RPC::Simple::Factory - Perl extension for creating RPC client


RPC-Simple documentation Contained in the RPC-Simple distribution.

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NAME

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RPC::Simple::Factory - Perl extension for creating RPC client

SYNOPSIS

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 # with Tk
 use Tk;
 use RPC::Simple::Factory;

 my $mw = MainWindow-> new ;
 my $verbose = 1 ; # up to you 

 # create factory
 my $factory = new RPC::Simple::Factory
  ( 
    tk_top => $mw,
    verbose_ref => \$verbose
  ) ;

 # without Tk
 # create factory
 my $factory = new RPC::Simple::Factory() ;
 my $socket = $factory -> getSocket ;

 # create event loop

DESCRIPTION

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This class handles all the tricky stuff involving socket handling. This module was originally written to be used with Tk. Now you can use it without Tk, in blocking mode or asynchronous mode.

Methods

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new(...)

Create the factory. One factory must be created for each remote host.

Parameters are:

tk_top

When used with Tk, tk_top is the ref of Tk's main window. Factory will register the communication socket to Tk's filevent.

verbose_ref

verbose_ref is the ref of a variable. When set to 1 at any time, the object will become verbose i.e. it will print on STDOUT a lot of messages related to the RPC processing.

With Tk, you may use $verboseRef as a text variable on a check button to control whether you want to trace RPC messages or not. If not provided, the object will not be verbose.

remote_host

default: localhost

remote_port

default: 7810

timeout

Socket time out (default 0). See IO::Socket for more details.

logmsg (...)

print arguments if verbose mode.

newRemoteObject( $owner_ref, [ remote_class_name ] ... )

Will create a remote (the remote_class_name) object tied to the owner.

Additional parameters will be passed as is to the remote 'new' method.

getRemoteHostName

return the remote host name

getSocket

Returns the socket created by Factory. So you can use it in your own event loop. When using Factory with Tk, the constructor will take care of registering the socket in Tk's event loop.

writeSockBuffer ( agent_index, remote_method, request_id, parameter, [object_name])

Encode the method, object, parameter and send it to the remote object.

agent_index and request_id are used later for the call-back mechanism.

readSock

read pending data on the socket. Do an eval on the read data to call-back the relevent Agents.

Note that there's no security implemented (yet).

Static functions

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spawn([port],[verbose])

Will spawn a RPC::Simple server on your machine. Don't call this function if you need to do RPC on a remote machine.

Return the server pid or null (just like fork)

ON EXIT

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When the object is destroyed, the 'END' routine will be called. This will kill the server if it was created by spawn.

AUTHORS

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    Current Maintainer
    Clint Edwards <cedwards@mcclatchyinteractive.com>

    Original
    Dominique Dumont, <Dominique_Dumont@grenoble.hp.com>

SEE ALSO

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perl(1), RPC::Simple::Agent(3), RPC::Simple::AnyLocal(3).


RPC-Simple documentation Contained in the RPC-Simple distribution.

package RPC::Simple::Factory;

use strict;
use warnings ;
use vars qw(@ISA @EXPORT $VERSION $serverPid);
use IO::Socket ;
use Fcntl ;
use Data::Dumper ;
use Carp ;

require Exporter;

( $VERSION ) = '$Revision: 1.9 $ ' =~ /\$Revision:\s+([^\s]+)/;

@ISA = qw(Exporter);
@EXPORT= qw(spawn) ;
# Items to export into callers namespace by default. Note: do not export
# names by default without a very good reason. Use EXPORT_OK instead.
# Do not simply export all your public functions/methods/constants.

# Preloaded methods go here.

# As a test may control several machines, several Factory object may be created

# opens a connection to a remote host
# Tk top window, remote_host, port
sub new
  {
    my $type = shift ;

    my ($tkTop,$verboseRef,$remote,$port,$timeout);

    if (ref $_[0])
      {
	# old style api
	$tkTop = shift ;
	$verboseRef = shift ;
	$remote  = shift || 'localhost'; 
	$port    = shift || 7810;	
	$timeout = shift || 0 ;
      }
    else
      {
	# new style
	my %args = @_ ;

	$tkTop      = $args{tk_top};
	$verboseRef = $args{verbose_ref} ;
	$remote     = $args{remote_host} || 'localhost';
	$port       = $args{remote_port} || '7810' ;
	$timeout    = $args{timeout}     || 0 ;
      }

    my $self = {
		verbose => $verboseRef,
		handleIdx => 0,
		remoteHostName => $remote
	       };

    my ($iaddr, $paddr, $proto, $line);

    if ($port =~ /\D/) { $port = getservbyname($port, 'tcp') }

    print "No port" unless $port;

    my @time_arg = $timeout ? (Timeout => $timeout) : () ;
    $self->{'socket'} = IO::Socket::INET -> new (PeerAddr => $remote,
						 PeerPort => $port,
						 Proto => 'tcp',
						 @time_arg) ;

    die "Can't create a socket for $remote, port $port\n\t$!\n" 
      unless defined $self->{'socket'} ;

    fcntl($self->{'socket'},F_SETFL, O_NDELAY) 
      || die "fcntl failed $!\n";

    print "$type object created \n";

