| RPC-Simple documentation | Contained in the RPC-Simple distribution. |
RPC::Simple::Factory - Perl extension for creating RPC client
# with Tk
use Tk;
use RPC::Simple::Factory;
my $mw = MainWindow-> new ;
my $verbose = 1 ; # up to you
# create factory
my $factory = new RPC::Simple::Factory
(
tk_top => $mw,
verbose_ref => \$verbose
) ;
# without Tk
# create factory
my $factory = new RPC::Simple::Factory() ;
my $socket = $factory -> getSocket ;
# create event loop
This class handles all the tricky stuff involving socket handling. This module was originally written to be used with Tk. Now you can use it without Tk, in blocking mode or asynchronous mode.
Create the factory. One factory must be created for each remote host.
Parameters are:
When used with Tk, tk_top is the ref of Tk's main window. Factory will register the communication socket to Tk's filevent.
verbose_ref is the ref of a variable. When set to 1 at any time, the object will become verbose i.e. it will print on STDOUT a lot of messages related to the RPC processing.
With Tk, you may use $verboseRef as a text variable on a check button to control whether you want to trace RPC messages or not. If not provided, the object will not be verbose.
default: localhost
default: 7810
Socket time out (default 0). See IO::Socket for more details.
print arguments if verbose mode.
Will create a remote (the remote_class_name) object tied to the owner.
Additional parameters will be passed as is to the remote 'new' method.
return the remote host name
Returns the socket created by Factory. So you can use it in your own event loop. When using Factory with Tk, the constructor will take care of registering the socket in Tk's event loop.
Encode the method, object, parameter and send it to the remote object.
agent_index and request_id are used later for the call-back mechanism.
read pending data on the socket. Do an eval on the read data to call-back the relevent Agents.
Note that there's no security implemented (yet).
Will spawn a RPC::Simple server on your machine. Don't call this function if you need to do RPC on a remote machine.
Return the server pid or null (just like fork)
When the object is destroyed, the 'END' routine will be called. This will kill the server if it was created by spawn.
Current Maintainer
Clint Edwards <cedwards@mcclatchyinteractive.com>
Original
Dominique Dumont, <Dominique_Dumont@grenoble.hp.com>
perl(1), RPC::Simple::Agent(3), RPC::Simple::AnyLocal(3).
| RPC-Simple documentation | Contained in the RPC-Simple distribution. |
package RPC::Simple::Factory; use strict; use warnings ; use vars qw(@ISA @EXPORT $VERSION $serverPid); use IO::Socket ; use Fcntl ; use Data::Dumper ; use Carp ; require Exporter; ( $VERSION ) = '$Revision: 1.9 $ ' =~ /\$Revision:\s+([^\s]+)/; @ISA = qw(Exporter); @EXPORT= qw(spawn) ; # Items to export into callers namespace by default. Note: do not export # names by default without a very good reason. Use EXPORT_OK instead. # Do not simply export all your public functions/methods/constants. # Preloaded methods go here. # As a test may control several machines, several Factory object may be created # opens a connection to a remote host # Tk top window, remote_host, port sub new { my $type = shift ; my ($tkTop,$verboseRef,$remote,$port,$timeout); if (ref $_[0]) { # old style api $tkTop = shift ; $verboseRef = shift ; $remote = shift || 'localhost'; $port = shift || 7810; $timeout = shift || 0 ; } else { # new style my %args = @_ ; $tkTop = $args{tk_top}; $verboseRef = $args{verbose_ref} ; $remote = $args{remote_host} || 'localhost'; $port = $args{remote_port} || '7810' ; $timeout = $args{timeout} || 0 ; } my $self = { verbose => $verboseRef, handleIdx => 0, remoteHostName => $remote }; my ($iaddr, $paddr, $proto, $line); if ($port =~ /\D/) { $port = getservbyname($port, 'tcp') } print "No port" unless $port; my @time_arg = $timeout ? (Timeout => $timeout) : () ; $self->{'socket'} = IO::Socket::INET -> new (PeerAddr => $remote, PeerPort => $port, Proto => 'tcp', @time_arg) ; die "Can't create a socket for $remote, port $port\n\t$!