| CursesWidgets documentation | Contained in the CursesWidgets distribution. |
Curses::Widgets::Menu - Menu Widgets
$Id: Menu.pm,v 1.103 2002/11/14 01:26:34 corliss Exp corliss $
use Curses::Widgets::Menu;
$menu = Curses::Widgets::Menu->new({
COLUMNS => 10,
INPUTFUNC => \&scankey,
FOREGROUND => undef,
BACKGROUND => 'black',
FOCUSSWITCH => "\t",
X => 1,
Y => 1,
MENUS => {
MENUORDER => [qw(File)],
File => {
ITEMORDER => [qw(Save Quit)],
Save => \&Save,
Quit => \&Quit,
},
CURSORPOS => 'File',
BORDER => 1,
});
$menu->draw($mwh, 1);
$menu->execute;
See the Curses::Widgets pod for other methods.
Curses::Widgets::Menu provides simplified OO access to menus. Each item in a menu can be tied to a subroutine reference which is called when selected.
$menu = Curses::Widgets::Menu->new({
INPUTFUNC => \&scankey,
FOREGROUND => undef,
BACKGROUND => 'black',
FOCUSSWITCH => "\t",
MENUS => {
MENUORDER => [qw(File)],
File => {
ITEMORDER => [qw(Save Quit)],
Save => \&Save,
Quit => \&Quit,
},
CURSORPOS => 'File',
BORDER => 1,
});
The new method instantiates a new Menu object. The only mandatory key/value pairs in the configuration hash are X and Y. All others have the following defaults:
Key Default Description
============================================================
INPUTFUNC \&scankey Function to use to scan for keystrokes
FOREGROUND undef Default foreground colour
BACKGROUND 'black' Default background colour
FOCUSSWITCH "\t" Characters which signify end of input
MENUS {} Menu structure
CURSORPOS '' Current position of the cursor
BORDER 0 Avoid window borders
The MENUS option is a hash of hashes, with each hash a separate menu, and the constituent hashes being a Entry/Function pairs. Each hash requires a special key/value pair that determines the order of the items when displayed. Each item is separated by two spaces.
$menu->draw($mwh, 1);
The draw method renders the menu in its current state. This requires a valid handle to a curses window in which it will render itself. The optional second argument, if true, will cause the selection cursor to be rendered as well.
$menu->popup;
This method causes the menu to be displayed. Since, theoretically, the menu should never be seen unless it's being actively used, we will always assume that we need to draw a cursor on the list as well.
$menu->execute;
This method acts like the standard Curses::Widgets method of the same name, with the exception being that selection of any menu item will also cause it to exit (having already called the associated item subroutine).
(c) 2001 Arthur Corliss (corliss@digitalmages.com)
| CursesWidgets documentation | Contained in the CursesWidgets distribution. |
# Curses::Widgets::Menu.pm -- Menu Widgets # # (c) 2001, Arthur Corliss <corliss@digitalmages.com> # # $Id: Menu.pm,v 1.103 2002/11/14 01:26:34 corliss Exp corliss $ # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # #####################################################################
##################################################################### # # Environment definitions # ##################################################################### package Curses::Widgets::Menu; use strict; use vars qw($VERSION @ISA); use Carp; use Curses; use Curses::Widgets; use Curses::Widgets::ListBox; ($VERSION) = (q$Revision: 1.103 $ =~ /(\d+(?:\.(\d+))+)/); @ISA = qw(Curses::Widgets); ##################################################################### # # Module code follows # #####################################################################
sub _conf { # Validates and initialises the new Menu object. # # Internal use only. my $self = shift; my %conf = ( INPUTFUNC => \&scankey, FOREGROUND => undef, BACKGROUND => 'black', FOCUSSWITCH => "\t", MENUS => {MENUORDER => []}, BORDER => 0, EXIT => 0, CURSORPOS => '', @_ ); my $err = 0; # Set the default CURSORPOS if undefined $conf{CURSORPOS} = $conf{MENUS}{MENUORDER}[0] unless defined $conf{CURSORPOS}; # Make sure no errors are returned by the parent method $err = 1 unless $self->SUPER::_conf(%conf); # Get the updated conf hash %conf = (); %conf = %{$self->{CONF}}; # Create a listbox as our popup menu $self->{LISTBOX} = Curses::Widgets::ListBox->new({ X => 0, Y => 0, LISTITEMS => [], FOREGROUND => $conf{FOREGROUND}, BACKGROUND => $conf{BACKGROUND}, LINES => 3, COLUMNS => 10, FOCUSSWITCH => "\n\e", INPUTFUNC => $conf{INPUTFUNC}, }) unless $err; return $err == 0 ? 1 : 0; }
