Games::AssaultCube::Log::Line::GameStart - Describes the GameStart event in a log line


Games-AssaultCube documentation Contained in the Games-AssaultCube distribution.

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Games::AssaultCube::Log::Line::GameStart - Describes the GameStart event in a log line

ABSTRACT

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Describes the GameStart event in a log line

DESCRIPTION

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This module holds the "GameStart" event data from a log line. Normally, you would not use this class directly but via the Games::AssaultCube::Log::Line class.

This line is emitted when the AC server starts a new game.

Attributes

Those attributes hold information about the event. As this class extends the Games::AssaultCube::Log::Line::Base class, you can also use it's attributes too.

gamemode

The numeric AssaultCube gamemode ( look at Games::AssaultCube::Utils for more info )

P.S. It's better to use the gamemode_fullname or gamemode_name accessors

gamemode_name

The gamemode name ( CTF, TDM, etc )

gamemode_fullname

The full gamemode name ( "capture the flag", "team one shot one kill", etc )

map

The map name

players

The number of connected players

minutes

The number of minutes remaining in the game

mastermode

The numeric AssaultCube mastermode of the server

	0 = OPEN
	1 = PRIVATE ( passworded )
	2 = NUM ( full )

mastermode_name

The name of the mastermode on the server ( OPEN, PRIVATE, NUM )

AUTHOR

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Apocalypse <apocal@cpan.org>

Props goes to the BS clan for the support!

This project is sponsored by http://cubestats.net

COPYRIGHT AND LICENSE

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Games-AssaultCube documentation Contained in the Games-AssaultCube distribution.

# Declare our package
package Games::AssaultCube::Log::Line::GameStart;

# import the Moose stuff
use Moose;

# Initialize our version
use vars qw( $VERSION );
$VERSION = '0.04';

extends 'Games::AssaultCube::Log::Line::Base';

with	'Games::AssaultCube::Log::Line::Base::MasterMode',
	'Games::AssaultCube::Log::Line::Base::GameMode';

# TODO improve validation for everything here, ha!

has 'map' => (
	isa		=> 'Str',
	is		=> 'ro',
	required	=> 1,
);

has 'players' => (
	isa		=> 'Int',
	is		=> 'ro',
	required	=> 1,
);

has 'minutes' => (
	isa		=> 'Int',
	is		=> 'ro',
	required	=> 1,
);

has 'tostr' => (
	isa		=> 'Str',
	is		=> 'ro',
	lazy		=> 1,
	default		=> sub {
		my $self = shift;
		return "GameStart: map " . $self->map . " with " . $self->players . " players, " . $self->minutes . " minutes left in gamemode " . $self->gamemode_fullname;
	},
);

# TODO Moose can't export multiple roles into this class unless it defines BUILD...
# Error:  'Games::AssaultCube::Log::Line::Base::Mastermode|Games::AssaultCube::Log::Line::Base::Gamemode' requires the method 'BUILD' to be implemented by 'Games::AssaultCube::Log::Line::GameStatus' at /usr/local/share/perl/5.10.0/Moose/Meta/Role/Application.pm line 59
sub BUILD {
	return;
}

no Moose;
__PACKAGE__->meta->make_immutable;

1;
__END__