POE::Component::Client::MPD - full-blown poe-aware mpd client library


POE-Component-Client-MPD documentation Contained in the POE-Component-Client-MPD distribution.

Index


Code Index:

NAME

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POE::Component::Client::MPD - full-blown poe-aware mpd client library

VERSION

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version 1.100430

SYNOPSIS

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    use POE qw{ Component::Client::MPD };
    POE::Component::Client::MPD->spawn( {
        host           => 'localhost',
        port           => 6600,
        password       => 's3kr3t',  # mpd password
        alias          => 'mpd',     # poe alias
        status_msgs_to => 'myapp',   # session to send status info to
    } );

    # ... later on ...
    $_[KERNEL]->post( mpd => 'next' );

DESCRIPTION

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POCOCM gives a clear message-passing interface (sitting on top of POE) for talking to and controlling MPD (Music Player Daemon) servers. A connection to the MPD server is established as soon as a new POCOCM object is created.

Commands are then sent to the server as messages are passed.

ATTRIBUTES

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host

The hostname where MPD is running. Defaults to environment var MPD_HOST, then to 'localhost'. Note that MPD_HOST can be of the form password@host:port (each of password@ or :port can be omitted).

port

The port that MPD server listens to. Defaults to environment var MPD_PORT, then to parsed MPD_HOST (cf above), then to 6600.

password

The password to access special MPD functions. Defaults to environment var MPD_PASSWORD, then to parsed MPD_HOST (cf above), then to empty string.

alias

A string to alias the newly created POE session. Defaults to mpd.

status_msgs_to

A session (name or id) to whom to send connection status to. Optional, although recommended. No default. When this is done, pococm will send *additional* events to the session, such as: mpd_connected when pococm is connected, mpd_disconnected when pococm is disconnected, etc. You thus need to register some handlers for those events.

METHODS

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my $id = POE::Component::Client::MPD->spawn( \%params );

This method will create a POE session responsible for communicating with mpd. It will return the poe id of the session newly created. You can tune it by passing some arguments as a hash reference. See the attributes for allowed values.

PUBLIC EVENTS ACCEPTED

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disconnect( )

Request the POCOCM to be shutdown. Leave mpd running. Generally sent when one wants to exit her program.

EVENTS FIRED

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A POCOCM session will fire events, either to answer an incoming event, or to inform about some changes regarding the remote MPD server.

Answer events

For each incoming event received by the POCOCM session, it will fire back one of the following answers:

* mpd_result( $msg, $answer )

Indicates a success. $msg is a POE::Component::Client::MPD::Message object with the original request, to identify the issued command (see POE::Component::Client::MPD::Message pod for more information). Its status() attribute is true, further confirming success.

$answer is what has been answered by the MPD server. Depending on the command, it can be either:

* undef: commands play, etc.
* an Audio::MPD::Common::Stats object: command stats
* an Audio::MPD::Common::Status object: command status
* an Audio::MPD::Common::Item object: commands song, etc.
* an array reference: commands coll.files, etc.
* etc.

Refer to the documentation of each event to know what type of answer you can expect.

* mpd_error( $msg, $errstr )

Indicates a failure. $msg is a POE::Component::Client::MPD::Message object with the original request, to identify the issued command (see POE::Component::Client::MPD::Message pod for more information). Its status() attribute is false, further confirming failure.

$errstr is what the error message as returned been answered by the MPD server.

Auto-generated events

If you supplied the status_msgs_to attribute, the following events are fired to this peer by pococm:

* mpd_connect_error( $reason )

Called when pococm-conn could not connect to a mpd server. It can be either retriable, or fatal. Check $reason for more information.

* mpd_connected( )

Called when pococm-conn made sure we're talking to a mpd server.

* mpd_disconnected( )

Called when pococm-conn has been disconnected from mpd server.

SEE ALSO

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You can find more information on the mpd project on its homepage at http://www.musicpd.org, or its wiki http://mpd.wikia.com. You may want to have a look at Audio::MPD, a non-POE aware module to access MPD.

You can look for information on this module at:

* Search CPAN

http://search.cpan.org/dist/POE-Component-Client-MPD

* See open / report bugs

http://rt.cpan.org/NoAuth/Bugs.html?Dist=POE-Component-Client-MPD

* Mailing-list (same as Audio::MPD)

http://groups.google.com/group/audio-mpd

* Git repository

http://github.com/jquelin/poe-component-client-mpd

* AnnoCPAN: Annotated CPAN documentation

http://annocpan.org/dist/POE-Component-Client-MPD

* CPAN Ratings

http://cpanratings.perl.org/d/POE-Component-Client-MPD

AUTHOR

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  Jerome Quelin

COPYRIGHT AND LICENSE

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POE-Component-Client-MPD documentation Contained in the POE-Component-Client-MPD distribution.

