| Games-AssaultCube documentation | Contained in the Games-AssaultCube distribution. |
Games::AssaultCube::Log::Line::LoadedMap - Describes the LoadedMap event in a log line
Describes the LoadedMap event in a log line
This module holds the "LoadedMap" event data from a log line. Normally, you would not use this class directly but via the Games::AssaultCube::Log::Line class.
This line is emitted when the AC server successfully loads a map.
Those attributes hold information about the event. As this class extends the Games::AssaultCube::Log::Line::Base class, you can also use it's attributes too.
The name of the map loaded
The size of the map ( in bytes )
The size of the cfg file ( in bytes )
The size of the cfg file - gzipped ( in bytes )
Apocalypse <apocal@cpan.org>
Props goes to the BS clan for the support!
This project is sponsored by http://cubestats.net
Copyright 2009 by Apocalypse
This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
| Games-AssaultCube documentation | Contained in the Games-AssaultCube distribution. |
# Declare our package package Games::AssaultCube::Log::Line::LoadedMap; # import the Moose stuff use Moose; # Initialize our version use vars qw( $VERSION ); $VERSION = '0.04'; extends 'Games::AssaultCube::Log::Line::Base'; # TODO improve validation for everything here, ha! has 'map' => ( isa => 'Str', is => 'ro', required => 1, ); has 'mapsize' => ( isa => 'Int', is => 'ro', required => 1, ); has 'cfgsize' => ( isa => 'Int', is => 'ro', required => 1, ); has 'cfgzsize' => ( isa => 'Int', is => 'ro', required => 1, ); has 'tostr' => ( isa => 'Str', is => 'ro', lazy => 1, default => sub { my $self = shift; return "Loaded map " . $self->map . " (" . $self->mapsize . " bytes)"; }, ); no Moose; __PACKAGE__->meta->make_immutable; 1; __END__