| Solstice documentation | Contained in the Solstice distribution. |
Solstice::Model::DBM_Deep - An interface for DBM_Deep based models.
# See Solstice::Model.
This module overrides _init and store, using DBM::Deep as a data storage engine. It saves/loads everything that is in the accessor definition.
No symbols exported.
Returns a new object. If an id if passed in, it will be initialized.
Saves the object into DBM::Deep.
Removes the object from the data store.
provides an arrayref of all the ids of this class
Returns the full path to the object store.
Loads the object from DBM::Deep
Returns the DBM::Deep object.
This will generate an id string, if an object doesn't have an existing id.
DBM::Deep, Solstice::Model (Solstice::Model).
Catalyst Group, <catalyst@u.washington.edu>
$Revision: 2393 $
Copyright 1998-2007 Office of Learning Technologies, University of Washington
Licensed under the Educational Community License, Version 1.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at: http://www.opensource.org/licenses/ecl1.php
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
| Solstice documentation | Contained in the Solstice distribution. |
package Solstice::Model::DBM_Deep; # $Id: Model.pm 2393 2005-07-18 17:12:40Z pmichaud $
use 5.006_000; use strict; use warnings; use base qw(Solstice::Model); use DBM::Deep; use constant TRUE => 1; use constant FALSE => 0; our ($VERSION) = ('$Revision: 2393 $' =~ /^\$Revision:\s*([\d.]*)/);
sub new { my $class = shift; my $obj_id = shift; my $self = $class->SUPER::new(@_); if (defined $obj_id) { $self = $self->_initialize($obj_id); } return $self; }
sub store { my $self = shift; my $id = $self->getID(); if (!defined $id) { $id = $self->_generateID(); $self->_setID($id); } # Hack a bit so we don't store persistence values... but we don't want to cause problems for people using them. my $old_persistence = $self->{'_persistence'}; $self->clearPersistenceValues(); my $db = $self->_getDB(); $db->put($id, $self); $self->{'_persistence'} = $old_persistence; return TRUE; }
sub delete { my $self = shift; my $id = $self->getID(); return FALSE unless defined $id; my $db = $self->_getDB(); return $db->delete($id); }
sub getAllIDs { my $self = shift; my $db = $self->_getDB(); my @ids; my $key = $db->first_key(); while ($key){ push @ids, $key; $key = $db->next_key($key); } return \@ids; } sub getAll { my $self = shift; my $list = Solstice::List->new(); for my $id (@{ $self->getAllIDs() }){ $list->add($self->new($id)); } return $list; }
sub _getDBPath { my $self = shift; my $ref = ref $self || $self; $ref =~ s/[^a-z]+/_/gi; my $data_root = $self->getConfigService()->getDataRoot(); $data_root = "$data_root/model_dbm_deep_data/"; $self->_dirCheck($data_root); return "$data_root/$ref.db"; }
sub _initialize { my $self = shift; my $id = shift; my $db = $self->_getDB(); $self = $db->get($id); return $self; }
sub _getDB { my $self = shift; return DBM::Deep->new( file => $self->_getDBPath(), autobless => TRUE, ); }
sub _generateID { my $self = shift; my $ref = ref $self; my $rand1 = rand(); my $rand2 = rand(); my $time = time; return "$ref-$rand1-$rand2-$time"; } 1; __END__