data field at the end of a structure, for example an array of characters at the end of a message struct. ISO-C99 allows you to write this as:
struct message {
long header;
char data[];
};
The advantage is that you clearly indicate that the size
of the appended data is variable, and that the data member
doesn't contribute to the size of the message structure.
When packing or unpacking data, Convert::Binary::C deals with
flexible array members as if their length was adjustable. For
example, unpack|/"unpack" will adapt the length of the
array depending on the input string:
$msg1 = $c->unpack('message', 'abcdefg');
$msg2 = $c->unpack('message', 'abcdefghijkl');
The following data is unpacked:
$msg1 = {
'data' => [
101,
102,
103
],
'header' => 1633837924
};
$msg2 = {
'data' => [
101,
102,
103,
104,
105,
106,
107,
108
],
'header' => 1633837924
};
Similarly, pack will adjust the length of the output string according to the data you feed in:
use Data::Hexdumper;
$msg = {
header => 4711,
data => [0x10, 0x20, 0x30, 0x40, 0x77..0x88],
};
$data = $c->pack('message', $msg);
print hexdump(data => $data);
This would print:
0x0000 : 00 00 12 67 10 20 30 40 77 78 79 7A 7B 7C 7D 7E : ...g..0@wxyz{|}~
0x0010 : 7F 80 81 82 83 84 85 86 87 88 : ..........
Incomplete types such as
typedef unsigned long array[];
are handled in exactly the same way. Thus, you can easily
$array = $c->unpack('array', '?'x20);
which will unpack the following array:
$array = [
1061109567,
1061109567,
1061109567,
1061109567,
1061109567
];
You can also alter the length of an array using
the Dimension|/"The Dimension Tag" tag.
When using Convert::Binary::C to handle floating point values, you have to be aware of some limitations.
You're usually safe if all your platforms are using the IEEE
floating point format. During the Convert::Binary::C build
process, the ieeefp feature will automatically be enabled
if the host is using IEEE floating point. You can check for
this feature at runtime using
the feature|/"feature" function:
if (Convert::Binary::C::feature('ieeefp')) {
# do something
}
When IEEE floating point support is enabled, the module can also handle floating point values of a different byteorder.
If your host platform is not using IEEE floating point,
the ieeefp feature will be disabled. Convert::Binary::C
then will be more restrictive, refusing to handle any
non-native floating point values.
However, Convert::Binary::C cannot detect the floating point format used by your target platform. It can only try to prevent problems in obvious cases. If you know your target platform has a completely different floating point format, don't use floating point conversion at all.
Whenever Convert::Binary::C detects that it cannot properly do floating point value conversion, it will issue a warning and will not attempt to convert the floating point value.
Bitfield support in Convert::Binary::C is currently in an experimental state. You are encouraged to test it, but you should not blindly rely on its results.
You are also encouraged to supply layouting algorithms for compilers whose bitfield implementation is not handled correctly at the moment. Even better that the plain algorithm is of course a patch that adds a new bitfield layouting engine.
While bitfields may not be handled correctly by the conversion
routines yet, they are always parsed correctly. This means
that you can reliably use the declarator fields as returned
by the struct|/"struct" or typedef|/"typedef" methods.
Given the following source
struct bitfield {
int seven:7;
int :1;
int four:4, :0;
int integer;
};
a call to struct|/"struct" will return
@struct = (
{
'identifier' => 'bitfield',
'align' => 1,
'context' => 'bitfields.c(1)',
'pack' => 0,
'type' => 'struct',
'declarations' => [
{
'declarators' => [
{
'declarator' => 'seven:7'
}
],
'type' => 'int'
},
{
'declarators' => [
{
'declarator' => ':1'
}
],
'type' => 'int'
},
{
'declarators' => [
{
'declarator' => 'four:4'
},
{
'declarator' => ':0'
}
],
'type' => 'int'
},
{
'declarators' => [
{
'declarator' => 'integer',
'size' => 4,
'offset' => 4
}
],
'type' => 'int'
}
],
'size' => 8
}
);
No size/offset keys will currently be returned for bitfield entries.
