Object::Accessor - interface to create per object accessors


Object-Accessor documentation Contained in the Object-Accessor distribution.

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NAME

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Object::Accessor - interface to create per object accessors

SYNOPSIS

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    ### using the object
    $obj = Object::Accessor->new;        # create object
    $obj = Object::Accessor->new(@list); # create object with accessors
    $obj = Object::Accessor->new(\%h);   # create object with accessors
                                         # and their allow handlers

    $bool   = $obj->mk_accessors('foo'); # create accessors
    $bool   = $obj->mk_accessors(        # create accessors with input
               {foo => ALLOW_HANDLER} ); # validation

    $bool   = $obj->mk_aliases(          # create an alias to an existing
                alias_name => 'method'); # method name

    $clone  = $obj->mk_clone;            # create a clone of original
                                         # object without data
    $bool   = $obj->mk_flush;            # clean out all data

    @list   = $obj->ls_accessors;        # retrieves a list of all
                                         # accessors for this object

    $bar    = $obj->foo('bar');          # set 'foo' to 'bar'
    $bar    = $obj->foo();               # retrieve 'bar' again

    $sub    = $obj->can('foo');          # retrieve coderef for
                                         # 'foo' accessor
    $bar    = $sub->('bar');             # set 'foo' via coderef
    $bar    = $sub->();                  # retrieve 'bar' by coderef

    ### using the object as base class
    package My::Class;
    use base 'Object::Accessor';

    $obj    = My::Class->new;               # create base object
    $bool   = $obj->mk_accessors('foo');    # create accessors, etc...

    ### make all attempted access to non-existent accessors fatal
    ### (defaults to false)
    $Object::Accessor::FATAL = 1;

    ### enable debugging
    $Object::Accessor::DEBUG = 1;

    ### advanced usage -- callbacks
    {   my $obj = Object::Accessor->new('foo');
        $obj->register_callback( sub { ... } );

        $obj->foo( 1 ); # these calls invoke the callback you registered
        $obj->foo()     # which allows you to change the get/set
                        # behaviour and what is returned to the caller.
    }

    ### advanced usage -- lvalue attributes
    {   my $obj = Object::Accessor::Lvalue->new('foo');
        print $obj->foo = 1;            # will print 1
    }

    ### advanced usage -- scoped attribute values
    {   my $obj = Object::Accessor->new('foo');

        $obj->foo( 1 );
        print $obj->foo;                # will print 1

        ### bind the scope of the value of attribute 'foo'
        ### to the scope of '$x' -- when $x goes out of
        ### scope, 'foo's previous value will be restored
        {   $obj->foo( 2 => \my $x );
            print $obj->foo, ' ', $x;   # will print '2 2'
        }
        print $obj->foo;                # will print 1
    }




DESCRIPTION

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Object::Accessor provides an interface to create per object accessors (as opposed to per Class accessors, as, for example, Class::Accessor provides).

You can choose to either subclass this module, and thus using its accessors on your own module, or to store an Object::Accessor object inside your own object, and access the accessors from there. See the SYNOPSIS for examples.

METHODS

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$object = Object::Accessor->new( [ARGS] );

Creates a new (and empty) Object::Accessor object. This method is inheritable.

Any arguments given to new are passed straight to mk_accessors.

If you want to be able to assign to your accessors as if they were lvalues, you should create your object in the Object::Accessor::Lvalue namespace instead. See the section on LVALUE ACCESSORS below.

$bool = $object->mk_accessors( @ACCESSORS | \%ACCESSOR_MAP );

Creates a list of accessors for this object (and NOT for other ones in the same class!). Will not clobber existing data, so if an accessor already exists, requesting to create again is effectively a no-op.

When providing a hashref as argument, rather than a normal list, you can specify a list of key/value pairs of accessors and their respective input validators. The validators can be anything that Params::Check's allow function accepts. Please see its manpage for details.

For example:

    $object->mk_accessors( {
        foo     => qr/^\d+$/,       # digits only
        bar     => [0,1],           # booleans
        zot     => \&my_sub         # a custom verification sub
    } );

Returns true on success, false on failure.

Accessors that are called on an object, that do not exist return undef by default, but you can make this a fatal error by setting the global variable $FATAL to true. See the section on GLOBAL VARIABLES for details.

