POE::Component::Client::MPD::Connection - module handling the tcp connection with mpd


POE-Component-Client-MPD documentation Contained in the POE-Component-Client-MPD distribution.

Index


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NAME

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POE::Component::Client::MPD::Connection - module handling the tcp connection with mpd

VERSION

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version 1.100430

DESCRIPTION

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This module will spawn a poe session responsible for low-level communication with mpd. It is written as a POE::Component::Client::TCP, which is taking care of everything needed.

Note that you're not supposed to use this class directly: it's one of the helper class for POE::Component::Client::MPD.

ATTRIBUTES

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host

The hostname of the mpd server. Mandatory, no default.

port

The port of the mpd server. Mandatory, no default.

id

The POE session id of the peer to dialog with. Mandatory, no default.

max_retries

How much time to attempt reconnection before giving up. Defaults to 5.

retry_wait

How much time to wait (in seconds) before attempting socket reconnection. Defaults to 2.

METHODS

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my $id = POE::Component::Client::MPD::Connection->spawn( \%params );

This method will create a POE::Component::Client::TCP session responsible for low-level communication with mpd.

It will return the poe id of the session newly created.

PUBLIC EVENTS ACCEPTED

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disconnect( )

Request the pococm-connection to be shutdown. This does not shut down the MPD server. No argument.

send( $message )

Request pococm-conn to send the $message over the wires. Note that this request is a POE::Component::Client::MPD::Message object properly filled up, and that the _commands() attribute should not be newline terminated.

PUBLIC EVENTS FIRED

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The following events are fired from the spawned session.

mpd_connected( $version )

Fired when the session is connected to a mpd server. This event isn't fired when the socket connection takes place, but when the session has checked that remote peer is a real mpd server. $version is the advertised mpd server version.

mpd_connect_error_fatal( $errstr )

Fired when the session encounters a fatal error. This happens either when the session is connected to a server which happens to be something else than a mpd server, or if there was more than max_retries (see spawn() params) connection retries in a row. $errstr will contain the problem encountered. No retries will be done.

mpd_connect_error_retriable( $errstr )

Fired when the session has troubles connecting to the server. $errstr will point the faulty syscall that failed. Re-connection will be tried after $retry_wait seconds (see spawn() params).

mpd_data( $msg )

Fired when $msg has been sent over the wires, and mpd server has answered with success. The actual output should be looked up in $msg-_data>.

mpd_disconnected( )

Fired when the socket has been disconnected for whatever reason. Note that this event is not fired in the case of a programmed shutdown (see disconnect() event above). A reconnection will be automatically re-tried after $retry_wait (see spawn() params).

mpd_error( $msg, $errstr )

Fired when $msg has been sent over the wires, and mpd server has answered with the error message $errstr.

AUTHOR

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  Jerome Quelin

COPYRIGHT AND LICENSE

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POE-Component-Client-MPD documentation Contained in the POE-Component-Client-MPD distribution.

# 
# This file is part of POE-Component-Client-MPD
# 
# This software is copyright (c) 2007 by Jerome Quelin.
# 
# This is free software; you can redistribute it and/or modify it under
# the same terms as the Perl 5 programming language system itself.
# 
use 5.010;
use strict;
use warnings;

package POE::Component::Client::MPD::Connection;
our $VERSION = '1.100430';
# ABSTRACT: module handling the tcp connection with mpd

use Audio::MPD::Common::Item;
use POE;
use POE::Component::Client::TCP;
use Readonly;

use POE::Component::Client::MPD::Message; # for exported constants


# -- attributes



# -- public methods


sub spawn {
    my ($type, $args) = @_;

    # connect to mpd server.
    my $id = POE::Component::Client::TCP->new(
        RemoteAddress => $args->{host},
        RemotePort    => $args->{port},
        Filter        => 'POE::Filter::Line',
        Args          => [ $args ],
        Alias         => '_mpd_conn',

        ServerError  => sub { }, # quiet errors
        Started      => \&_Started,
        Connected    => \&_Connected,
        ConnectError => \&_ConnectError,
        Disconnected => \&_Disconnected,
        ServerInput  => \&_ServerInput,

        InlineStates => {
            send       => \&send,         # send data
            disconnect => \&disconnect,   # force quit
        },
    );

    return $id;
}



# -- public events


sub disconnect {
    $_[HEAP]->{auto_reconnect} = 0;    # no more auto-reconnect.
    $_[KERNEL]->yield( 'shutdown' );   # shutdown socket.
}



sub send {
    my ($k, $h, $msg) = @_[KERNEL, HEAP, ARG0];
    # Test to see if we're currently connected to MPD...
    if ($h->{connected}) {
        # ... if we are, it's all good, so send messages ...
        $h->{server}->put( @{ $msg->_commands } );
        push @{ $h->{fifo} }, $msg;
    } elsif ($h->{auto_reconnect} == 1) {
        # ... and if not, retry the send in 2 seconds.
        $k->delay_set(send => 2, $msg);
    }
}


# -- private events

#
# event: Started($id)
#
# Called whenever the session is started, but before the tcp connection is
# established. Receives the session $id of the poe-session that will be our
# peer during the life of this session.
#
sub _Started {
    my ($h, $args) = @_[HEAP, ARG0];

    # storing params
    $h->{session}     = $args->{id};                # poe-session peer
    $h->{max_retries} = $args->{max_retries} // 5;  # max retries before giving up
    $h->{retry_wait}  = $args->{retry_wait}  // 2;  # sleep time before retry

    # setting session vars
    $h->{auto_reconnect} = 1;                   # on-disconnect policy
    $h->{retries_left}   = $h->{max_retries};   # how much chances is there still?
}


