TiVo::HME::View - Perl encapsulation of TiVo HME Views.


TiVo-HME documentation Contained in the TiVo-HME distribution.

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NAME

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TiVo::HME::View - Perl encapsulation of TiVo HME Views.

SYNOPSIS

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  use TiVo::HME::Application;
  @ISA = qw(TiVo::HME::Application);

  my $new_view = $T_VIEW->new(
        x => $x,            # Minimum x values
        y => $y,            # Minimum y values
        width => $width,    # view width
        height => $height,  # view height
        visiable => 1,      # make visible
        );

    $new_view->add;         # actually add view to the TiVo

    # manipulate view
    $new_view->visible( [ 0 | 1 ]);                 # visible or not
    $new_view->bounds( $x, $y, $width, $height);    # changes view bounds
    $new_view->scale( $xscale, $yscale);            # x,y >= 0 (floats)
    $new_view->translate( $tx, $ty);                # translate view coords
    $new_view->transparency($tp);                   # $tp = 0 .. 1 (0 is opaque)
    $new_view->painting( [ 0 | 1 ]);                # set painting
    $new_view->remove;                              # take away view

    # All of the above functions (except 'painting') take an optional
    #   'animation' parameter to animate the manipulation.
    #   See TiVo::HME::Resource to create an animation

    # Assocaiate a Resource with this View
    $new_view->set_resource($resource, < flags >);

    # See TiVo::HME::Resource to create a Resource
    # flags is a |'ed value of:
    #
    # $T_CONST->HALIGN_LEFT     
    # $T_CONST->HALIGN_CENTER   
    # $T_CONST->HALIGN_RIGHT    
    # $T_CONST->VALIGN_TOP      
    # $T_CONST->VALIGN_CENTER   
    # $T_CONST->VALIGN_BOTTOM   
    # $T_CONST->TEXT_WRAP       
    # $T_CONST->IMAGE_HFIT      
    # $T_CONST->IMAGE_VFIT      
    # $T_CONST->IMAGE_BESTFIT   

DESCRIPTION

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Encapsulate a TiVo HME View

SEE ALSO

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TiVo::HME::Application http://tivohme.sourceforge.net

AUTHOR

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Mark Ethan Trostler, <mark@zzo.com>

COPYRIGHT AND LICENSE

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TiVo-HME documentation Contained in the TiVo-HME distribution.

package TiVo::HME::View;

use 5.008;
use strict;
use warnings;
our $VERSION = '1.1';

use constant {
	ID_NULL => 0x0,
	CMD_VIEW_ADD => 1,
	CMD_VIEW_SET_BOUNDS => 2,
	CMD_VIEW_SET_SCALE => 3,
	CMD_VIEW_SET_TRANSLATION => 4,
	CMD_VIEW_SET_TRANSPARENCY => 5,
	CMD_VIEW_SET_VISIBLE => 6,
	CMD_VIEW_SET_PAINTING => 7,
	CMD_VIEW_SET_RESOURCE => 8,
	CMD_VIEW_REMOVE => 9,

	# root view
	ID_ROOT_VIEW => 2,
};

# the root view
our $ROOT_VIEW;

sub new {
	my($class, %args) = @_;

	my $self = bless { %args }, $class;
	if (defined $self->{id} && $self->{id} == ID_ROOT_VIEW) {
		$ROOT_VIEW = $self;
	}

	# set ID & context
	$self->{id} = $ROOT_VIEW->{context}->get_next_id unless ($args{id});
	$self->{io} = $ROOT_VIEW->{context}->get_io;
	$self->{parent} ||= $ROOT_VIEW;

	$self;
}

sub add {
	my($self) = shift;

	$self->{io}->do('vvvvvvvb', 
		CMD_VIEW_ADD, $self->{id}, $self->{parent}->{id}, $self->{x},
		$self->{y}, $self->{width}, $self->{height}, $self->{visible});
	
	$self;
}

sub set_resource {
	my($self, $resource, $flags) = @_;

	$flags ||= TiVo::HME::CONST->HALIGN_LEFT;
	$self->{io}->do('vvvv', 
		CMD_VIEW_SET_RESOURCE, $self->{id}, $resource->{id}, $flags);
}

sub visible {
	my($self, $visible, $animation) = @_;

	my $aid = ($animation ? $animation->{id} : ID_NULL);

	$self->{io}->do('vvbv', CMD_VIEW_SET_VISIBLE, $self->{id}, $visible, $aid);
}

sub bounds {
	my($self, $x, $y, $width, $height, $animation) = @_;

	my $aid = ($animation ? $animation->{id} : ID_NULL);
	$self->{io}->do('vvvvvvv', 
		CMD_VIEW_SET_BOUNDS, $self->{id}, $x, $y, 
		$width, $height, $aid);
}

# $sx & $sy must be >= 0
sub scale {
	my($self, $sx, $sy, $animation) = @_;

	my $aid = ($animation ? $animation->{id} : ID_NULL);
	$self->{io}->do('vvffv', CMD_VIEW_SET_SCALE, $self->{id}, 
		$sx, $sy, $aid);
}

sub translate {
	my($self, $tx, $ty, $animation) = @_;

	my $aid = ($animation ? $animation->{id} : ID_NULL);
	$self->{io}->do('vvvvv', CMD_VIEW_SET_TRANSLATION, $self->{id}, 
		$tx, $ty, $aid);
}

# 0 = opaque 1 = transparent
sub transparency {
	my($self, $transparency, $animation) = @_;

	my $aid = ($animation ? $animation->{id} : ID_NULL);
	$self->{io}->do('vvfv', CMD_VIEW_SET_TRANSPARENCY, $self->{id}, 
		$transparency, $aid);
}

# change appearance? true = yes
sub painting {
	my($self, $painting) = @_;

	$self->{io}->do('vvb', CMD_VIEW_SET_PAINTING, $self->{id}, $painting);
}

sub remove {
	my($self, $animation) = @_;

	if ($self->{id} && $self->{io}) {
		my $aid = ($animation ? $animation->{id} : ID_NULL);
		$self->{io}->do('vvv', CMD_VIEW_REMOVE, $self->{id}, $aid);
		undef $self->{id};
	}
}

sub width {
	$_[0]->{width};
}

sub height {
	$_[0]->{height};
}

sub DESTROY {
	my($self) = shift;
	$self->remove;
}

1;


__END__
# Below is stub documentation for your module. You'd better edit it!