# 
# This file is part of POE-Component-Client-MPD
# 
# This software is copyright (c) 2007 by Jerome Quelin.
# 
# This is free software; you can redistribute it and/or modify it under
# the same terms as the Perl 5 programming language system itself.
# 
use 5.010;
use strict;
use warnings;

package POE::Component::Client::MPD;
our $VERSION = '1.100430';
# ABSTRACT: full-blown poe-aware mpd client library

use Audio::MPD::Common::Stats;
use Audio::MPD::Common::Status;
use Carp;
use Moose;
use MooseX::Has::Sugar;
use MooseX::POE;
use MooseX::SemiAffordanceAccessor;
use MooseX::Types::Moose qw{ Int Str };
use POE;
use Readonly;

use POE::Component::Client::MPD::Commands;
use POE::Component::Client::MPD::Collection;
use POE::Component::Client::MPD::Connection;
use POE::Component::Client::MPD::Message;
use POE::Component::Client::MPD::Playlist;

Readonly my $K => $poe_kernel;


# -- attributes


has host           => ( ro, lazy_build, isa=>Str );
has password       => ( ro, lazy_build );
has port           => ( ro, lazy_build, isa=>Int );

has alias          => ( ro, isa=>Str, default=>'mpd' );
has status_msgs_to => ( ro, isa=>Str, predicate=>'has_peer' );
has version        => ( rw, isa=>Str );

has _collection    => ( ro, lazy_build, isa=>'POE::Component::Client::MPD::Collection' );
has _commands      => ( ro, lazy_build, isa=>'POE::Component::Client::MPD::Commands'   );
has _playlist      => ( ro, lazy_build, isa=>'POE::Component::Client::MPD::Playlist'   );

has _socket        => ( rw, isa=>Str );



# -- builder & initializers

#
# my ($passwd, $host, $port) = _parse_env_var();
#
# parse MPD_HOST environment variable, and extract its components. the
# canonical format of MPD_HOST is passwd@host:port.
#
sub _parse_env_var {
    return (undef, undef, undef) unless defined $ENV{MPD_HOST};
    return ($1, $2, $3)    if $ENV{MPD_HOST} =~ /^([^@]+)\@([^:@]+):(\d+)$/; # passwd@host:port
    return ($1, $2, undef) if $ENV{MPD_HOST} =~ /^([^@]+)\@([^:@]+)$/;       # passwd@host
    return (undef, $1, $2) if $ENV{MPD_HOST} =~ /^([^:@]+):(\d+)$/;          # host:port
    return (undef, $ENV{MPD_HOST}, undef);
}

sub _build_host     { return ( _parse_env_var() )[1] || 'localhost'; }
sub _build_port     { return $ENV{MPD_PORT}     || ( _parse_env_var() )[2] || 6600; }
sub _build_password { return $ENV{MPD_PASSWORD} || ( _parse_env_var() )[0] || '';   }

sub _build__collection { POE::Component::Client::MPD::Collection->new(mpd=>$_[0]); }
sub _build__commands   { POE::Component::Client::MPD::Commands  ->new(mpd=>$_[0]); }
sub _build__playlist   { POE::Component::Client::MPD::Playlist  ->new(mpd=>$_[0]); }


# -- public methods


sub spawn {
    my $self = shift->new(@_);
    return $self->{session_id};
}



# -- private methods

sub _dispatch {
    my ($self, $event, $msg) = @_;

    # dispatch the event.
    given ($event) {
        # playlist commands
        when (/^pl\.(.*)$/) {
            my $meth = "_do_$1";
            $self->_playlist->$meth($msg);
        }

        # collection commands
        when (/^coll\.(.*)$/) {
            my $meth = "_do_$1";
            $self->_collection->$meth($msg);
        }

        # basic commands
        default {
            my $meth = "_do_$event";
            $self->_commands->$meth($msg);
        }
    }
}


#
# $mpd->_send_to_mpd( $msg );
#
# send $msg to mpd using pococm.
#
sub _send_to_mpd {
    my ($self, $msg) = @_;
    $K->post( $self->_socket => send => $msg );
}




# -- public events.


#
# catch-all handler for pococm events that drive mpd.
#
event _default => sub {
    my ($self, $event, $params) = @_[OBJECT, ARG0, ARG1];

