Games::AssaultCube::Log::Line::StartupText - Describes the StartupText event in a log line


Games-AssaultCube documentation Contained in the Games-AssaultCube distribution.

Index


Code Index:

NAME

Top

Games::AssaultCube::Log::Line::StartupText - Describes the StartupText event in a log line

ABSTRACT

Top

Describes the StartupText event in a log line

DESCRIPTION

Top

This module holds the "StartupText" event data from a log line. Normally, you would not use this class directly but via the Games::AssaultCube::Log::Line class.

This line is emitted when the AC server starts up and includes a variety of lines.

Attributes

Those attributes hold information about the event. As this class extends the Games::AssaultCube::Log::Line::Base class, you can also use it's attributes too.

No extra attributes for this event.

AUTHOR

Top

Apocalypse <apocal@cpan.org>

Props goes to the BS clan for the support!

This project is sponsored by http://cubestats.net

COPYRIGHT AND LICENSE

Top


Games-AssaultCube documentation Contained in the Games-AssaultCube distribution.

# Declare our package
package Games::AssaultCube::Log::Line::StartupText;

# import the Moose stuff
use Moose;

# Initialize our version
use vars qw( $VERSION );
$VERSION = '0.04';

extends 'Games::AssaultCube::Log::Line::Base';

no Moose;
__PACKAGE__->meta->make_immutable;

1;
__END__