Note that you can bind the values of attributes to a scope. This allows you to temporarily change a value of an attribute, and have it's original value restored up on the end of it's bound variable's scope;

For example, in this snippet of code, the attribute foo will temporarily be set to 2, until the end of the scope of $x, at which point the original value of 1 will be restored.

    my $obj = Object::Accessor->new;

    $obj->mk_accessors('foo');
    $obj->foo( 1 );
    print $obj->foo;                # will print 1

    ### bind the scope of the value of attribute 'foo'
    ### to the scope of '$x' -- when $x goes out of
    ### scope, 'foo' previous value will be restored
    {   $obj->foo( 2 => \my $x );
        print $obj->foo, ' ', $x;   # will print '2 2'
    }
    print $obj->foo;                # will print 1




Note that all accessors are read/write for everyone. See the TODO section for details.

@list = $self->ls_accessors;

Returns a list of accessors that are supported by the current object. The corresponding coderefs can be retrieved by passing this list one by one to the can method.

$ref = $self->ls_allow(KEY)

Returns the allow handler for the given key, which can be used with Params::Check's allow() handler. If there was no allow handler specified, an allow handler that always returns true will be returned.

$bool = $self->mk_aliases( alias => method, [alias2 => method2, ...] );

Creates an alias for a given method name. For all intents and purposes, these two accessors are now identical for this object. This is akin to doing the following on the symbol table level:

  *alias = *method

This allows you to do the following:

  $self->mk_accessors('foo');
  $self->mk_aliases( bar => 'foo' );

  $self->bar( 42 );
  print $self->foo;     # will print 42

$clone = $self->mk_clone;

Makes a clone of the current object, which will have the exact same accessors as the current object, but without the data stored in them.

$bool = $self->mk_flush;

Flushes all the data from the current object; all accessors will be set back to their default state of undef.

Returns true on success and false on failure.

$bool = $self->mk_verify;

Checks if all values in the current object are in accordance with their own allow handler. Specifically useful to check if an empty initialised object has been filled with values satisfying their own allow criteria.

$bool = $self->register_callback( sub { ... } );

This method allows you to register a callback, that is invoked every time an accessor is called. This allows you to munge input data, access external data stores, etc.

You are free to return whatever you wish. On a set call, the data is even stored in the object.

Below is an example of the use of a callback.

    $object->some_method( "some_value" );

    my $callback = sub {
        my $self    = shift; # the object
        my $meth    = shift; # "some_method"
        my $val     = shift; # ["some_value"]
                             # could be undef -- check 'exists';
                             # if scalar @$val is empty, it was a 'get'

        # your code here

        return $new_val;     # the value you want to be set/returned
    }

To access the values stored in the object, circumventing the callback structure, you should use the ___get and ___set methods documented further down.

$bool = $self->can( METHOD_NAME )

This method overrides UNIVERAL::can in order to provide coderefs to accessors which are loaded on demand. It will behave just like UNIVERSAL::can where it can -- returning a class method if it exists, or a closure pointing to a valid accessor of this particular object.

You can use it as follows:

    $sub = $object->can('some_accessor');   # retrieve the coderef
    $sub->('foo');                          # 'some_accessor' now set
                                            # to 'foo' for $object
    $foo = $sub->();                        # retrieve the contents
                                            # of 'some_accessor'

See the SYNOPSIS for more examples.

$val = $self->___get( METHOD_NAME );

Method to directly access the value of the given accessor in the object. It circumvents all calls to allow checks, callbacks, etc.

Use only if you Know What You Are Doing! General usage for this functionality would be in your own custom callbacks.

$bool = $self->___set( METHOD_NAME => VALUE );

Method to directly set the value of the given accessor in the object. It circumvents all calls to allow checks, callbacks, etc.

Use only if you Know What You Are Doing! General usage for this functionality would be in your own custom callbacks.

$bool = $self->___alias( ALIAS => METHOD );

Method to directly alias one accessor to another for this object. It circumvents all sanity checks, etc.

Use only if you Know What You Are Doing!

LVALUE ACCESSORS

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Object::Accessor supports lvalue attributes as well. To enable these, you should create your objects in the designated namespace, Object::Accessor::Lvalue. For example:

    my $obj = Object::Accessor::Lvalue->new('foo');
    $obj->foo += 1;
    print $obj->foo;

will actually print 1 and work as expected. Since this is an optional feature, that's not desirable in all cases, we require you to explicitly use the Object::Accessor::Lvalue class.

