| Dancer documentation | Contained in the Dancer distribution. |
Dancer::Object - Objects base class for Dancer
package My::Dancer::Extension;
use strict;
use warnings;
use base 'Dancer::Object';
__PACKAGE__->attributes( qw/name value this that/ );
sub init {
# our initialization code, if we need one
}
While we love Moose, we can't use it for Dancer and still keep Dancer minimal, so we wrote Dancer::Object instead.
It provides you with attributes and an initializer.
Creates a new object of whatever is based off Dancer::Object. This is a generic
new method so you don't have to write one yourself when extending
Dancer::Object.
It accepts arguments in a hash and runs an additional init method (described
below) which you should implement.
Exists but does nothing. This is so you won't have to write an initializer if you don't want to.
Creates and returns a clone of the object using Clone, which is loaded dynamically. If we cannot load Clone, we throw an exception.
Get the attributes of the specific class.
Generates attributes for whatever object is extending Dancer::Object and saves
them in an internal hashref so they can be later fetched using
get_attributes.
$self->attributes_defaults(length => 2);
given a hash (not a hashref), makes sure an object has the given attributes
default values. Usually called from within an init function.
Alexis Sukrieh
Copyright 2009-2010 Alexis Sukrieh.
This program is free software; you can redistribute it and/or modify it under the terms of either: the GNU General Public License as published by the Free Software Foundation; or the Artistic License.
See http://dev.perl.org/licenses/ for more information.
| Dancer documentation | Contained in the Dancer distribution. |
package Dancer::Object; # This class is a root class for each object in Dancer. # It provides basic OO tools for Perl5 without being... Moose ;-) use strict; use warnings; use Carp; # constructor sub new { my ($class, %args) = @_; my $self = \%args; bless $self, $class; $self->init(%args); return $self; } sub clone { my ($self) = @_; croak "The 'Clone' module is needed" unless Dancer::ModuleLoader->load('Clone'); return Clone::clone($self); } # initializer sub init {1} # meta information about classes my $_attrs_per_class = {}; sub get_attributes { my ($class, $visited_parents) = @_; # $visited_parents keeps track of parent classes we already handled, to # avoid infinite recursion (in case of dependancies loop). It's not stored as class singleton, otherwise # get_attributes wouldn't be re-entrant. $visited_parents ||= {}; my @attributes = @{$_attrs_per_class->{$class} || [] }; my @parents; { no strict 'refs'; @parents = @{"$class\::ISA"}; } foreach my $parent (@parents) { # cleanup $parent $parent =~ s/'/::/g; $parent =~ /^::/ and $parent = 'main' . $parent; # check we didn't visited it already $visited_parents->{$parent}++ and next; # check it's a Dancer::Object $parent->isa(__PACKAGE__) or next; # merge parents attributes push @attributes, @{$parent->get_attributes($visited_parents)}; } return \@attributes; } # accessor code for normal objects # (overloaded in D::O::Singleton for instance) sub _setter_code { my ($class, $attr) = @_; sub { my ($self, $value) = @_; if (@_ == 1) { return $self->{$attr}; } else { return $self->{$attr} = $value; } }; } # accessors builder sub attributes { my ($class, @attributes) = @_; # save meta information $_attrs_per_class->{$class} = \@attributes; # define setters and getters for each attribute foreach my $attr (@attributes) { my $code = $class->_setter_code($attr); my $method = "${class}::${attr}"; { no strict 'refs'; *$method = $code; } } } sub attributes_defaults { my ($self, %defaults) = @_; while (my ($k, $v) = each %defaults) { exists $self->{$k} or $self->{$k} = $v; } } 1; __END__