#
# event: Connected()
#
# Called whenever the tcp connection is established.
#
sub _Connected {
    my $h = $_[HEAP];
    $h->{fifo}         = [];                 # reset current messages
    $h->{incoming}     = [];                 # reset incoming data
    $h->{is_mpd}       = 0;                  # is remote server a mpd sever?
    $h->{retries_left} = $h->{max_retries};  # reset connection retries count
}


#
# event: ConnectError($syscall, $errno, $errstr)
#
# Called whenever the tcp connection fails to be established. Generally
# due to mpd server not started, or wrong host / port, etc. Receives
# the $syscall that failed, as well as $errno and $errstr.
#
sub _ConnectError {
    my ($k, $h, $syscall, $errno, $errstr) = @_[KERNEL, HEAP, ARG0, ARG1, ARG2];
    return unless $h->{auto_reconnect};

    # check if this is the last allowed error.
    $h->{retries_left}--;
    my ($event, $msg);
    if ( $h->{retries_left} > 0 ) {
        # nope, we can reconnect
        $event = 'mpd_connect_error_retriable';
        $msg   = '';

        # auto-reconnect in $retry_wait seconds
        $k->delay_add('reconnect' => $h->{retry_wait});

    } else {
        # yup, it was our last chance.
        $event = 'mpd_connect_error_fatal';
        $msg   = 'Too many failed attempts! error was: ';
    }

    # signal that there was a problem during connection
    my $error = $msg . "$syscall: ($errno) $errstr";
    $k->post( $h->{session}, $event, $error );
}


#
# event: Disconnected()
#
# Called whenever the tcp connection is broken / finished.
#
sub _Disconnected {
    my ($k, $h) = @_[KERNEL, HEAP];

    # signal that we're disconnected
    $k->post($h->{session}, 'mpd_disconnected');

    # auto-reconnect in $retry_wait seconds
    return unless $h->{auto_reconnect};
    $k->delay_add('reconnect' => $h->{retry_wait});
}


#
# event: ServerInput($input)
#
# Called whenever the tcp peer sends data over the wires, with the $input
# transmitted given as param.
#
sub _ServerInput {
    my ($k, $h, $input) = @_[KERNEL, HEAP, ARG0];

    # did we check we were talking to a mpd server?
    if ( not $h->{is_mpd} ) {
        _got_first_input_line($k, $h, $input);
        return;
    }

    # table of dispatch: check input against regex, and process it.
    given ($input) {
        when ( /^OK$/ )      { _got_data_eot($k, $h);     }
        when ( /^ACK (.*)/ ) { _got_error($k, $h, $1);    }
        default              { _got_data($k, $h, $input); }
    }
}


# -- private subs

#
# _got_data($kernel, $heap, $input);
#
# called when receiving another piece of data.
#
sub _got_data {
    my ($k, $h, $input) = @_;

    # regular data, to be cooked (if needed) and stored.
    my $msg = $h->{fifo}[0];

    given ($msg->_cooking) {
        when ('raw') {
            # nothing to do, just push the data.
            push @{ $h->{incoming} }, $input;
        }

        when ('as_items') {
            # Lots of POCOCM methods are sending commands and then parse the
            # output to build an amc-item.
            my ($k,$v) = split /:\s+/, $input, 2;
            $k = lc $k;
            $k =~ s/-/_/;

            if ( $k eq 'file' || $k eq 'directory' || $k eq 'playlist' ) {
                # build a new amc-item
                my $item = Audio::MPD::Common::Item->new( $k => $v );
                push @{ $h->{incoming} }, $item;
            }

            # just complete the current amc-item
            $h->{incoming}[-1]->$k($v);
        }

        when ('as_kv') {
            # Lots of POCOCM methods are sending commands and then parse the
            # output to get a list of key / value (with the colon ":" acting
            # as separator).
            my @data = split(/:\s+/, $input, 2);
            push @{ $h->{incoming} }, @data;
        }

        when ('strip_first') {
            # Lots of POCOCM methods are sending commands and then parse the
            # output to remove the first field (with the colon ":" acting as
            # separator).
            $input = ( split(/:\s+/, $input, 2) )[1];
            push @{ $h->{incoming} }, $input;
        }
    }
}


#
# _got_data_eot($kernel, $heap)
#
# called when the stream of data is finished. used to send the received
# data.
#
sub _got_data_eot {
    my ($k, $h) = @_;
    my $session = $h->{session};
    my $msg     = shift @{ $h->{fifo} };     # remove completed msg
    $msg->_set_data($h->{incoming});         # complete message with data
    $msg->set_status(1);                     # success
    $k->post($session, 'mpd_data', $msg);    # signal poe session
    $h->{incoming} = [];                     # reset incoming data
}


#
# _got_error($kernel, $heap, $errstr);
#
# called when the mpd server reports an error. used to report the error
# to the pococm.
#
sub _got_error {
    my ($k, $h, $errstr) = @_;

    my $session = $h->{session};
    my $msg     = shift @{ $h->{fifo} };
    $k->post($session, 'mpd_error', $msg, $errstr);
}


#
# _got_first_input_line($kernel, $heap, $input);
#
# called when the mpd server fires the first line. used to check whether
# we are talking to a regular mpd server.
#
sub _got_first_input_line {
    my ($k, $h, $input) = @_;

    if ( $input =~ /^OK MPD (.*)$/ ) {
        $h->{is_mpd} = 1;  # remote server *is* a mpd sever
        $k->post($h->{session}, 'mpd_connected', $1);
    } else {
        # oops, it appears that it's not a mpd server...
        $k->post(
            $h->{session}, 'mpd_connect_error_fatal',
            "Not a mpd server - welcome string was: '$input'",
        );
    }
}


1;



__END__