| Solstice documentation | Contained in the Solstice distribution. |
Solstice::Controller::Application::Auth -
No symbols exported.
Catalyst Group, <catalyst@u.washington.edu>
$Revision: 3375 $
Copyright 1998-2007 Office of Learning Technologies, University of Washington
Licensed under the Educational Community License, Version 1.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at: http://www.opensource.org/licenses/ecl1.php
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| Solstice documentation | Contained in the Solstice distribution. |
package Solstice::Controller::Application::Auth; # $Id: Auth.pm 3375 2006-05-12 23:03:35Z jdr99 $
use 5.006_000; use strict; use warnings; use base qw(Solstice::Controller::Application); use Solstice::Server; use Solstice::Session; use Solstice::CGI qw(param getURLParams); use Solstice::StringLibrary qw(unrender); use Solstice::Service::LoginRealm; use Digest::MD5 qw(md5_hex); use constant TRUE => 1; use constant FALSE => 0;
sub hasUserAuth { my $self = shift; my $session = Solstice::Session->new(); my $login_time = $session->getLoginTime() || time; if (my $user = $self->getUserService()->getUser()) { my $login_realm = $user->getLoginRealm(); return $login_realm->isActiveLogin($login_time); } return FALSE; }
sub requiresUserLogin { my $self = shift; if (!$self->hasUserAuth()) { $self->getAuthentication(); return TRUE; } else { my $user = $self->getUserService()->getUser(); } return FALSE; }
sub getAuthentication { my $self = shift; my $inputs; my $params = param(); foreach my $key (keys %$params) { my @values = param($key); $inputs->{$key} = \@values; } my $session = Solstice::Session->new(); # Use Time::HiRes? my $data_key = md5_hex(time.rand().$ENV{'SERVER_ADDR'}); my $auth_persist = $session->{'_auth_persistence'} || {}; # Chance of a collision - 1 in a million? $auth_persist->{$data_key} = { uri => $ENV{'REQUEST_URI'}, params => $inputs, }; $session->{'_auth_persistence'} = $auth_persist; my $auth_url = $self->makeURL( $self->getBaseURL(), '_auth/', $data_key ); my $label = $self->getLangService()->getString('clickthrough_no_javascript'); my $server = Solstice::Server->new(); $server->setContentType('text/html; charset=UTF-8'); $server->printHeaders(); print qq|<html><head></head><body> <script type="text/javascript">window.location.href = '$auth_url';</script> <a href="$auth_url">$label</a> </body></html>|; }
sub hasAuthenticated { my $self = shift; my $session = Solstice::Session->new(); my $auth_persist = $session->{'_auth_persistence'} || {}; my $data_key = param('__solstice_param_key'); return FALSE unless defined $data_key; my $data = $auth_persist->{$data_key}; if (exists $auth_persist->{$data_key} && !defined $data) { return TRUE; } return FALSE; }
sub processAuthentication { my $self = shift; my ($data_key, $test) = getURLParams(); unless (defined $data_key) { my $ns_service = Solstice::NamespaceService->new(); my $app_config = Solstice::Configure->new($ns_service->getAppNamespace()); my $server = Solstice::Server->new(); $server->setStatus(404); $server->setContentType('text/html'); $server->printHeaders(); my $error_html = $self->getConfigService()->getErrorHTML(); print $error_html || 'Solstice has experienced an error.'; return FALSE; } my $session = Solstice::Session->new(); # Force initialization of logged-in user. my $user = $self->getUserService()->getUser; my $current_login = Solstice::Service::LoginRealm->new()->getLogin(); my $current_person = Solstice::Factory::Person->new()->createByLogin($current_login); my $auth_persist = $session->{'_auth_persistence'} || {}; my $persisted_data = $auth_persist->{$data_key}; if (!$user || !$user->equals($current_person)) { #if we don't have a user, or if we have a different user in session than is 'logged in' we need to clear out our session and bounce them $session->clear(); $persisted_data = { uri => $self->getBaseURL(), params => {}, }; } my $login_realm = $user->getLoginRealm(); $login_realm->setPersonDataOnLogin($user); $session->setLoginTime(time); unless (defined $persisted_data && %$persisted_data) { # If there's no persisted data, send them to the home screen and hope that's good enough... $persisted_data = { uri => $self->getBaseURL(), params => {}, }; } my $url = $persisted_data->{'uri'}; my $params = $persisted_data->{'params'}; my $str = ''; for my $key (keys %$params) { my $values = $params->{$key} || []; my $name = unrender($key); for my $value (@$values) { $value = unrender($value); $str .= qq|<input type="hidden" name="$name" value="$value"/>\n|; } } $str .= qq|<input type="hidden" name="__solstice_param_key" value="$data_key"/>\n|; # Do not delete the key, since we need to see if we've bounced through # auth already. This is useful when there's no login realm for a user, # otherwise it's an infinite bounce loop $auth_persist->{$data_key} = undef; $session->{'_auth_persistence'} = $auth_persist; my $label = $self->getLangService()->getString('clickthrough_no_javascript'); my $server = Solstice::Server->new(); $server->setContentType('text/html; charset=UTF-8'); $server->printHeaders(); print qq|<html><head></head><body onload="window.history.forward()"> <form method="post" action="$url" id="auth_form"> $str <noscript><input type="submit" value="$label"/></noscript> </form> <script type="text/javascript">window.setTimeout(function() { document.getElementById('auth_form').submit(); }, 1);</script> </body></html>|; } 1; __END__