Convert::Binary::C was designed to be thread-safe.
If you wish to derive a new class from Convert::Binary::C, this is relatively easy. Despite their XS implementation, Convert::Binary::C objects are actually blessed hash references.
The XS data is stored in a read-only hash value for the key that is the empty string. So it is safe to use any non-empty hash key when deriving your own class. In addition, Convert::Binary::C does quite a lot of checks to detect corruption in the object hash.
If you store private data in the hash, you should override
the clone method and provide the necessary code to clone
your private data. You'll have to call SUPER::clone, but
this will only clone the Convert::Binary::C part of the object.
For an example of a derived class, you can have a look at Convert::Binary::C::Cached.
Convert::Binary::C should build and run on most of the platforms that Perl runs on:
Also, many architectures are supported:
The module should build with any perl binary from 5.004 up to the latest development version.
Most of the time when you're really looking for Convert::Binary::C you'll actually end up finding one of the following modules. Some of them have different goals, so it's probably worth pointing out the differences.
Like Convert::Binary::C, this module aims at doing conversion from and to binary data based on C types. However, its configurability is very limited compared to Convert::Binary::C. Also, it does not parse all C code correctly. It's slower than Convert::Binary::C, doesn't have a preprocessor. On the plus side, it's written in pure Perl.
This module doesn't allow you to reuse your C source code. One main goal of Convert::Binary::C was to avoid code duplication or, even worse, having to maintain different representations of your data structures. Like C::Include, C::DynaLib::Struct is rather limited in its configurability.
This module has a special purpose. It aims at building structs for interfacing Perl code with Windows API code.
initializer|/"initializer" method,
as I need it in my effort to support bitfields some day. pack|/"pack" and unpack|/"unpack" for
compound members. ucpp preprocessor library. There's also a mailing list that you can join:
convert-binary-c@yahoogroups.com
To subscribe, simply send mail to:
convert-binary-c-subscribe@yahoogroups.com
You can use this mailing list for non-bug problems, questions or discussions.
I'm sure there are still lots of bugs in the code for this module. If you find any bugs, Convert::Binary::C doesn't seem to build on your system or any of its tests fail, please use the CPAN Request Tracker at http://rt.cpan.org/ to create a ticket for the module. Alternatively, just send a mail to <mhx@cpan.org>.
Some features in Convert::Binary::C are marked as experimental. This has most probably one of the following reasons:
I hope to fix most issues with these experimental features someday, but this may mean that I have to change the way they currently work in a way that's not backwards compatible. So if any of these features is useful to you, you can use it, but you should be aware that the behaviour or the interface may change in future releases of this module.
If you're interested in what I currently plan to improve (or fix), have a look at the TODO file.
If you're using my module and like it, you can show your appreciation by sending me a postcard from where you live. I won't urge you to do it, it's completely up to you. To me, this is just a very nice way of receiving feedback about my work. Please send your postcard to:
Marcus Holland-Moritz Kuppinger Weg 28 71116 Gaertringen GERMANY
If you feel that sending a postcard is too much effort, you maybe want to rate the module at http://cpanratings.perl.org/.
Copyright (c) 2002-2011 Marcus Holland-Moritz. All rights reserved. This program is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
The ucpp library is (c) 1998-2002 Thomas Pornin. For license
and redistribution details refer to ctlib/ucpp/README.
Portions copyright (c) 1989, 1990 James A. Roskind.
The include files located in tests/include/include, which are used in some of the test scripts are (c) 1991-1999, 2000, 2001 Free Software Foundation, Inc. They are neither required to create the binary nor linked to the source code of this module in any other way.
See ccconfig, perl, perldata, perlop, perlvar, Data::Dumper and Scalar::Util.
| Convert-Binary-C documentation | view source | Contained in the Convert-Binary-C distribution. |