Games::AssaultCube::Log::Line::LoadedMap - Describes the LoadedMap event in a log line


Games-AssaultCube documentation Contained in the Games-AssaultCube distribution.

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Games::AssaultCube::Log::Line::LoadedMap - Describes the LoadedMap event in a log line

ABSTRACT

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Describes the LoadedMap event in a log line

DESCRIPTION

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This module holds the "LoadedMap" event data from a log line. Normally, you would not use this class directly but via the Games::AssaultCube::Log::Line class.

This line is emitted when the AC server successfully loads a map.

Attributes

Those attributes hold information about the event. As this class extends the Games::AssaultCube::Log::Line::Base class, you can also use it's attributes too.

map

The name of the map loaded

mapsize

The size of the map ( in bytes )

cfgsize

The size of the cfg file ( in bytes )

cfgzsize

The size of the cfg file - gzipped ( in bytes )

AUTHOR

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Apocalypse <apocal@cpan.org>

Props goes to the BS clan for the support!

This project is sponsored by http://cubestats.net

COPYRIGHT AND LICENSE

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Games-AssaultCube documentation Contained in the Games-AssaultCube distribution.

# Declare our package
package Games::AssaultCube::Log::Line::LoadedMap;

# import the Moose stuff
use Moose;

# Initialize our version
use vars qw( $VERSION );
$VERSION = '0.04';

extends 'Games::AssaultCube::Log::Line::Base';

# TODO improve validation for everything here, ha!

has 'map' => (
	isa		=> 'Str',
	is		=> 'ro',
	required	=> 1,
);

has 'mapsize' => (
	isa		=> 'Int',
	is		=> 'ro',
	required	=> 1,
);

has 'cfgsize' => (
	isa		=> 'Int',
	is		=> 'ro',
	required	=> 1,
);

has 'cfgzsize' => (
	isa		=> 'Int',
	is		=> 'ro',
	required	=> 1,
);

has 'tostr' => (
	isa		=> 'Str',
	is		=> 'ro',
	lazy		=> 1,
	default		=> sub {
		my $self = shift;
		return "Loaded map " . $self->map . " (" . $self->mapsize . " bytes)";
	},
);

no Moose;
__PACKAGE__->meta->make_immutable;

1;
__END__