    # check if event is handled.
    my @events_commands = qw{
        password version kill updatedb urlhandlers
        volume output_enable output_disable
        stats status current song songid
        repeat fade random
        play playid pause stop next prev seek seekid
    };
    my @events_playlist = qw{
        pl.as_items pl.items_changed_since
        pl.add pl.delete pl.deleteid pl.clear pl.crop
        pl.shuffle pl.swap pl.swapid pl.move pl.moveid
        pl.load pl.save pl.rm
    };
    my @events_collection = qw{
        coll.all_items coll.all_items_simple coll.items_in_dir
        coll.all_albums coll.all_artists coll.all_titles coll.all_files
        coll.song coll.songs_with_filename_partial
        coll.albums_by_artist coll.songs_by_artist coll.songs_by_artist_partial
            coll.songs_from_album coll.songs_from_album_partial
            coll.songs_with_title coll.songs_with_title_partial
    };
    my @ok_events = ( @events_commands, @events_playlist, @events_collection );
    return unless $event ~~ [ @ok_events ];

    # create the message that will hold
    my $msg = POE::Component::Client::MPD::Message->new( {
        _from       => $_[SENDER]->ID,
        request    => $event,  # /!\ $_[STATE] eq 'default'
        params     => $params,
        #_commands  => <to be set by handler>
        #_cooking   => <to be set by handler>
        #_transform => <to be set by handler>
        #_post      => <to be set by handler>
    } );

    # dispatch the event so it is handled by the correct object/method.
    $self->_dispatch($event, $msg);
};




event disconnect => sub {
    my $self = shift;
    $K->alias_remove( $self->alias );           # refcount--
    $K->post( $self->_socket, 'disconnect' );   # pococm-conn
};


# -- protected events fired by pococm-conn

#
# event: mpd_connect_error_retriable( $reason )
# event: mpd_connect_error_fatal( $reason )
event mpd_connect_error_retriable => \&_mpd_connect_error;
event mpd_connect_error_fatal     => \&_mpd_connect_error;

# Called when pococm-conn could not connect to a mpd server. It can be
# either retriable, or fatal. In bth case, we just need to forward the
# error to our peer session.
#
sub _mpd_connect_error {
    my ($self, $reason) = @_[OBJECT, ARG0];

    return unless $self->has_peer;
    $K->post($self->status_msgs_to, 'mpd_connect_error', $reason);
}


#
# event: mpd_connected( $version )
#
# Called when pococm-conn made sure we're talking to a mpd server.
#
event mpd_connected => sub {
    my ($self, $version) = @_[OBJECT, ARG0];
    $self->set_version( $version );

    return unless $self->has_peer;
    $K->post($self->status_msgs_to, 'mpd_connected');
    $K->yield(password => $self->password) if $self->password;
    # FIXME: send status information to peer
};



#
# event: mpd_disconnected()
#
# Called when pococm-conn got disconnected by mpd.
#
event mpd_disconnected => sub {
    my ($self, $version) = @_[OBJECT, ARG0];
    return unless $self->has_peer;
    $K->post($self->status_msgs_to, 'mpd_disconnected');
};



#
# Event: mpd_data( $msg )
#
# Received when mpd finished to send back some data.
#
event mpd_data => sub {
    my ($self, $msg) = @_[OBJECT, ARG0];

    # transform data if needed.
    given ($msg->_transform) {
        when ('as_scalar') {
            my $data = $msg->_data->[0];
            $msg->_set_data($data);
        }
        when ('as_stats') {
            my %stats = @{ $msg->_data };
            my $stats = Audio::MPD::Common::Stats->new( \%stats );
            $msg->_set_data($stats);
        }
        when ('as_status') {
            my %status = @{ $msg->_data };
            my $status = Audio::MPD::Common::Status->new( \%status );
            $msg->_set_data($status);
        };
    }


    # check for post-callback.
    if ( defined $msg->_post ) {
        my $event = $msg->_post;    # save postback.
        $msg->_set_post( undef );   # remove postback.
        $self->_dispatch($event, $msg);
        return;
    }

    # send result.
    $K->post($msg->_from, 'mpd_result', $msg, $msg->_data);
};


#
# Event: mpd_error( $msg, $errstr )
#
# Received when mpd didn't understood a command.
#
event mpd_error => sub {
    my ($msg, $errstr) = @_[ARG0, ARG1];

    $msg->set_status(0); # failure
    $K->post( $msg->_from, 'mpd_error', $msg, $errstr );
};



# -- private events

#
# Event: _start( \%params )
#
# Called when the poe session gets initialized. Receive a reference
# to %params, same as spawn() received.
#
sub START {
    my $self = shift;
    $K->alias_set( $self->alias );    # refcount++

    # create the connection to mpd. we *cannot* do this with a
    # lazy_build, otherwise the connection will be started too late...
    my $socket = POE::Component::Client::MPD::Connection->spawn( {
        host     => $self->host,
        port     => $self->port,
        password => $self->password,
        id       => $self->alias,
    } );
    $self->_set_socket( $socket );
}


no Moose;
__PACKAGE__->meta->make_immutable;
1;



__END__