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Games::Blackjack 0.04
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NAME
Games::Blackjack - Blackjack Utility Classes
SYNOPSIS
use Games::Blackjack;
# Create new shoe of cards
my $shoe = Games::Blackjack::Shoe->new(nof_decks => 4);
# Create two hands, player/dealer
my $player = Games::Blackjack::Hand->new(shoe => $shoe);
my $dealer = Games::Blackjack::Hand->new(shoe => $shoe);
# Two dealer cards
$dealer->draw();
print "Dealer: ", $dealer->as_string(), "\n";
$dealer->draw(); # 2nd card not shown
$player->draw();
$player->draw();
print "Player: ", $player->as_string, "(",
$player->count_as_string, ")\n";
# Let's assume player decides to stand. Dealer's turn.
# Dealer plays Las Vegas rules
while(!$dealer->busted() and
$dealer->count("soft") < 17) {
$dealer->draw();
}
# Show winner (-1: Dealer, 1: Player, 1.5: Player Blackjack)
print "Player score: ", $player->score($dealer), "\n";
DESCRIPTION
Games::Blackjack provides the plumbing for implementing Blackjack games. It was originally published in the German "Linux-Magazin", the article is available online at
http://www.linux-magazin.de/Artikel/ausgabe/2003/12/perl/perl.html
The English version appeared in the British "Linux-Magazine" 01/2004 on the newsstands and will be available online later at
http://www.linux-magazine.com/issue/38
A sample program, available in the distribution as "eg/blackjack", shows a simple command line tool allowing a simplified game against a Las-Vegas-Style dealer.
The module uses Quantum::Superpositions under the hood for educational purposes.
Classes and Methods
Games::Blackjack::Shoe
Abstracts the "shoe", the container which the dealer extracts the cards
from. A shoe typically holds a number of decks of cards.
$shoe = Games::Blackjack::Shoe->new(nof_decks => $n)
Create a new "Games::Blackjack::Shoe" object, containing the
specified number of decks.
$shoe->remaining()
Number of cards still available in the shoe.
$shoe->reshuffle()
Refill the shoe with a number of decks, as specified in the
constructor call earlier and shuffle them with Fisher-Yates.
$card = $shoe->draw_card()
Extract a card from the shoe. $card is a reference to an array
containing the suit of the card ("Heart", "Diamond", "Spade",
"Club") as the first element and the value ("A", "2", "3", "4", "5",
"6", "7", "8", "9", "10", "J", "Q", "K") as the second. "undef" is
returned if no more cards are available. This Method is being called
by a Games::Blackjack::Hand object if its draw() method gets called.
Games::Blackjack::Hand
Abstracts a player's or the dealer's "hand", a number of cards held by
either party.
$hand = Games::Blackjack::Hand->new(shoe => $shoe)
Create a new "Games::Blackjack::Hand" object, connected to a "shoe",
which will feed this "hand" via the "draw()" method.
$hand->draw()
Draw a card from the shoe and put it into the hand. This will change
the count of the hand. If the shoe runs out of cards, it
automatically refills itself.
$hand->as_string()
Show the cards of a hand as string, e.g. "Heart A, Spade 10".
$hand->count_as_string()
Show the different counts of a hand as a string.
$hand->count($how)
Count a hand. If $how is set to "soft", the soft count of the hand
is calculated. If $how is set to "hard", the hard count is returned.
If the hand is busted, undef is returned.
$hand->busted()
Returns true if the hand is busted (hard count exceeds 21), and
false otherwise.
$hand->blackjack()
Returns true if the hand is a Blackjack and false otherwise.
$player->score($dealer)
Returns the score of the player against the dealer hand object,
passed in as $dealer. According to the Blackjack rules, this can be
-1, 0, 1 and 1.5 (if the Player has a Blackjack).
Debugging with Log::Log4perl
"Games::Blackjack" is "Log::Log4perl"-enabled. To figure out what goes on behind the scenes, simple put something like
use Log::Log4perl qw(:easy);
Log::Log4perl->easy_init($DEBUG);
in front of your program. For more detailed Log::Log4perl option, check out
http://log4perl.sourceforge.net
LEGALESE
Copyright 2003 by Mike Schilli, all rights reserved. This program is free software, you can redistribute it and/or modify it under the same terms as Perl itself.
AUTHOR
2003, Mike Schilli <cpan@perlmeister.com>