/usr/local/CPAN/Games-Perlwar/Build.PL
use strict;
use warnings;
use Module::Build;
Module::Build->new(
module_name => 'Games::Perlwar',
license => 'perl',
dist_author => 'Yanick Champoux <yanick@cpan.org>',
dist_version_from => 'lib/Games/Perlwar.pm',
build_requires => {
'XML::Simple' => 0,
'File::Copy' => 0,
'Carp' => 0,
'IO::Prompt' => 0,
'Class::Std' => 0,
'Safe' => 0,
'XML::Writer' => 0,
'XML::LibXML' => 0,
'IO::File' => 0,
'Cwd' => 0,
'File::Copy' => 0,
},
script_files => [ qw# scripts/pwcreate
scripts/pwround
scripts/pwupload
scripts/perlwar # ],
add_to_cleanup => [ ],
create_makefile_pl => 'traditional',
sign => 1,
dist_abstract => <<END_ABSTRACT,
Perlwar is inspired by the classic Corewar game.
In this game, players pit snippets of Perl code (called 'agents')
against each other in order to gain control of the vicious virtual
battlefield known as... the Array.
END_ABSTRACT
)->create_build_script;