Doing the same on the standard Object>Accessor> class would generate the following code & errors:

    my $obj = Object::Accessor->new('foo');
    $obj->foo += 1;

    Can't modify non-lvalue subroutine call

Note that lvalue support on AUTOLOAD routines is a perl 5.8.x feature. See perldoc perl58delta for details.

CAVEATS

* Allow handlers

Due to the nature of lvalue subs, we never get access to the value you are assigning, so we can not check it against your allow handler. Allow handlers are therefor unsupported under lvalue conditions.

See perldoc perlsub for details.

* Callbacks

Due to the nature of lvalue subs, we never get access to the value you are assigning, so we can not check provide this value to your callback. Furthermore, we can not distinguish between a get and a set call. Callbacks are therefor unsupported under lvalue conditions.

See perldoc perlsub for details.

GLOBAL VARIABLES

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$Object::Accessor::FATAL

Set this variable to true to make all attempted access to non-existent accessors be fatal. This defaults to false.

$Object::Accessor::DEBUG

Set this variable to enable debugging output. This defaults to false.

TODO

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Create read-only accessors

Currently all accessors are read/write for everyone. Perhaps a future release should make it possible to have read-only accessors as well.

CAVEATS

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If you use codereferences for your allow handlers, you will not be able to freeze the data structures using Storable.

Due to a bug in storable (until at least version 2.15), qr// compiled regexes also don't de-serialize properly. Although this bug has been reported, you should be aware of this issue when serializing your objects.

You can track the bug here:

    http://rt.cpan.org/Ticket/Display.html?id=1827

BUG REPORTS

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Please report bugs or other issues to <bug-object-accessor@rt.cpan.org>.

AUTHOR

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This module by Jos Boumans <kane@cpan.org>.

COPYRIGHT

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Object-Accessor documentation Contained in the Object-Accessor distribution.
package Object::Accessor;

use strict;
use Carp            qw[carp croak];
use vars            qw[$FATAL $DEBUG $AUTOLOAD $VERSION];
use Params::Check   qw[allow];
use Data::Dumper;

### some objects might have overload enabled, we'll need to
### disable string overloading for callbacks
require overload;

$VERSION    = '0.42';
$FATAL      = 0;
$DEBUG      = 0;

use constant VALUE => 0;    # array index in the hash value
use constant ALLOW => 1;    # array index in the hash value
use constant ALIAS => 2;    # array index in the hash value

sub new {
    my $class   = shift;
    my $obj     = bless {}, $class;

    $obj->mk_accessors( @_ ) if @_;

    return $obj;
}

sub mk_accessors {
    my $self    = $_[0];
    my $is_hash = UNIVERSAL::isa( $_[1], 'HASH' );

    ### first argument is a hashref, which means key/val pairs
    ### as keys + allow handlers
    for my $acc ( $is_hash ? keys %{$_[1]} : @_[1..$#_] ) {

        ### already created apparently
        if( exists $self->{$acc} ) {
            __PACKAGE__->___debug( "Accessor '$acc' already exists");
            next;
        }

        __PACKAGE__->___debug( "Creating accessor '$acc'");

        ### explicitly vivify it, so that exists works in ls_accessors()
        $self->{$acc}->[VALUE] = undef;

        ### set the allow handler only if one was specified
        $self->{$acc}->[ALLOW] = $_[1]->{$acc} if $is_hash;
    }

    return 1;
}

sub ls_accessors {
    ### metainformation is stored in the stringified
    ### key of the object, so skip that when listing accessors
    return sort grep { $_ ne "$_[0]" } keys %{$_[0]};
}

sub ls_allow {
    my $self = shift;
    my $key  = shift or return;
    return exists $self->{$key}->[ALLOW]
                ? $self->{$key}->[ALLOW]
                : sub { 1 };
}

sub mk_aliases {
    my $self    = shift;
    my %aliases = @_;

    while( my($alias, $method) = each %aliases ) {

        ### already created apparently
        if( exists $self->{$alias} ) {
            __PACKAGE__->___debug( "Accessor '$alias' already exists");
            next;
        }

        $self->___alias( $alias => $method );
    }

    return 1;
}

### XXX this creates an object WITH allow handlers at all times.
### even if the original didnt
sub mk_clone {
    my $self    = $_[0];
    my $class   = ref $self;

    my $clone   = $class->new;

