OpenGL::Earth::Coords - OpenGL::Earth::Coords documentation


OpenGL-Earth documentation  | view source Contained in the OpenGL-Earth distribution.

Index


NAME

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OpenGL::Earth::Coords

SYNOPSIS

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    # Where's Oslo on a 3D Sphere of radius 1.0?
    use OpenGL::Earth::Coords;
    my ($x, $y, $z) = OpenGL::Earth::Coords::earth_to_xyz(59.9167, 10.75, 1.0);
    printf "x=%.3f y=%.3f z=%.3f\n", $x, $y, $z;

DESCRIPTION

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Just a quick and dirty module to convert lat/long coordinates into 3D x, y, z coordinates, assuming the Earth is a perfect sphere, which we know is not.

AUTHORS

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Cosimo Streppone, cosimo@cpan.org

COPYRIGHT

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OpenGL-Earth documentation  | view source Contained in the OpenGL-Earth distribution.