Graphics::Primitive - Device and library agnostic graphic primitives


Graphics-Primitive documentation  | view source Contained in the Graphics-Primitive distribution.

Index


NAME

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Graphics::Primitive - Device and library agnostic graphic primitives

SYNOPSIS

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Graphics::Primitive is a device and library agnostic system for creating and manipulating various graphical elements such as Borders, Fonts, Paths and the like.

    my $c = Graphics::Primitive::Component->new(
      background_color => Graphics::Color::RGB->new(
          red => 1, green => 0, blue => 0
      ),
      width => 500, height => 350,
      border => new Graphics::Primitive::Border->new( width => 5 )
    );

    my $driver = Graphics::Primitive::Driver::Cairo->new(format => 'SVG');

    $driver->prepare($c);
    $driver->finalize($c);
    $driver->draw($c);

    $driver->write($filename)

DESCRIPTION

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Graphics::Primitive is library agnostic system for drawing things.

The idea is to allow you to create and manipulate graphical components and then pass them off to a Driver for actual drawing.

CONCEPTS

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The root object for Graphics::Primitive is the Component. Components contain all the common elements that you'd expect: margins, padding, background color etc.

The next most important is the Container. Containers are Components that can hold other Components. Containers have all the attributes and methods of a Component with the addition of the layout_manager attribute for us with Layout::Manager.

Another important Component is the Canvas. The Canvas differs from other components by being a container for various Geometry::Primitive objects. This allows drawing of arbitrary shapes that do not fit existing components.

DRAWING LIFECYCLE

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After creating all your components, there is a lifecycle that allows them to do their internal housekeeping to prepare for eventual drawing. The lifecycle is: prepare, layout and pack. Detailed explanation of these methods can be found in Component.

PREPARATION

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Graphics::Primitive::Component has a prepared flag. This flag is set as part of the prepare method (shocking, I know). If this flag is set, then subsequent calls to prepare are ignored. Containers also have a prepare flag, but this flag is not set when calling prepare. A Container's flag should be set by the layout manager. More information may be found with Layout::Manager.

INSPIRATION

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Most of the concepts that you'll find in Graphics::Primitive are inspired by Cairo's API and CSS's box model.

AUTHOR

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Cory Watson, <gphat@cpan.org>

CONTRIBUTORS

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Florian Ragwitz

ACKNOWLEDGEMENTS

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Many of the ideas here come from my experience using the Cairo library.

COPYRIGHT & LICENSE

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Graphics-Primitive documentation  | view source Contained in the Graphics-Primitive distribution.