| Games-AssaultCube documentation | Contained in the Games-AssaultCube distribution. |
Games::AssaultCube::Log::Line::Status - Describes the Status event in a log line
Describes the Status event in a log line
This module holds the "Status" event data from a log line. Normally, you would not use this class directly but via the Games::AssaultCube::Log::Line class.
This line is emitted once in a while as the AC server goes through the game.
Those attributes hold information about the event. As this class extends the Games::AssaultCube::Log::Line::Base class, you can also use it's attributes too.
The DateTime object representing the time this event was logged
The number of connected players
The number of Kbytes sent per sec ( float )
The number of Kbytes sent per sec ( float )
Apocalypse <apocal@cpan.org>
Props goes to the BS clan for the support!
This project is sponsored by http://cubestats.net
Copyright 2009 by Apocalypse
This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself.
| Games-AssaultCube documentation | Contained in the Games-AssaultCube distribution. |
# Declare our package package Games::AssaultCube::Log::Line::Status; # import the Moose stuff use Moose; # Initialize our version use vars qw( $VERSION ); $VERSION = '0.04'; extends 'Games::AssaultCube::Log::Line::Base'; # TODO improve validation for everything here, ha! has 'datetime' => ( isa => 'DateTime', is => 'ro', required => 1, ); has 'players' => ( isa => 'Int', is => 'ro', required => 1, ); has 'sent' => ( isa => 'Num', is => 'ro', required => 1, ); has 'recv' => ( isa => 'Num', is => 'ro', required => 1, ); has 'tostr' => ( isa => 'Str', is => 'ro', lazy => 1, default => sub { my $self = shift; return "Status: " . $self->players . " players, sent " . $self->sent . " bytes, recv " . $self->recv . " bytes at " . $self->datetime->datetime; }, ); no Moose; __PACKAGE__->meta->make_immutable; 1; __END__