sub draw { my $self = shift; my $mwh = shift; my $active = shift; my $conf = $self->{CONF}; my ($y, $x); # Get the parent window's (max|beg)yx and save the info $mwh->getmaxyx($y, $x); $$conf{COLUMNS} = $x; $mwh->getbegyx($y, $x); $self->{BEGYX} = [$y, $x]; # Call the parent's draw method return $self->SUPER::draw($mwh, $active); } sub _geometry { my $self = shift; my $conf = $self->{CONF}; my @rv = (1, $$conf{COLUMNS}, 0, 0); if ($$conf{BORDER}) { $rv[1] -= 2; @rv[2,3] = (1, 1); } return @rv; } sub _cgeometry { my $self = shift; my $conf = $self->{CONF}; my @rv = (1, $$conf{COLUMNS}, 0, 0); $rv[1] -= 2 if $$conf{BORDER}; return @rv; } sub _border { # Make sure no one tries to call this on a menu } sub _caption { # Make sure no one tries to call this on a menu } sub _content { my $self = shift; my $dwh = shift; my $conf = $self->{CONF}; my $menu = $$conf{MENUS}; my $label; # Print the labels $label = join(' ', @{$$menu{MENUORDER}}); carp ref($self), ": Window not wide enough to display all menus!" if length($label) > $$conf{COLUMNS} - 2 * $$conf{BORDER}; $dwh->addstr(0, 0, $label); } sub _cursor { my $self = shift; my $dwh = shift; my $conf = $self->{CONF}; my $menu = $$conf{MENUS}; my $pos = $$conf{CURSORPOS}; my ($x, $label); # Get the x coordinate of the cursor and display the cursor $label = join(' ', @{$$menu{MENUORDER}}); if ($label =~ /^(.*\b)\Q$pos\E\b/) { $x = length($1); $dwh->chgat(0, $x, length($pos), A_STANDOUT, select_colour( @$conf{qw(FOREGROUND BACKGROUND)}), 0); } $self->_restore($dwh); }
sub popup { my $self = shift; my $conf = $self->{CONF}; my ($x, $y, $border) = (@$conf{qw(X Y)}, 1); my $lb = $self->{LISTBOX}; my ($pwh, $items, $cp, $in, $rv, $l); # Calculate the border column/lines $border *= 2; # Create the popup window unless ($pwh = newwin($lb->getField('LINES') + $border, $lb->getField('COLUMNS') + $border, $y, $x)) { carp ref($self), ": Popup creation failed, possible geometry problems"; return; } $pwh->keypad(1); # Render the list box $rv = $lb->execute($pwh); # Release the window $pwh->delwin; # Exit now if $rv is an escape return undef if $rv =~ /\e/; # Return the menu selection ($cp, $items) = $lb->getField(qw(CURSORPOS LISTITEMS)); return $$items[$cp] if (defined $cp && scalar @$items); } sub input_key { # Process input a keystroke at a time. # # Internal use only. my $self = shift; my $in = shift; my $conf = $self->{CONF}; my $lb = $self->{LISTBOX}; my ($menus, $pos) = @$conf{qw(MENUS CURSORPOS)}; my ($width, $height, $x, $y, $i, $j, $item, $rv, $sub, $l); return unless @{$$menus{MENUORDER}}; # Get the current menu index $i = 0; while ($i < @{$$menus{MENUORDER}} && $$menus{MENUORDER}[$i] ne $pos) { $i++ }; $item = $$menus{MENUORDER}[$i]; # Process special keys if ($in eq KEY_LEFT) { --$i; $i = $#{$$menus{MENUORDER}} if $i < 0; } elsif ($in eq KEY_RIGHT) { ++$i; $i = 0 if $i > $#{$$menus{MENUORDER}}; # Display the Menu } elsif ($in eq KEY_DOWN || $in eq "\n") { # Calculate and set popup geometry $x = 0; for (0..$i) { $x += (length($$menus{MENUORDER}[$i]) + 2) if $_ != $i; } $x += 1 if $$conf{BORDER}; $x += $self->{BEGYX}->[1]; $y = $$conf{BORDER} ? 2 : 1; $y += $self->{BEGYX}->[0]; @$conf{qw(Y X)} = ($y, $x); $l = 0; foreach (@{$$menus{$item}{ITEMORDER}}) { $l = length($_) if $l < length($_) }; $lb->setField( LISTITEMS => [ @{$$menus{$item}{ITEMORDER}} ], LINES => scalar @{$$menus{$item}{ITEMORDER}}, COLUMNS => $l, CURSORPOS => 0, ); # Display the popup $rv = $self->popup; if (defined $rv) { $$conf{EXIT} = 1; # Execute the reference { no strict 'refs'; $sub = $$menus{$item}{$rv}; if (defined $sub) { &$sub(); } else { carp ref($self), ": undefined subroutine ($rv) call attempted"; } } } # Process normal key strokes } else { beep(); } # Save the changes $pos = $$menus{MENUORDER}[$i]; $$conf{CURSORPOS} = $pos; }
sub execute { my $self = shift; my $mwh = shift; my $conf = $self->{CONF}; my $menus = $$conf{MENUS}; my $func = $$conf{'INPUTFUNC'} || \&scankey; my $regex = $$conf{'FOCUSSWITCH'}; my $key; # Don't execute unless we have menus to interact with return unless @{$$menus{MENUORDER}}; # Set the initial focused menu to the first in the list $$conf{CURSORPOS} = $$menus{MENUORDER}[0]; $$conf{EXIT} = 0; $self->draw($mwh, 1); # Enter the scan loop while (1) { $key = &$func($mwh); if (defined $key) { if (defined $regex) { return $key if ($key =~ /^[$regex]/ || ($regex =~ /\t/ && $key eq KEY_STAB)); } $self->input_key($key); } return $key if $$conf{EXIT}; $self->draw($mwh, 1); } } 1;