| POE-Session-PlainCall documentation | view source | Contained in the POE-Session-PlainCall distribution. |
POE::Session::PlainCall - POE sessions with plain perl calls
Something->spawn( @args );
POE::Kernel->run();
package Something;
use POE::Session::PlainCall;
sub new {
# Normal object constructor
}
sub spawn {
my( $package, @args ) = @_;
POE::Session::PlainCall->create(
package => $package,
ctor_args => \@args,
states => [ qw( _start load load_done ) ]
);
}
sub _start {
my( $self ) = @_;
poe->kernel->alias_set( $self->{alias} );
}
sub load {
my( $self, $uri, $reply ) = @_;
$self->{todo}{$uri} = [ poe->sender, $reply ];
# Start doing some processing on $uri
}
sub load_done {
my( $self, $uri ) = @_;
# The processing of URI is complete
my $reply = delete $self->{todo}{$uri};
poe->kernel->post( @$reply, $req->reply );
}
POE::Session::PlainCall provides standard perl object-oriented call signature to your POE event handlers. This allows for your methods and functions to be called either via POE events or as normal methods and functions. It also requires less typing then the POE argument constants.
Where a normal POE object method event handler would fetch it's arguments with:
my( $self, $something, $backto ) = @_[ OBJECT, ARG0, ARG1 ];
POE::Session::PlainCall event handlers do it the normal way:
my( $self, $something, $backto ) = @_;
Method overloading becomes much less fraught:
# POE::Session
shift->SUPER::method( @_ ); # wait, what if shift was already called?
# POE::Session::PlainCall
$self->SUPER::method( @_ );
The other elements of @_ (SENDER, HEAP, CALLER_STATE, etc)
are available through a small object called poe.
my $kernel = poe->kernel; # $_[KERNEL] / $poe_kernel
my $heap = poe->heap; # $_[HEAP]
my $from = poe->caller_state; # $_[CALLER_STATE]
# and so on
The one difference is that sender is in fact the sender session's ID. This is to help prevent you from keeping a reference to a POE::Session object.
my $sender = poe->sender; # $_[SENDER]->ID
my $sender_ses = poe->kernel->ID_id_to_session( $sender );
However, if you really have a legitimate reason to want the session object, you may use SENDER.
my $sender_ses = poe->SENDER; # $_[SENDER]
But please remember to never keep a reference to a POE::Session object.
POE::Session::PlainCall also allows you to use package methods as event handlers:
POE::Session::PlainCall->create(
package_states => {
'Some::Package' => {
event => 'handler'
}
}
# ...
);
The package methods will be called as you would expect them to be:
sub handler {
my( $package, @args ) = @_;
my $event = poe->state; # $_[STATE]
# $event would be 'event'
}
But that's not all! Even though this package is called POE::Session::PlainCall, you can also use plain functions and coderefs as event handlers:
POE::Session::PlainCall->create(
inline_states => {
_start => sub { poe->kernel->yield( 'work', @args ) },
work => \&work,
}
# ...
);
The event handlers as you would expect them to be:
sub work {
my( @args ) = @_;
my $event = poe->state; # $_[STATE]
# $event would be 'work'
}
Wheels and other external modules can add or remove event handlers with
POE::Kernel/state. These event handlers expect to be called with @_
as POE::Kernel would supply it. POE::Session::PlainCall has to know if a given
event handler is internal (our call signature) or external (POE call
signature). Internal event handlers are defined via create or
state. External event handlers can be defined via state in POE::Kernel,
which is what wheels and other components will already do.
For historical reasons POE refers to event handlers as state handlers.
This nomenclature, while incorrect from a computer science standpoint, is
preserved in POE::Session::PlainCall's API. However, the present
documentation uses the more correct event handlers.
create() starts a new session running.
It returns a new POE::Session object upon success. All the regular
create in POE::Session named parameters are available.
You may also use:
object => $obj
Object reference that the event handlers will be invoked on.
package => 'Some::Package'
If you do not supply an object POE::Session::PlainCall will construct one by
calling new on this package, with ctor_args as arguments.
ctor_args => ARRAYREF
Arguments that are passed to package->new. If absent, an empty list is used.
states => ARRAYREF
states => HASHREF
states defines a list of methods to be called on your object when
a given event happens.
In other words:
POE::Session::PlainCall->create(
object => $object,
states => [ qw( one two ) ]
);
Is the same as:
POE::Session::PlainCall->create(
object_states => [
$object => [ qw( one two ) ]
]
);
events => ARRAYREF
events => HASHREF
Syntactic sugar for states
poe->session->state( $event => $object => $method );
poe->session->state( $event );
To allow POE::Session::PlainCall to play nicely with other modules,
specifically POE::Wheels, POE::Session::PlainCall must track which event
handlers need the new call signature and which need the POE call signature.
New event handlers defined with POE::Kernel/state will be invoked with the POE
call signature. New event handlers defined with /state will be invoked
with the new call signature.
poe->session->state( 'something', $self );
# $self->something() is invoked like a normal method
sub something {
my( $self, @args ) = @_;
# ...
}
POE::Kernel->state( 'other', $self );
# $self->other() is inovked like a POE event handler
sub other {
my( $self, @args ) = @_[ OBJECT, ARG0 .. $#_ ];
# ...
}
POE::Session::PlainCall exports one function and one variable.
Courtesy export of $POE::Kernel::poe_kernel.
The poe function returns an object that you use to find additional
information about an event method invocation:
The current object, Equivalent to $_[OBJECT]. undef for inline_states.
Package of the current object or simply the package for package_states event
handlers. undef for inline_states.
The current session. Equivalent to $_[OBJECT].
poe->session->state( $new_state => 'does_state' );
The POE kernel. Equivalent to $_[KERNEL] or $poe_kernel.
The session heap. Equivalent to $_[HEAP].
The name of the currently running event. Equivalent to $_[STATE].
Syntactic sugar for state.
Name of the current method being invoked as an event handler. If you specify a hashref to events you can map an event handler to a method that doesn't carry the same name as event. If you specify an arrayref, then method returns the same thing as state.
No equivalent in POE, but this information is available through caller in perlfunc.
The ID of the session that sent the current event. Equivalent to
$_[SENDER]->ID.
The session object that sent the current event. Equivalent to
$_[SENDER].
Name of the source code file where an event was posted from. Equivalent to
$_[CALLER_FILE].
Line within the source code file where an event was posted from. Equivalent to
$_[CALLER_LINE].
Name of the event that the current event was posted from. Equivalent to
$_[CALLER_STATE].
Philip Gwyn, <gwyn-at-cpan.org<gt>
Copyright (C) 2009, 2011 by Philip Gwyn
Contains code from POE::Session. Please see POE for more information about authors and contributors.
This library is free software; you can redistribute it and/or modify it under the same terms as Perl itself, either Perl version 5.8.8 or, at your option, any later version of Perl 5 you may have available.
| POE-Session-PlainCall documentation | view source | Contained in the POE-Session-PlainCall distribution. |