    ### split out accessors with and without allow handlers, so we
    ### don't install dummy allow handers (which makes O::A::lvalue
    ### warn for example)
    my %hash; my @list;
    for my $acc ( $self->ls_accessors ) {
        my $allow = $self->{$acc}->[ALLOW];
        $allow ? $hash{$acc} = $allow : push @list, $acc;

        ### is this an alias?
        if( my $org = $self->{ $acc }->[ ALIAS ] ) {
            $clone->___alias( $acc => $org );
        }
    }

    ### copy the accessors from $self to $clone
    $clone->mk_accessors( \%hash ) if %hash;
    $clone->mk_accessors( @list  ) if @list;

    ### copy callbacks
    #$clone->{"$clone"} = $self->{"$self"} if $self->{"$self"};
    $clone->___callback( $self->___callback );

    return $clone;
}

sub mk_flush {
    my $self = $_[0];

    # set each accessor's data to undef
    $self->{$_}->[VALUE] = undef for $self->ls_accessors;

    return 1;
}

sub mk_verify {
    my $self = $_[0];

    my $fail;
    for my $name ( $self->ls_accessors ) {
        unless( allow( $self->$name, $self->ls_allow( $name ) ) ) {
            my $val = defined $self->$name ? $self->$name : '<undef>';

            __PACKAGE__->___error("'$name' ($val) is invalid");
            $fail++;
        }
    }

    return if $fail;
    return 1;
}

sub register_callback {
    my $self    = shift;
    my $sub     = shift or return;

    ### use the memory address as key, it's not used EVER as an
    ### accessor --kane
    $self->___callback( $sub );

    return 1;
}


### custom 'can' as UNIVERSAL::can ignores autoload
sub can {
    my($self, $method) = @_;

    ### it's one of our regular methods
    if( $self->UNIVERSAL::can($method) ) {
        __PACKAGE__->___debug( "Can '$method' -- provided by package" );
        return $self->UNIVERSAL::can($method);
    }

    ### it's an accessor we provide;
    if( UNIVERSAL::isa( $self, 'HASH' ) and exists $self->{$method} ) {
        __PACKAGE__->___debug( "Can '$method' -- provided by object" );
        return sub { $self->$method(@_); }
    }

    ### we don't support it
    __PACKAGE__->___debug( "Cannot '$method'" );
    return;
}

### don't autoload this
sub DESTROY { 1 };

### use autoload so we can have per-object accessors,
### not per class, as that is incorrect
sub AUTOLOAD {
    my $self    = shift;
    my($method) = ($AUTOLOAD =~ /([^:']+$)/);

    my $val = $self->___autoload( $method, @_ ) or return;

    return $val->[0];
}

sub ___autoload {
    my $self    = shift;
    my $method  = shift;
    my $assign  = scalar @_;    # is this an assignment?

    ### a method on our object
    if( UNIVERSAL::isa( $self, 'HASH' ) ) {
        if ( not exists $self->{$method} ) {
            __PACKAGE__->___error("No such accessor '$method'", 1);
            return;
        }

    ### a method on something else, die with a descriptive error;
    } else {
        local $FATAL = 1;
        __PACKAGE__->___error(
                "You called '$AUTOLOAD' on '$self' which was interpreted by ".
                __PACKAGE__ . " as an object call. Did you mean to include ".
                "'$method' from somewhere else?", 1 );
    }

    ### is this is an alias, redispatch to the original method
    if( my $original = $self->{ $method }->[ALIAS] ) {
        return $self->___autoload( $original, @_ );
    }

    ### assign?
    my $val = $assign ? shift(@_) : $self->___get( $method );

    if( $assign ) {

        ### any binding?
        if( $_[0] ) {
            if( ref $_[0] and UNIVERSAL::isa( $_[0], 'SCALAR' ) ) {

                ### tie the reference, so we get an object and
                ### we can use it's going out of scope to restore
                ### the old value
                my $cur = $self->{$method}->[VALUE];

                tie ${$_[0]}, __PACKAGE__ . '::TIE',
                        sub { $self->$method( $cur ) };

                ${$_[0]} = $val;

            } else {
                __PACKAGE__->___error(
                    "Can not bind '$method' to anything but a SCALAR", 1
                );
            }
        }

