Games::AssaultCube::Log::Line::MapError - Describes the MapError event in a log line


Games-AssaultCube documentation Contained in the Games-AssaultCube distribution.

Index


Code Index:

Games::AssaultCube::Log::Line::MapError - Describes the MapError event in a log line

ABSTRACT

Top

Describes the MapError event in a log line

DESCRIPTION

Top

This module holds the "MapError" event data from a log line. Normally, you would not use this class directly but via the Games::AssaultCube::Log::Line class.

This line is emitted when the AC server has an error with a map.

Attributes

Those attributes hold information about the event. As this class extends the Games::AssaultCube::Log::Line::Base class, you can also use it's attributes too.

map

The map name with the error

gamemode

The numeric AssaultCube gamemode ( look at Games::AssaultCube::Utils for more info )

P.S. It's better to use the gamemode_fullname or gamemode_name accessors

gamemode_name

The gamemode name ( CTF, TDM, etc )

gamemode_fullname

The full gamemode name ( "capture the flag", "team one shot one kill", etc )

error

The map error string

AUTHOR

Top

Apocalypse <apocal@cpan.org>

Props goes to the BS clan for the support!

This project is sponsored by http://cubestats.net

COPYRIGHT AND LICENSE

Top


Games-AssaultCube documentation Contained in the Games-AssaultCube distribution.

# Declare our package
package Games::AssaultCube::Log::Line::MapError;

# import the Moose stuff
use Moose;

# Initialize our version
use vars qw( $VERSION );
$VERSION = '0.04';

extends 'Games::AssaultCube::Log::Line::Base';

with	'Games::AssaultCube::Log::Line::Base::GameMode';

# TODO improve validation for everything here, ha!

has 'map' => (
	isa		=> 'Str',
	is		=> 'ro',
	required	=> 1,
);

has 'error' => (
	isa		=> 'Str',
	is		=> 'ro',
	required	=> 1,
);

has 'tostr' => (
	isa		=> 'Str',
	is		=> 'ro',
	lazy		=> 1,
	default		=> sub {
		my $self = shift;
		return "Error loading map " . $self->map . ": " . $self->error;
	},
);

no Moose;
__PACKAGE__->meta->make_immutable;

1;
__END__