\n" unless defined $self->{'socket'} ; fcntl($self->{'socket'},F_SETFL, O_NDELAY) || die "fcntl failed $!\n"; print "$type object created \n"; # print "sleep over, closing\n"; # shutdown ($self->{'socket'}, 2) || print "close: $!"; bless $self, $type ; if (defined $tkTop) { # register socket to TK's fileevent ... $tkTop -> fileevent($self->{'socket'}, 'readable' => [$self, 'readSock']) ; $self->{tkTop} = $tkTop ; } $self->{sockBuffer} = '' ; return $self ; } sub DESTROY { my $self = shift ; print "closing Factory socket\n"; # de-register from Tk $self->{tkTop} -> fileevent($self->{'socket'},readable => '') if defined $self->{tkTop} ; #$self->{socket}->close; if(defined $self->{socket} && $self->{socket}->connected) { shutdown($self->{socket},2) ; } } sub logmsg { my $self = shift ; print @_ if (defined $self->{verbose} and ${$self->{verbose}} ); } sub newRemoteObject { my $self=shift ; my $clientRef = shift ; my $remoteClass = shift ; #optionnal # create an Agent tied to the client object my $handle = RPC::Simple::Agent->new ($self,$clientRef,$self->{handleIdx}, $remoteClass,@_) ; $self->{handleTab}{$self->{handleIdx}++} = $handle ; return $handle ; } sub destroyRemoteObject { my $self=shift ; my $idx = shift ; $self->writeSockBuffer($idx, 'destroy' ); delete $self->{handleTab}{$idx} ; } sub getRemoteHostName { my $self=shift ; return $self->{remoteHostName} ; } sub writeSockBuffer { my $self=shift ; my $callingIdx = shift ; # index of Agent my $method = shift ; my $reqId = shift ; my $param = shift ; # usually an array ref my $objectName = shift ; # optionnal my $refs = [$param,$method,$reqId, $callingIdx ] ; my $names = ['args','method','reqId','handle',] ; if (defined $objectName) { push @$refs, $objectName ; push @$names, 'objectName' ; } my $d = Data::Dumper->new ( $refs, $names ) ; my $paramStr = "#begin\n".$d->Dumpxs."#end\n" ; #my $str = sprintf("%6d",length($paramStr)) . $paramStr ; my $str = $paramStr ; $self->logmsg( "$str\n"); $self->{sockBuffer} .= $str ; my $str2 = "#begin_buffer\n".$self->{sockBuffer}."#end_buffer\n" ; no strict 'refs' ; my $val = send($self->{'socket'} ,$str2,0) ; if ( defined $val and $val == length($str2)) { $self->logmsg( "$val bytes sent\n"); } else { warn "write failed for \n",$str2 ; } $self->{sockBuffer} = '' ; } sub readSock { my $self = shift ; my $fh = $self->{'socket'} ; $self->logmsg( "readSock called\n"); no strict 'refs' ; if (eof $fh) { #print "closing connection\n"; #close $fh ; return 0; } my $line ; my @codeTab = () ; my $code = '' ; my $codeEnd = 1 ; while ( $line = $fh->getline or not $codeEnd ) { next unless defined $line ; $self->logmsg( "->",$line ); $code .= $line ; if ($line =~ /\s*#end$/) { push @codeTab, $code ; $code = '' ; $codeEnd = 1 ; } if ($line =~ /\s*#begin$/ ) { $codeEnd = 0 ; } } use strict ; foreach $code (@codeTab) { # these lexical variables are assigned in the eval my ($args,$method,$reqId,$handle,$objectName) ; eval $code ; if ($@) { print "failed eval ($@) of :\n",$code,"end evaled code\n" ; } elsif (defined $method) { # call object method directly $self->logmsg( "calling method $method\n"); $self->{handleTab}{$handle} -> callMethod($method , $args) ; } else { # it's a call-back $self->logmsg( "callback for handle $handle, request $reqId\n"); $self->{handleTab}{$handle}->treatCallBack($reqId, $args); # or print "eval failed: $@\n"; } } return 1; } # static method. spawn a server sub spawn { my $port = shift ; my $verbose = shift ; $serverPid = fork ; if ($serverPid == 0) { # I am a server now RPC::Simple::Server::mainLoop ($port,$verbose) ; exit ; # well I should never go there } print "spawned server pid $serverPid\n" ; # don't use verbose sleep 2 ; # let the server start return $serverPid ; } sub getSocket { my $self = shift; return $self->{socket}; } sub END { if (defined $serverPid and $serverPid != 0 ) { print "killing process $serverPid\n"; # 15 is SIGTERM signal kill (15, $serverPid) ; } } # Autoload methods go after =cut, and are processed by the autosplit program. 1; __END__ # Below is the stub of documentation for your module. You better edit it!