    # print "sleep over, closing\n";
    # shutdown ($self->{'socket'}, 2)            || print "close: $!";

    bless $self, $type ;

    if (defined $tkTop) 
      {
	# register socket to TK's fileevent ...
	$tkTop -> fileevent($self->{'socket'},
			    'readable' => [$self, 'readSock']) ;
	$self->{tkTop} = $tkTop ;
      }

    $self->{sockBuffer} = '' ;
    return $self ;
  }

sub DESTROY
  {
    my $self = shift ;
    print "closing Factory socket\n";

    # de-register from Tk
    $self->{tkTop} -> fileevent($self->{'socket'},readable => '')
      if defined $self->{tkTop} ;

    #$self->{socket}->close;
    if(defined $self->{socket} && $self->{socket}->connected)
      {
        shutdown($self->{socket},2) ;
      }
  }

sub logmsg
  {
    my $self = shift ;
    
    print @_ if (defined $self->{verbose} and ${$self->{verbose}} );
}

sub newRemoteObject
  {
    my $self=shift ;
    my $clientRef = shift ;
    my $remoteClass = shift ; #optionnal
    
    # create an Agent tied to the client object
    my $handle = RPC::Simple::Agent->new ($self,$clientRef,$self->{handleIdx},
                                          $remoteClass,@_) ;
    
    $self->{handleTab}{$self->{handleIdx}++} = $handle ;
    return $handle ;
  }

sub destroyRemoteObject
  {
    my $self=shift ;
    my $idx = shift ;
    $self->writeSockBuffer($idx, 'destroy' );    
    delete $self->{handleTab}{$idx} ;
  }

sub getRemoteHostName
  {
    my $self=shift ;
    return $self->{remoteHostName} ;
  }

sub writeSockBuffer
  {
    my $self=shift ;
    my $callingIdx = shift ;    # index of Agent
    my $method = shift ;
    my $reqId = shift ;
    my $param = shift  ;        # usually an array ref
    my $objectName = shift ;    # optionnal
    
    my $refs = [$param,$method,$reqId, $callingIdx ] ;
    my $names = ['args','method','reqId','handle',] ;
    
    if (defined $objectName)
      {
        push @$refs, $objectName ;
        push @$names, 'objectName' ;
      }

    my $d = Data::Dumper->new ( $refs, $names ) ;
    my $paramStr = "#begin\n".$d->Dumpxs."#end\n"  ; 
    #my $str = sprintf("%6d",length($paramStr)) . $paramStr ;
    my $str = $paramStr ;
    $self->logmsg( "$str\n");

    $self->{sockBuffer} .= $str ;

    my $str2 = "#begin_buffer\n".$self->{sockBuffer}."#end_buffer\n" ;
    no strict 'refs' ;
    my $val = send($self->{'socket'} ,$str2,0) ;
    if ( defined $val and $val == length($str2))
      {
        $self->logmsg( "$val bytes sent\n");
      } 
    else
      {
        warn "write failed for \n",$str2  ;
      } 

    $self->{sockBuffer} = '' ;
  }

sub readSock
  {
    my $self = shift ;

    my $fh = $self->{'socket'} ;
    
    $self->logmsg( "readSock called\n");
    no strict 'refs' ;
    
    if (eof $fh)
      {
        #print "closing connection\n";
        #close $fh ;
        return 0;
      }
    
    my $line ;
    my @codeTab = () ;
    my $code = '' ;
    my $codeEnd = 1 ;
    while ( $line = $fh->getline or not $codeEnd )
      {
        next unless defined $line ;
        
        $self->logmsg( "->",$line );
        $code .= $line ;
        
        if ($line =~ /\s*#end$/)
          {
            push @codeTab, $code ;
            $code = '' ;
            $codeEnd = 1 ;
          }
        if ($line =~ /\s*#begin$/
           )
          {
            $codeEnd = 0 ;
          }
      }
    
    use strict ;
    
    foreach $code (@codeTab)
      {
	# these lexical variables are assigned in the eval
        my ($args,$method,$reqId,$handle,$objectName) ;
        eval $code ;
        
        if ($@)
          {
            print "failed eval ($@) of :\n",$code,"end evaled code\n"  ; 
          }
        elsif (defined $method)
          {
            # call object method directly
            $self->logmsg( "calling method $method\n");
            $self->{handleTab}{$handle} -> callMethod($method , $args) ;
          }
	else
          {
            # it's a call-back
            $self->logmsg( "callback for handle $handle, request $reqId\n");
            $self->{handleTab}{$handle}->treatCallBack($reqId, $args);
            #			  or print "eval failed: $@\n";
          }
      }
    return 1;
  }

# static method. spawn a server
sub spawn
  {
    my $port = shift ;
    my $verbose = shift ;

    $serverPid = fork ;

    if ($serverPid == 0)
      {
        # I am a server now 
        RPC::Simple::Server::mainLoop ($port,$verbose) ;
        exit ; # well I should never go there
      }
    print "spawned server pid $serverPid\n" ; # don't use verbose
    sleep 2 ; # let the server start
    return $serverPid ;
  }

sub getSocket
  {
    my $self = shift;
    return $self->{socket};
  }

sub END
  {
     if (defined $serverPid and $serverPid != 0 )
       {
         print "killing process $serverPid\n";
         # 15 is SIGTERM signal
         kill (15, $serverPid) ;
       }
  }

# Autoload methods go after =cut, and are processed by the autosplit program.

1;
__END__
# Below is the stub of documentation for your module. You better edit it!