        ### need to check the value?
        if( defined $self->{$method}->[ALLOW] ) {

            ### double assignment due to 'used only once' warnings
            local $Params::Check::VERBOSE = 0;
            local $Params::Check::VERBOSE = 0;

            allow( $val, $self->{$method}->[ALLOW] ) or (
                __PACKAGE__->___error(
                    "'$val' is an invalid value for '$method'", 1),
                return
            );
        }
    }

    ### callbacks?
    if( my $sub = $self->___callback ) {
        $val = eval { $sub->( $self, $method, ($assign ? [$val] : []) ) };

        ### register the error
        $self->___error( $@, 1 ), return if $@;
    }

    ### now we can actually assign it
    if( $assign ) {
        $self->___set( $method, $val ) or return;
    }

    return [$val];
}

### XXX O::A::lvalue is mirroring this behaviour! if this
### changes, lvalue's autoload must be changed as well
sub ___get {
    my $self    = shift;
    my $method  = shift or return;
    return $self->{$method}->[VALUE];
}

sub ___set {
    my $self    = shift;
    my $method  = shift or return;

    ### you didn't give us a value to set!
    @_ or return;
    my $val     = shift;

    ### if there's more arguments than $self, then
    ### replace the method called by the accessor.
    ### XXX implement rw vs ro accessors!
    $self->{$method}->[VALUE] = $val;

    return 1;
}

sub ___alias {
    my $self    = shift;
    my $alias   = shift or return;
    my $method  = shift or return;

    $self->{ $alias }->[ALIAS] = $method;

    return 1;
}

sub ___debug {
    return unless $DEBUG;

    my $self = shift;
    my $msg  = shift;
    my $lvl  = shift || 0;

    local $Carp::CarpLevel += 1;

    carp($msg);
}

sub ___error {
    my $self = shift;
    my $msg  = shift;
    my $lvl  = shift || 0;
    local $Carp::CarpLevel += ($lvl + 1);
    $FATAL ? croak($msg) : carp($msg);
}

### objects might be overloaded.. if so, we can't trust what "$self"
### will return, which might get *really* painful.. so check for that
### and get their unoverloaded stringval if needed.
sub ___callback {
    my $self = shift;
    my $sub  = shift;

    my $mem  = overload::Overloaded( $self )
                ? overload::StrVal( $self )
                : "$self";

    $self->{$mem} = $sub if $sub;

    return $self->{$mem};
}

{   package Object::Accessor::Lvalue;
    use base 'Object::Accessor';
    use strict;
    use vars qw[$AUTOLOAD];

    ### constants needed to access values from the objects
    *VALUE = *Object::Accessor::VALUE;
    *ALLOW = *Object::Accessor::ALLOW;

    ### largely copied from O::A::Autoload
    sub AUTOLOAD : lvalue {
        my $self    = shift;
        my($method) = ($AUTOLOAD =~ /([^:']+$)/);

        $self->___autoload( $method, @_ ) or return;

        ### *dont* add return to it, or it won't be stored
        ### see perldoc perlsub on lvalue subs
        ### XXX can't use $self->___get( ... ), as we MUST have
        ### the container that's used for the lvalue assign as
        ### the last statement... :(
        $self->{$method}->[ VALUE() ];
    }

    sub mk_accessors {
        my $self    = shift;
        my $is_hash = UNIVERSAL::isa( $_[0], 'HASH' );

        $self->___error(
            "Allow handlers are not supported for '". __PACKAGE__ ."' objects"
        ) if $is_hash;

        return $self->SUPER::mk_accessors( @_ );
    }

    sub register_callback {
        my $self = shift;
        $self->___error(
            "Callbacks are not supported for '". __PACKAGE__ ."' objects"
        );
        return;
    }
}


### standard tie class for bound attributes
{   package Object::Accessor::TIE;
    use Tie::Scalar;
    use Data::Dumper;
    use base 'Tie::StdScalar';

    my %local = ();

    sub TIESCALAR {
        my $class   = shift;
        my $sub     = shift;
        my $ref     = undef;
        my $obj     =  bless \$ref, $class;

        ### store the restore sub
        $local{ $obj } = $sub;
        return $obj;
    }

    sub DESTROY {
        my $tied    = shift;
        my $sub     = delete $local{ $tied };

        ### run the restore sub to set the old value back
        return $sub->();
    }
}

1;