/usr/local/CPAN/Curses-Devkit/Cdk/Viewer.pm
package Cdk::Viewer;
@ISA = qw (Cdk);
#
# This creates a new Viewer object.
#
sub new
{
my $type = shift;
my %params = @_;
my $self = {};
my $name = "${type}::new";
# Retain the type of the object.
$self->{'Type'} = $type;
# Set up the parameters passed in.
my $buttons = Cdk::checkReq ($name, "Buttons", $params{'Buttons'});
my $height = Cdk::checkReq ($name, "Height", $params{'Height'});
my $width = Cdk::checkReq ($name, "Width", $params{'Width'});
my $hlight = Cdk::checkDef ($name, "Highlight", $params{'Highlight'}, "A_REVERSE");
my $xpos = Cdk::checkDef ($name, "Xpos", $params{'Xpos'}, "CENTER");
my $ypos = Cdk::checkDef ($name, "Ypos", $params{'Ypos'}, "CENTER");
my $box = Cdk::checkDef ($name, "Box", $params{'Box'}, "TRUE");
my $shadow = Cdk::checkDef ($name, "Shadow", $params{'Shadow'}, "FALSE");
# Create the thing.
$self->{'Me'} = Cdk::Viewer::New ($params{'Buttons'},
$height, $width, $hlight,
$xpos, $ypos,
$box, $shadow);
bless $self;
}
#
# This activates the viewer.
#
sub activate
{
my $self = shift;
my %params = @_;
my $name = "$self->{'Type'}::activate";
# Activate the object...
$self->{'Info'} = Cdk::Viewer::Activate ($self->{'Me'});
return ($self->{'Info'});
}
#
# This sets several parameters of the widget.
#
sub set
{
my $self = shift;
my %params = @_;
my $name = "$self->{'Type'}::set";
#
# Check the parameters sent in.
#
if (defined $params{'Info'})
{
my $interpret = $params{'Interpret'} || 1;
Cdk::Viewer::SetInfo ($self->{'Me'}, $params{'Info'}, $interpret);
}
if (defined $params{'Title'})
{
Cdk::Viewer::SetTitle ($self->{'Me'}, $params{'Title'});
}
if (defined $params{'Highlight'})
{
Cdk::Viewer::SetHighlight ($self->{'Me'}, $params{'Highlight'});
}
if (defined $params{'InfoLine'})
{
Cdk::Viewer::SetInfoLine ($self->{'Me'}, $params{'InfoLine'});
}
if (defined $params{'ULChar'})
{
Cdk::Viewer::SetULChar ($self->{'Me'}, $params{'ULChar'});
}
if (defined $params{'URChar'})
{
Cdk::Viewer::SetURChar ($self->{'Me'}, $params{'URChar'});
}
if (defined $params{'LLChar'})
{
Cdk::Viewer::SetLLChar ($self->{'Me'}, $params{'LLChar'});
}
if (defined $params{'LRChar'})
{
Cdk::Viewer::SetLRChar ($self->{'Me'}, $params{'LRChar'});
}
if (defined $params{'VChar'})
{
Cdk::Viewer::SetVerticalChar ($self->{'Me'}, $params{'VChar'});
}
if (defined $params{'HChar'})
{
Cdk::Viewer::SetHorizontalChar ($self->{'Me'}, $params{'HChar'});
}
if (defined $params{'BoxAttribute'})
{
Cdk::Viewer::SetBoxAttribute ($self->{'Me'}, $params{'BoxAttribute'});
}
if (defined $params{'BGColor'})
{
Cdk::Viewer::SetBackgroundColor ($self->{'Me'}, $params{'BGColor'});
}
if (defined $params{'Box'})
{
Cdk::Viewer::SetBox ($self->{'Me'}, $params{'Box'});
}
}
#
# This draws the object.
#
sub draw
{
my $self = shift;
my %params = @_;
my $name = "$self->{'Type'}::draw";
# Set up the parameters passed in.
my $box = Cdk::checkDef ($name, "Box", $params{'Box'}, "TRUE");
# Draw the object.
Cdk::Viewer::Draw ($self->{'Me'}, $box);
}
#
# This erases the object.
#
sub erase
{
my $self = shift;
Cdk::Viewer::Erase ($self->{'Me'});
}
#
# This allows us to bind a key to an action.
#
sub bind
{
my $self = shift;
my %params = @_;
my $name = "$self->{'Type'}::bind";
# Set the values.
my $key = Cdk::checkReq ($name, "Key", $params{'Key'});
my $function = Cdk::checkReq ($name, "Function", $params{'Function'});
Cdk::Entry::Bind ($self->{'Me'}, $key, $params{'Function'});
}
#
# This function raises the object.
#
sub raise
{
my $self = shift;
Cdk::Viewer::Raise ($self->{'Me'});
}
#
# This function lowers the object.
#
sub lower
{
my $self = shift;
Cdk::Viewer::Lower ($self->{'Me'});
}
#
# This function registers the object.
#
sub register
{
my $self = shift;
Cdk::Viewer::Register ($self->{'Me'});
}
#
# This function unregisters the object.
#
sub unregister
{
my $self = shift;
Cdk::Viewer::Unregister ($self->{'Me'});
}
#
# This function returns the pointer to the window.
#
sub getwin
{
my $self = shift;
Cdk::Viewer::GetWindow ($self->{'Me'});
}
1;